Marni’s Realm is a system that allows you to grind in your own private server separated from the original world.
- Other players are not present inside Marni’s Realm. The server is completely private.
- You can defeat the same monsters, in the same location, and obtain the same loot as you can in the main world.
- Your Marni Realm time recharges as you are online. All players can charge up to a maximum of 1 hour and 5 minutes of playtime to use inside the Private Realm.
- For example, you can spend 1 hour and 5 minutes inside Marni Realm, then after 1 hour outside Marni Realm you will have recharged your Marni playtime by 1 hour and can spend 1 hour inside Marni’s Realm again.
- You can spend up to 11 hours per day inside Marni’s Realm.
- While inside the Private Realm, you cannot be summoned, or summon other players, using guild skills or Lafi Bedmountain’s Improved Compass.
- You can call mounts, as long as they are within the grinding area of Marni’s Realm.
- If die inside, you will be exited from the Realm. If you exit for whatever reason, you cannot re-enter for 5 minutes.
How to Enter Marni’s Realm
Marni’s Realm can be entered by going to one of the following designated grind spots. Currently, you can only use the Private Realm at these locations.
Monster Zones | Recommended AP |
---|---|
Bashim Base | 100 |
Desert Naga Temple | 100 |
Titium Valley | 100 |
Fadus Habitat | 120 |
Gahaz Bandits’ Lair | 140 |
Crescent Shrine | 140 |
Cadry Ruins | 140 |
Tshira Ruins | 140 |
Polly’s Forest | 160 |
Traitor’s Graveyard | 160 |
Protty Cave | 170 |
Centaurus Herd | 190 |
Blood Wolf Settlement | 190 |
Sherekhan Necropolis (Day) | 210 |
Roud Sulfur Mine | 210 |
Pila Ku Jail | 210 |
Manshaum Forest | 240 |
Forest Ronaros Area | 240 |
Thornwood Forest | 250 |
Kratuga Ancient Ruins | 250 |
Aakman Temple | 250 |
Hystria Ruins | 250 |
Star’s End | 260 |
Sycraia Underwater Ruins | 260 |
Jade Starlight Forest | 280 |
Gyfin Rhasia Temple | 300 |
Ash Forest | 300 |
Crypt of Resting Thoughts | 310 |
[Elvia] Biraghi Den | 240 |
[Elvia] Swamp Fogan Habitat | 260 |
[Elvia] Swamp Naga Habitat | 260 |
[Elvia] Saunil Camp | 270 |
[Elvia] Bloody Monastery | 280 |
[Elvia] Orc Camp | 280 |
[Elvia] Rhutum Outstation | 280 |
[Elvia] Primal Giant Post | 290 |
[Elvia] Hexe Sanctuary | 300 |
[Elvia] Troll Habitat | 310 |
- You can only enter Elvia grind spots if you are on an Elvia channel
- Aakman Temple and Hystria Ruins can only be entered from certain locations, check below for details
- In the case of Pila Ku Jail, please enter from the main square where NPC Botadin is located
You can view the list in-game, by going to the ESC menu > Adventure (F5) > Private Hunting Grounds.
Here you can view your remaining time, and each location will have a “locate” button which will show you a pathfinder to the grind spot.
If you go to an area that supports the Private Realm, an entry button will appear on the left side of the screen. If you don’t want this entry/exit UI to be displayed, you can toggle it on/off in the “Private Hunting Grounds” menu.
How to Exit Marni’s Realm
You can return to the original world using the Exit button, and your Marni’s Realm timer will be paused.
- After returning to the original world, there is a 5-minute waiting time for re-entry.
- If your remaining playtime reaches 0 while you are inside, you are automatically moved to the original world.
Aakman and Hystria Entry
Since Aakman and Hystria are desert locations and require you to enter through the desert portals, you can only enter the Private Realm if you are at a specific location/rotation. The locations can be seen below: