Ocean Content
Sunset Black Stones
- The amount of work has changed when creating Sunset Black Stones
- Workload 600 → 200 (takes about 10 minutes based on work speed 150)
- Production location: Illiya Island: Chiro’s Ship Parts Workshop / Nampo Moodle Village: Byeokgye Ship Parts Workshop
※ If the item is already being crafted during regular inspection, the worker’s work will be completed, and the crafted item will be stored in the Illya Island warehouse.
Verdant Black Stones
- Stage 1 barter trade items have been improved so that they can be exchanged directly for ‘Verdant Black Stones’ instead of exchanging for ‘Crow’s Top Exchange Certificate’ first.
- When exchanging stage 1 barter trade items with the following NPCs, you will obtain a Verdant Black Stone
- Epheria Port Village: Rubinia
- Velia Village: Robinia
- Ilya Island: Levinia
- When exchanging stage 1 barter trade items with the following NPCs, you will obtain a Verdant Black Stone
- Information related to where to obtain has been added to the description of the Verdant Black Stones
Daily Quest for Ship Design Permits
- The amount obtained from daily quests for ‘Blueprint: Epheria Sailboat’ and ‘Blueprint: Epheria Frigate’ 1 to 5 . has been increased from
Quest Name |
Conditions for completing the request | Quest Completion Reward |
---|---|---|
[Daily] Favor from the Falasi family
(Epheria Port Village, Philaberto Palasi)
|
Deliver cargo to Sebastian twice |
Contribution experience 120
▼ Choose 1 of the following:
Design: Epheria Frigate x5
Design: Epheria Sailboat x5
1G gold bar
|
Daily Barter Quests (Oquilla’s Eye → Illya Island)
- The following changes have been made so that daily barter quests can be completed on Illiya Island instead of Oquilla’s Eye.
- The following quests from Oquilla’s Eye have been removed.
- Oquilla’s Eye Pierkeeper Ravikel: [Daily] Ravikel’s Test
- Oquilla’s Eye Serendia Soldier: [Daily] Hearts for Serendia Soldiers
※ However, existing quests are not removed from the quest list, and cannot be re-received upon completion or abandonment of the quest.
- The following quests have been added to Illya Island.
- [Daily] Lively Illiya Island I~III and [Daily] Exchange Material Support I~II quests accepted and completed at the same time . can be
- The following quests from Oquilla’s Eye have been removed.
Quest name | Conditions for completing the request | Quest Completion Reward |
---|---|---|
[Daily] Lively Illya Island I | Perform 5 barters |
Sailing EXP
Contribution Experience
Pure Pearl Crystal x2
Deep Sea Memory Filled Glue x8
Bright Reef Piece x8
|
[Daily] Lively Illya Island II | Perform 10 barters |
Sailing EXP
Contribution Experience
Tide-Dyed Standardized Timber Square x10
Cox Pirates’ Artifact (Combat) x1
|
[Daily] Lively Illya Island III | Perform 15 barters |
Sailing EXP
Contribution Experience
10 Raven Coins
|
[Daily] Exchange Material Support I | Hand over level 1 barter trade goods |
Sailing EXP
Contribution Experience
|
[Daily] Exchange Material Support II | Hand over level 1 barter trade goods |
Sailing EXP
Contribution Experience
|
- The basic reward for quests that can be received from Dario, the ferry keeper on Illya Island, has been changed as follows.
- This quest at the same time as the ‘[Daily] Vibrant Illiya Island I~III’ and ‘[Daily] Exchange Material Support I~II’ quests added above. accepted and completed can be
Quest name | Conditions for completing the request | Quest Completion Reward |
---|---|---|
[Barter] [Daily] Toward a wider world | Perform 20 barter exchanges |
Contribution experience 300
Sailing EXP
1 lost trade goods box
1 Explorer’s Compass Part
20 Raven Coins
|
Improved Exploration Quests
- The quests received through navigation in the berth menu after boarding a ship have been improved.
- The following quests have been modified so that fishing and subjugation search quests cannot be accepted.
- [Search] Request from a drifter, [Search] Request from an island resident
※ However, existing quests are not removed from the quest list, and cannot be re-received upon completion or abandonment of the quest.
- [Search] Request from a drifter, [Search] Request from an island resident
- The probability of receiving the ‘[Exploration] Island Child’s Request’ quest below has been doubled compared to before, and optional rewards have been added.
- When exploring, one of the following quests will be accepted based on probability.
- The following quests have been modified so that fishing and subjugation search quests cannot be accepted.
Quest Name |
Conditions for completing the request | Quest Completion Reward |
---|---|---|
[Exploration] Island Child’s Request
|
Hand over ship repair materials
|
▼ Request basic reward
300 contribution experience points, 50 crow coins
▼ Optional Reward (Choose 1)
1 blush-colored seafloor nodule
1 square piece of wavy-colored wood
1 glowing cobalt ingot |
[Exploration] Island Child’s Request
|
Hand over ship repair materials
|
▼ Request basic reward 300 contribution experience points, 50 crow coins
▼ Optional Reward (Choose 1)
1 blush-colored seafloor nodule
2 pieces of standard square wood with a wavy tone
2 glowing cobalt ingots |
[Exploration] Island Child’s Request | Perform 1 barter exchange |
▼ Request basic reward
300 contribution experience points, 50 crow coins, lost low-level trade goods
▼ Added optional rewards (Choose 1)
2 deep seaweed stems
4 pure reef fragments 6 cobalt ingots |
[Exploration] Island Child’s Request | Perform 2 barter exchanges |
▼ Request basic reward
300 contribution experience points, 50 crow coins, lost mid-level trade goods
▼ Added optional rewards (Choose 1)
2 deep seaweed stems
4 pure reef fragments 6 cobalt ingots |
[Exploration] Island Child’s Request | Perform 3 barter exchanges |
▼ Request basic reward
300 contribution experience points, 50 crow coins, lost advanced trade goods
▼ Added optional rewards (Choose 1)
Cox Pirates’ relic (negotiation low level) x1
Cox Pirates’ relic (negotiation premium) x1 1 Cox Pirates relic (combat) |
Daily Quest for Material Transportation
- In order to be able to more intuitively accept daily supply supply quests, the quest has been changed to be accepted from the ferry keeper.
- Croix, the ferry keeper in Velia Village, has begun requesting to transport supplies from Robinia on his behalf.
- The following quests from Robinia have been changed to no longer be accepted.
- [Daily] Transport of supplies (Iliya Island), [Daily] Transport of supplies (Oquilla’s Eye)
- The following quests have been added to be accepted from Croix.
- [Daily] Transportation of supplies (Iliya Island)
- The following quests from Robinia have been changed to no longer be accepted.
- Dario, the ferryman on Illya Island, began interacting with the Old Moon Guild and began transporting supplies to Oquilla.
- Added the ability to accept the following quests from Dario.
- [Daily] Transporting supplies (Oquilla’s Eye)
- Added the ability to accept the following quests from Dario.
- Croix, the ferry keeper in Velia Village, has begun requesting to transport supplies from Robinia on his behalf.
Sea Monster Hunting
- During battles with the following sea monsters, abnormal phenomena such as the monster’s location moving momentarily in some situations have been improved.
- Hekaru, Drift Stalker, Nine Shark, Candidum, Black Iron Tooth, Saltwater Crocodile
- Young Hekaru, Young Nineshark, Young Candidum, Young Dark Irontooth
- The Lost Shell Supply Box, which can be obtained after defeating the Margoria Ghost Battleship, has been changed to belong to the character.
Other Ocean Content Changes
- A highlight color has been added to the amount of silver consumed when supplying, repairing, or recovering damage to a ship at the dock.
- Added so that you can check the ship expansion information in the ship information.
Monster Changes
Land of the Morning Light
- The following details about the Son Gakshi boss encountered during the Black Shrine and Land of Morning main quests have been changed and eased.
- The issue where the strike was applied in a direction other than the direction the player was facing when making a long-distance attack has been alleviated.
- The issue where the effect and the hitting location did not match when Son Gakshi made some close range attacks has been alleviated.
- Son Gakshi has been changed to not attack continuously when the target dies after making all attacks.
Oyclops Land [Dehkia’s Lantern]
- The frequency with which baby gargoyles howl during attacks has been reduced.
- The icon for the ‘Encroached Gargoyle Claw’ miscellaneous item has been improved.
Padix Island
- The quantity of the miscellaneous item ‘Outlaw’s Mark’ that can be obtained from Padix Island has been changed.
- Acquired 2~3 items → Acquired 2~4 items
- An improvement has been made so that red coral earrings can be obtained when defeating monsters on Padix Island.
Velia Dock Change
- The residents of Velia Village have begun construction on the village for adventurers who enjoy fishing.
- The Giant who was repairing the warehouse in Velia Village installed additional wooden stairs at the old dock.
- You can go in the direction of the warehouse manager without going back from the old dock.
- Hans, the village guard, has installed a wooden staircase from the coast of Velia towards Ernil, the warehouse keeper.
- You can move towards the warehouse manager without returning from Velia Coast.
- Crio, who was just watching this, became impatient and moved the table in front of him to a place out of sight.
- The Giant who was repairing the warehouse in Velia Village installed additional wooden stairs at the old dock.
※ With the installation of wooden stairs at the old dock in Velia Village, the route for automatic route finding has been improved.
Solo Atoraxxion Changes
- [Solo Adventure] An effect has been added to the ‘Designer’s Kybelan Cube’, a sphere that guides you on how to solve threads (puzzles) in Atoraxion, to make it more noticeable.
- When talking to the Designer’s Kyvelan Cube, you will be given instructions on how to resolve the Atoraxion Thread.
Node War/Siege War
Tier 1 Node War Maximum Resurrection Waiting Time
- The maximum resurrection waiting time for stage 1 Node Wars has been reduced from 60 seconds to 30 seconds.
- Accordingly, as announced in the previous update, the four recovery centers that could be built in Node Wars have been changed to no longer be built.
※ The minimum resurrection waiting time is the same as before, 10 seconds.
Integration of castle repair items
- Among the items used to repair base/conquest war forts/command posts/field headquarters, the following items have been deleted.
- Solidly polished stone, fine black stone powder, stone imbued with mystery.
※ Due to the deletion of the above item, the crafting materials according to the amount held will be returned to the Heidel warehouse when the official server is updated.
– For example, if you own 1 solidly polished stone, you will receive 10 polished stones, 5 transparent crystal stones, and 1 clear liquid reagent.
- When repairing a fortress, command post, or field headquarters during a base/conquest war, it use “1 piece of polished stone.” has been improved to
- The durability recovered upon completing one repair is 1%, which is the same repair value as the mysterious stone.
- As the fortress repair material has been unified to “1 piece of polished stone,” it has been changed so that command posts and field headquarters cannot be repaired using black stone powder.
- Accordingly, the item description has also changed.
Mount recovery function at the supply depot
- It has been changed to allow vehicles to be recovered at supply depots during base/conquest wars.
However, like the stable, silver is consumed when recovering.
※ As before, dead vehicles can also be revived.
Quest to practice siege weapons/defense
- The soldiers at Heidel’s Northern Guard Camp began to conduct research on siege weapons with greater enthusiasm.
- Accordingly, a request has been added to take a look at the prototype ballista and flame tower, as well as to practice shooting by directly manipulating the cannon.
Quest name | Quest Acceptance NPC | Quest progress conditions |
---|---|---|
Ballista shooting experiment | Ballista Soldier (Northern Guard Camp) |
Operating the Ballista |
gunfire without news | Ballista Soldier (Northern Guard Camp) |
Visit the artillery officer |
cannon firing experiment | artilleryman (Northern Guard Camp) |
Receive a prototype cannon assembly set from the cannon officer. Receive prototype shells from the artilleryman. |
Silent Flame Tower | artilleryman (Northern Guard Camp) |
Go to the Flame Tower officer |
Flame tower operation experiment | Flame Tower Soldier (Northern Guard Camp) |
Operating the Flame Tower |
Black Robe Man
- From 15 minutes before the start of the Node War/Conquest War until the end, the location of other adventurers connected to the ‘Black Robe Man’ located in Velia Village has been changed to be unavailable.
- This only applies to servers where base/conquest wars are taking place.
Cadria Elephant
[Guild] Mass production of items
- The method of producing a registration certificate for the guild mount ‘Cadria Elephant’ has been improved.
[Guild] Mass production of items
- A crafting recipe has been added to mass-produce the crafting materials needed to craft a guild elephant.
- By processing 50 doses of ‘[Guild] Old Moon Reagent’ purchased with 10,000 guild funds through a guild merchant, you produce 50 doses at once . can
Material item that can produce 50 servings at once |
---|
[Guild] Customs Clearance Request
[Guild] Ink
[Guild] Parchment
[Guild] Wax
[Guild] Seal
[Guild] Old Moon Magic Neutralizer
[Guild] Restored Cadry’s Forbidden Book
|
[Guild] Item replacement materials
- [Guild] When making a seal, it has been added that other crystal stones can be used as materials in addition to the transparent crystal stones required.
- Mud crystal ore, red crystal ore, black crystal ore, blue crystal ore, purple crystal ore
- [Guild] When making parchment, it has been added that rhino leather can be used as a material in addition to the cow leather required.
※ When producing the above two items, mass production is also possible using alternative materials.
[Guild] Seal | [Guild] Parchment |
---|---|
[General Crafting] Processing (L) – Guild Work
– 2 cypress logs
– 2 of the crystal stones (Transparent/Mud/Red/Black/Blue/Purple Crystal Gemstone) [Mass Production] Processing (L) – Guild Work
– 100 cypress logs
– 100 of the crystal stones
(Transparent/Mud/Red/Black/Blue/Purple Crystal Gemstone)
– [Guild] 1 Old Moon Reagent
|
[General Crafting] Processing (L) – Guild Work
– 2 Black Stone Powder
– 2 cow hides or rhino hides [Mass Production] Processing (L) – Guild Work
– 100 Black Stone Powder
– 100 cow leather or rhino leather
– [Guild] 1 Old Moon Reagent
|
Baby Elephants
- According to eyewitness accounts from astronomers traveling to and from Lakshan Observatory, baby elephants are being sighted more frequently than before.
- The reappearance time of baby elephants in the Valencia region has been reduced to 1 hour to 1 hour and 30 minutes.
Cadria elephant registration certificate production
- Registration Certificate: The process for making Cadria elephants has been changed.
- The production of [Guild] Registration Certificate: Valencia Elephant, which can be produced at the guild house, has been removed.
- [Guild] Registration Certificate: Changed to use baby elephants when making Cadria elephants.
- The production of [Guild] Registration Certificate: Valencia Elephant, which can be produced at the guild house, has been removed.
Before change | after |
---|---|
baby elephant capture
Crafting a Valencian Elephant at the Guild House
Craft a Cadria Elephant at the Guild House
|
baby elephant capture
↓
Craft a Cadria Elephant at the Guild House
|
- As the crafting of the Valencian Elephant has been removed, the following quests that could obtain the Valencian Elephant have been changed to no longer be accepted.
- [Guild] Gathering everyone’s strength, [Guild] Gathering our strength once more, [Guild] The power of our guild
※ If you have accepted the above quest and completed some of the quest conditions, the Old Moon Seal needed to complete the quest conditions will be delivered to the guild warehouse.
- If the production of ‘[Guild] Registration Certificate: Valencia Elephant’ has been removed, but you already have ‘[Guild] Registration Certificate: Valencia Elephant’,
A quest has been added to obtain the ‘[Guild] Registration Certificate: Cadria Elephant’ item through the following quest.
Quest Acceptance NPC | Quest Progress Goal | Quest Completion Reward |
---|---|---|
Valencia, Jan ※ Only guild leaders can accept orders. |
[Guild] Registration Certificate: Hand over 1 Valencia Elephant
[Guild] Give 500 drinking water to Cadria Elephant
[Guild] Hand over 1000 Cadria elephant food
|
[Guild] Registration Certificate: Cadria Elephant
|
※ When updating the official server, if you are a guild that has registered a Valencian elephant or are producing a Valencian elephant registration certificate,
We plan to exchange it for the ‘[Guild] Registration Certificate: Valencia Elephant’ item and send it to the guild warehouse.
We plan to exchange it for the ‘[Guild] Registration Certificate: Valencia Elephant’ item and send it to the guild warehouse.
※ The equipment worn on the Valencia Elephant will also be delivered to the guild warehouse when the official server is updated.
Cadria Elephant Skills
- When registering a Cadria Elephant registration certificate, it has been improved so that all skills have been acquired and the guild’s strength can be increased.
※ In the case of Cadria Elephant, which was born with 3 existing skills, it will be changed to having acquired all 5 skills when the official server is updated.
UI Changes
- A button has been added to open a chat group in the chat settings window.
- The order of buttons located at the bottom right of the bag (I) is sorted by frequently used functions in the UI.
- Alchemy stone, Dekian lamp, dyeing, totem, production activities
- In the Black Desert Research Institute’s Alchemy Stone UI, incorrectly exposed buttons have been removed.
- Added the ability to designate the Adventure Journal bookshelf as a simple shortcut key.
- If you are an adventurer who is working on an adventure log, you can check it by setting it as a simple shortcut key without having to search for it in the ESC menu every time.
※ The adventure journal bookshelf can be set up by registering a single shortcut key through game settings – interface settings – UI shortcut keys.
- When registering a horse or worker on the exchange, a message has been added stating that registration cannot be canceled for 15 minutes after registration.
- Horses and workers will be displayed in the horse market and worker exchange 10 minutes after registration.
- Registered horses and workers can be deregistered after 15 minutes.
- The guidance in ‘Shortcut Key Help’ has been improved.
- An explanatory text has been added to the bottom of the shortcut help window.
- In the shortcut help window, buttons have been added to go directly to ‘Game Settings’ and ‘Simple Shortcut Key Settings’.
Season Server Changes
- When the official server is updated, a season character creation ticket will be provided.
- When you log in after the official server update, you can check the season character creation ticket in the character selection window.
- The season character creation ticket is an item that allows you to enjoy the game by creating a season character on an ongoing season server.
- If you have the right to create a season character, you can create a season character.
- Season character creation tickets are consumed when you complete the season and graduate.
- You can obtain up to 5 seasonal character creation tickets, and they are paid periodically.
- As before, you can only create and maintain one seasonal character.
※ GM notes about the new season will be announced through the official server homepage.
Other Changes
- The issue of holding a weapon while interacting with a book during some quests has been fixed.
- The issue where the grass was in an abnormal position at a certain location at Acher Guard Post has been fixed.
- The issue where the location of the tree was abnormal at a certain location at the high hill guard post has been fixed.
- The issue where the entrance to the door was exposed unnaturally in the residence room 5 of Heidel 8-1 has been fixed.
- Cron Castle, [Elvia] The issue where a character could not escape smoothly when placed in a specific location in the Rhutum camp has been fixed.
- The issue where some floors and grass in Morning Country Nampo Shipyard and Hongrimchae looked unnatural has been corrected.
- The issue where there was no intimacy with the level 5 war merchant Sinareo Rehan NPC has been fixed.
- The issue where some rocks in the waters of Nampo, Land of the Morning were unnatural has been fixed.
- The issue where the item’s quick slot registration was canceled when reconnecting after equipping Liana’s gathering tool bag has been fixed.
- The issue where the sailing event text (voyage vision, increase or decrease in ship durability, etc.) displayed at the top left of the screen while boarding a ship and sailing was obscured by other UI has been fixed.
- An issue where the image details view pop-up was not displayed when the main text of the photo gallery was written in multiple paragraphs has been fixed.
- An issue where the location of a certain Rosa Incense Brazier in the Kuit Islands was unnatural has been fixed.
- The issue where it was impossible to properly find the way to the quest point when giving up the Great Step (cutscene) during the quest ‘Secret of the Barn’ in the Kingdom of Morning has been fixed.
- The issue where the ‘Other Adventurer’s Choice’ UI in the equipment enhancement window obscured the enhancement probability value input window has been fixed.
- The issue where the highlight effect of the ‘Select another adventurer’ button in the equipment enhancement window was not displayed again after the loading screen has been fixed.
- A typo in the description of the bean sprout seasoning knowledge has been corrected.
- In the Fish Guide, the category of red snow crab has been changed from sea fish to crustacean.
- In the description of the red snow crab item, a phrase that was different from its actual use has been corrected.
- Marni’s Secret Room – An issue where the bottom description of the Personal Hunting Ground UI could overlap with the button has been fixed.
- The issue where it was impossible to move the character between Odraxia and Asperkan has been fixed.
Class Changes
Ranger, Tamer, Musa
- Memories customization has been added.
- One type of face for the warrior class has been added.
- One face type and one hair type have been added to the Ranger class.
- One type of face and one type of hair have been added to the Geumsurang class.
Musa Class |
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Ranger Class |
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Tamer Class |
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Berserker
Black Spirit: Devastation I~IV
- An issue where the description of the PVP damage reduction rate was not displayed correctly in the description of the skills Black Spirit: Devastation I~IV has been fixed.
Valkyrie
Hastiludium
- The issue of receiving falling damage depending on the height difference when activating the Hastiludium skill from high ground to downwards has been fixed.
Black Spirit: Terra Sancta
- An issue where some hits from the Black Spirit: Terra Sancta skill occurred closer to the character than intended has been corrected.
- An issue where the description of the PvP damage reduction rate was not displayed correctly in the description of the Black Spirit: Terra Sancta skill has been fixed.
Strong Defense
- An issue where there was no mention of down attack in the description of the Strong Defense skill has been corrected.
Striker
Triple Flying Kick
- The issue where the Triple Flying Kick skill could be activated even though the skill IV~Absolute is on cooldown has been fixed.
Corsair
Core: Sea Mist
- The issue where, when linking the Close Quarters: Suppress skill after using the Core: Sea Mist skill, it did not link to the last hit of the skill has been corrected.
Core: Crow’s Mark
- The issue where, when learning the Core: Crow’s Mark skill, the Black Spirit: Crow’s Mark skill would be activated even though it was locked has been fixed.
Ninja
Bloodthirst: Katana Shower II~IV
- The issue where the float effect was applied twice when using Bloodthirst: Katana Shower II~IV skills has been corrected.
- Accordingly, the issue where the float effect was applied twice in PvP situations when using the skill Core: Bloodthirst: Katana Shower has been fixed.
Sage
- The issue where the character would move in an abnormal manner when pressing the ↓ key while moving forward by right-clicking in a non-combat state has been fixed.