Content Changes
- Arena of Solare practice match matching has been changed to allow for faster matching than before.
- The goal of ‘Herald’s Journal Volume 2, Chapter 1’ in the adventure log bookshelf in the [Adventure Log] Old Moon Logs has been improved from catch 2 blue grade fish → catch 1 fish.
- The following fixes and changes have been made to the Old Moon Grand Prix:
- During the Old Moon Grand Prix race, the speed correction values applied according to each rank have been changed as follows.
- 1st to 5th place: No speed correction
- 6th to 10th place: Downgraded to 30% of existing speed correction value
- The issue where a riding horse would jump unnaturally depending on the situation during a sudden stop while running has been fixed.
- An issue where the boost gauge was charged abnormally when a specific command was input during acceleration at the moment the racehorse was activated with W or F after drifting has been fixed.
- During the Old Moon Grand Prix race, the speed correction values applied according to each rank have been changed as follows.
Dekhia Olun Valley Changes
- [Dehkia] The probability of obtaining the Jewel of Illusion that can be obtained by defeating the following monsters in the Valley of Olun has been increased by 10% compared to before.
- <Void> Colossus of Rock
- <Void> Colossus of Rock
- <Void> Indomitable Colossus
- [Dehkia] When the left arm of the Colossus of Olun is destroyed in the Valley of Olun, the number of colossi summoned at once has been increased.
- However, the total number of summoned colossi is the same as before.
- [Dehkia] As the number of colossi summoned at one time increases in the Valley of Olun, the population conditions for the next group of colossi to appear or for Olun to wake up from shock have been changed to enable stable combat due to the increased number. It is done.
- [Dehkia] Changed so that back attack is not applied to Olun’s Valley and Olun’s Valley’s ‘Left Arm of the Colossus’.
- [Dehkia] The maximum health of ‘Left Arm of the Colossus’ in Olun’s Valley and Olun’s Valley has been reduced by 33%.
Ship Skill Changes
- While using the ‘Power Accel’ skill on large ships, it has been improved so that it can be used in conjunction with the ‘BreezySail’ skill
- The stamina required when using the Power Accel skill has been changed from 65 to 10.
- Types of large ships include:
※ The BreezySail skill can be used from Sailing Skilled Lv. level 1 or higher.
Ship Type |
---|
Guild Galley
Improved Guild Galley Epheria Sailboat Epheria Frigate Improved Epheria Sailboat Improved Epheria Frigate Epheria Caravel Epheria Galleass Epheria Carrack (Advance/Balance/Volante/Valor) Epheria Galleon Panokseon |
Item Changes
- The icons for Logia, Thrulk, and Manos Sailing Log items have been changed.
- The icon for the Siren Song Aura item has been changed.
- When crafting Artisan/Master Craftsman’s Belladonna Elephant Taxidermy type items into special taxidermy, the sap material that did not match the region has been changed.
- Changed crafting materials: 10 elder tree sap → 10 moss tree sap
Quest/Knowledge Changes
- If you have the ‘Hunter’s Token’ item, the ‘Hunter’s Token’ exchange button has been improved to always be displayed from Igor Bartali.
- During the main quest in the Balenos region, the exchange button is hidden to ensure smooth main quest progress, but in this case, the issue of not being able to proceed with the ‘Obtain Matchlock Gun with Hunter’s Token’ item in the Growth Pass has been improved.
- Les’ dialogue that appears after completing the quest ‘[Ulukita] A Bond You Can’t Miss’ has been improved.
- Some subtitles of ‘The Great Step’ played in ‘[Ulukita] The Wind Began to Blow in Media’ have been improved.
UI Changes
- In the Monster Zone information UI, a button has been added to check the abilities appropriate for the monster zone based on the total ability value (the value indicated in My Stats).
- If you press the button to the right of ‘My Stats’, the recommended abilities of the monster zone and your abilities will be displayed based on the total ability value.
- The monster zone’s recommended stats include the monster’s additional attack power.
- A character-switching function has been added to the menu.
Bug Fixes
- [Valkyrie] Jin: The icon design of the punishment skill has been changed.
- [Kunoichi, Ninja] The issue where a black afterimage remained when a cutscene ended while using some skills has been improved.
- The issue where the door on the second floor of Ancado Inner Harbor 1-3 opened unnaturally has been fixed.
- The issue of not being able to change to a character bag while the ground vehicle bag was selected when purchasing trade goods from the trade manager has been fixed.
- The issue where objects were positioned unnaturally in certain locations in the Kelmorn Wilderness has been fixed.
- Typos have been corrected in the names, conversations, and exchange buttons of some NPCs that can perform Solare’s token exchange request.
- The phenomenon of overlapping registration dates has been corrected as the phrases ‘waiting status’ in the purchase tab of the integrated exchange and ‘registration price’ in the sales tab have been deleted.
- When exchanging the energy of the latent leader of Karanda, a typo in the Dandelion Weapon Box Exchange button has been corrected.
- The issue where the exchange receipt increase display displayed in the sales tab of the integrated exchange and the registration date overlapped has been fixed.
- The issue where unnatural lines were played during the first conversation with ‘Zraiman’ at Ulukita Barhan Camp has been fixed.
- The issue where some NPCs in the free duel arena were located in abnormal terrain has been corrected.
- When using the pad-only UI, the issue where only one box item could be opened at a time when sorting by category in the bag has been fixed.
- The issue where unnecessary logs were recorded when changing the boss’s viewing angle has been fixed.
- The issue where the icons for the Manos Voyage Log and Melodious Energy items were not displayed in the production notes has been fixed.
Class Changes
Berserker
Succession
- The PvE damage for the following skills has been changed as follows:
Skill Name | Before Change | After Change |
---|---|---|
Prime: Frenzy Destroyer I~IV – Extra hit |
Additional hit damage 1572/1791/1976/2094% x 4
Additional hit PvP damage reduction rate 51.5%
|
Additional hit damage 1808/2060/2272/2408% x 4
Additional hit PvP damage reduction rate 57.8%
|
※ Damage during cooldown is the same as before.
|
||
Prime: Beastly Wind Slash I~IV |
Hit Damage 712/895/1144/1469% x 6
Last hit damage 712/895/1144/1469% x 5 PvP damage reduction rate 77.8%
|
Hit Damage 854/1074/1373/1763% x 6
Last hit damage 854/1074/1373/1763% x 5 PvP damage reduction rate 81.6%
|
※ Damage during cooldown is the same as before.
|
||
Prime: Devastation |
Hit Damage 1563% x 10
PvP damage reduction rate 57.1%
|
Hit Damage 2345% x 10
PvP damage reduction rate 71.4%
|
Prime: Fearsome Tyrant I~III |
Hit Damage 1561/1953/2539% x 14
Last hit damage 1249/1562/2031% x 6
On horseback hit damage 1249/1562/2031 x 14
PvP damage reduction rate 74.1%
|
Hit Damage 1561/1953/2539% x 14
Last hit damage 1561/1953/2539% x 6
Damage from horseback hits 1561/1953/2539% x 14
PvP damage reduction rate 79.2%
|
Witch
Awakening
- The PvE damage for the following skills has been changed as follows:
Skill Name | Before Change | After Change |
---|---|---|
Equilibrium Break I~IV |
1105/1229/1354/1520% x 9
PVP damage reduction rate 57.1% |
1315/1463/1611/1809% x 9
PVP damage reduction rate 64% |
Detonative Flow I~III |
840/903/1158% x 5
PVP damage reduction rate 26.3%/26.4%/38.6% |
1243/1336/1714% x 5
PVP damage reduction rate 58.5% |
Thunder Storm I~III |
868/1148/1405% x 8
PVP damage reduction rate 57% |
1163/1538/1883% x 8
PVP damage reduction rate 67.9% |
Barrage of Lightning |
1677% x 10
PVP damage reduction rate 50% Rear hit 1677% x 10 PVP damage reduction rate 61.4% |
1929% x 10
PVP damage reduction rate 56.5% Rear hit 1929% x 10 PVP damage reduction rate 66.4% |
Voltaic Pulse I~IV |
954/1098/1242/1456% x 7
PVP damage reduction rate 33.5% |
1135/1307/1478/1733% x 7
PVP damage reduction rate 44.1% |
Lightning Blast |
1 hit 1089% x 5
2 hits 1089% x 5 PVP damage reduction rate 30% |
1 hit 1612% x 5
2 hits 1612% x 5 PVP damage reduction rate 52.7% |
Yoke of Ordeal I~III |
1 hit 866/1152/1403% x 1, maximum 6 hits
2 hits 866/1152/1403% x 1, maximum 6 hits PVP damage reduction rate 63.6% |
1 hit 1083/1440/1754% x 1, maximum 6 hits
2 hits 1083/1440/1754% x 1, maximum 6 hits PVP damage reduction rate 70.9% |
Guardian
Succession
- The PvE damage for the following skills has been changed as follows:
Skill Name | Before Change | After Change |
---|---|---|
Prime: Mountain Slam I~IV |
Hit Damage 1060/1296/1764/2164% x 9
PvP damage reduction rate 67.9%
|
Hit Damage 1272/1555/2117/2597% x 9
PvP damage reduction rate 73.2%
|
Prime: Avalanche Strike I~III |
Hit Damage 1487/1755/2008% x 7
PvP damage reduction rate 63%
|
Hit Damage 1859/2194/2510% x 7
PvP damage reduction rate 70.4%
|
Prime: Black Blood Circle I~IV |
Hit Damage 867/1059/1439/1892% x 10
PvP damage reduction rate 63%
|
Hit Damage 1084/1324/1799/2365% x 10
PvP damage reduction rate 70.4%
|
Prime: Claw Reveal |
Hit Damage 1216% x 5
PvP damage reduction rate 30%
|
Hit Damage 1459% x 5
PvP damage reduction rate 41.7%
|
Archer
Ensnare I~III, Gaping Darkness
- Among the effects of using the Ensnare skill, the critical hit chance increase +30% for 10 seconds when using the skill has been moved to the Gaping Darkness skill.
- The critical hit chance increase effect has been removed for Ensnare I~III skills.
- A +20/22/24/26/30% critical hit chance increase effect has been added for 10 seconds when using the skill for Gaping Darkness I~V.
Gaping Darkness
- The issue where the skill Gaping Darkness was not linked to the skill Piercing Cry after using it has been fixed.
※ Changes to the Ensnare and Gaping Darkness skills cannot be confirmed at the Black Desert Research Institute and will be updated on the official server.
- The PvE damage for the following skills has been changed as follows:
Skill Name | Before Change | After Change |
---|---|---|
Radiant Explosion IV | 1888% x 8 PVP damage reduction rate 65.9% |
2152% x 8 PVP damage reduction rate 70.1% |
Full Bloom III | Close range hit 2213% x 5, maximum 2 hits PVP damage reduction rate 65.2% |
Close range hit 2434% x 5, maximum 2 hits PVP damage reduction rate 68.4% |
Marked Bloom | 2440% x 6 PVP damage reduction rate 48.3% |
2684% x 6 PVP damage reduction rate 53% |
Spear of Sylvia III~IV | 1415/2349% x 6 PVP damage reduction rate 52.6% |
1557/2584% x 6 PVP damage reduction rate 56.9% |
Uproot III |
Peripheral hit 1573% x 4
1573% x 3 Additional hit 1573% x 4, maximum 1 hit PVP damage reduction rate 46.5% |
Peripheral hit 1730% x 4
1730% x 3 Additional hit 1730% x 4, maximum 1 hit PVP damage reduction rate 51.3% |
Righteous Smite |
2548% x 10
PVP damage reduction rate 54.5% |
2803% x 10
PVP damage reduction rate 58.6% |
Luthraghon’s Call III~IV |
Before completion of collection, 1518/2021% x 5, maximum 3 hits
Upon completion of collection, 1518/2021% x 6, maximum 4 hits PVP damage reduction rate 66.2% |
Before completion of collection, 1655/2203% x 5, maximum 3 hits
Upon completion of collection, 1655/2203% x 6, maximum 4 hits PVP damage reduction rate 69% |
Glissade |
1 hit 1238% x 2
2 hits 1858% x 2 3 hits 1858% x 4 PVP damage reduction rate 66.6% |
1 hit 1548% x 2
2 hits 1858% x 2 3 hits 1858% x 4 PVP damage reduction rate 68.1% |
Absolute: Bolt of Radiance |
2233% x 6
PVP damage reduction rate 59% |
2456% x 6
PVP damage reduction rate 62.7% |
Absolute: Arrow Explosion |
1883% x 8
PVP damage reduction rate 71.5% |
2071% x 8
PVP damage reduction rate 74.1% |
Maegu
Succession
- The PvE damage for the following skills has been changed as follows:
Skill Name | Before Change | After Change |
---|---|---|
Prime: Spirit Swirl I~III |
1 hit damage 866/1084/1207% x 1, maximum 22 hits
2nd hit damage 866/1084/1207% x 6 Damage reduced by 58.2% during PvP |
1 hit damage 953/1192/1328% x 1, maximum 22 hits
2nd hit damage 953/1192/1328% x 6 Damage reduced by 62% during PvP |
Prime: Bristling Sparks I~IV (I, II level PvE damage is the same) |
1 hit damage 956/1115/1157/1285% x 1
2 hit damage 956/1115/1157/1285% x 1, maximum 14 hits 3 hit damage 956/1115/1157/1285% x 5 Damage reduced by 58.2% during PvP |
1 hit damage 956/1115/1273/1413% x 1
2 hit damage 956/1115/1273/1413% x 1, maximum 14 hits 3 hit damage 956/1115/1273/1413% x 5 Damage reduced by 62% during PvP |
Prime: Heavenward Dance |
1 hit damage 1132% x 1, maximum 10 hits
2nd hit damage 1132% x 6 Damage reduced by 46.4% during PvP |
1 hit damage 1415% x 1, maximum 10 hits
2nd hit damage 1415% x 6 Damage reduced by 57.1% during PvP |
Prime: Nukduri Dance |
Hit Damage 1269% x 10
Damage reduced by 41.1% during PvP |
Hit Damage 1459% x 10
Damage reduced by 48.8% during PvP |
I hate when they swap the core buff skills to another skill. Example Succ Sage, Magic AP +16 changed to Form Shift from W+C. Now they changed Archer’s crit buff skill, bro like are you high? These classes are not new, stop changing inputs, if u want convenience, just keep both skills give %30 crit buff, it’s not like they are stacking on each other, let people choose..
Imagine being such deluted, and someone had an Idea to buff succ zerker, witch, succ guardian top3 classes in pve,
Before ranger succ, tamers, musa awa, maehwa awa, mystic succ, striker succ, hashashin’s, drakanias, sorcs, warriors.
All of those classes i mentioned arre doing way less numbers everywhere than zerker witch and succ guardian. That is absolutly pathethic.
Also with future PVP changes I just have a hope, They gonna adjust pvp system on every server independetly. Eu is Eu, Na is Na, Kr is Kr. Check servers, stop doing patche’s just because on KR server.
I just want to know what they are drinking, it must’ve been top quality stuff. Probably Mr. J’s kid asking his father to nerf/buff classes according to his will or according to his arsha murderers xd