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Fairy Levels and New Skill
- The fairy’s maximum level has been increased from 40 levels to 50 levels.
- Upon reaching Fairy level 50, skill slots increase by 1 space.
- * As a result, when the fairy reaches level 50, she will have a chance to acquire one more skill according to the specified probability.
- Upon reaching Fairy level 50, skill slots increase by 1 space.
- The ‘Generous Touch’ skill that can be acquired by fairies of ‘Brilliant’ grade has been added.
Skill Name | Skill Effect |
Generous Touch I
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Use 5 items automatically |
Generous Touch II
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Automatically use 8 items |
Generous Touch III
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Automatically use 12 items |
Generous Touch IV
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Automatically use 16 items |
Generous Touch V
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Automatically use 20 items |
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- Generous Touch is a skill that can be acquired from the level 10 of the Brilliant Fairy.
- The ‘Auto Use Setting’ function, which allows you to set the items to be used automatically in the fairy menu, has been added when you learn the skill of Generous Touch.
- When the specified item is not in use through this function, you can automatically use the item you have.
- Items that can be used automatically are as follows. The number of items that can be set at one time increases according to the skill level of Generous Touch.
Automatic use | Note |
Cron’s Set meal / Food | Automatically use the selected food. * You can choose only one type of cron set meal. |
Elixir / Draught |
Automatically use the selected elixirs and draughts.
* You can select only 1 type of elixir. |
Perfume | One selected perfume will be used automatically. |
Scrolls | Automatically use the selected scroll. * When selecting a higher scroll, the lower scroll will be deselected. |
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- You can easily change the set auto-use settings through the preset 1~3 buttons at the top.
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- From the UI in the upper left corner, you can turn on/off the automatic use of cooking/elixirs and open the setting UI.
- You can turn ON/OFF when left-clicking, and open the setting UI for automatic use when right-clicking.
- * You can use it more conveniently if you set it as a simple shortcut key setting.
Auto use function ON | Auto use function OFF |
- With the addition of new fairy skills, the skill acquisition rate of the Brilliant Fairy has changed.
- The probabilities of acquiring the Generous Touch skill depend on the skill status of the Brilliant Fairy, and you can check the skill acquisition probability of your fairy in the game.
Church Buffs and Villa Buffs
- The ability to hand over a silver coin to an NPC and receive a 300-minute buff has been added.
- Accordingly, the phrase “(120 minutes)” has been added to the chat button that can receive the buff for 120 minutes.
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- You need 10,000,000 silver each to receive the attack/defense/experience buff for 300 minutes.
Classification | Effect |
Attack (300 minutes) 10,000,000 silver coins |
All Attack Power +8, All Accuracy +8 |
Defense (300 minutes) 10,000,000 silver coins |
All Damage Reduction +8, Max HP +150 |
Experience (300 minutes) 10,000,000 silver coins |
Combat EXP gain +15%, Skill EXP gain +15% |
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- The buff can be obtained from the following NPCs.
Town | NPC |
Velia | Ottavio Ferre |
Heidel | Arsene |
Calpheon | Leona |
Grana | Merindola |
Valencia | Nerasabi Alom |
Duvencrune | Altar |
Altinova | Siegmond |
Odraxxia | Kindir |
Eternal Winter | Munch Cheg |
- A buff that allows you to receive [Villa] Life Discovery, [Villa] Skill and experience, and [Villa] Body Enhancement, which can be purchased through the Villa Invitation, has been added for 300 minutes each.
- [Villa] Discovery of Life: 2,000,000 silver coins
- [Villa] Skills and Experience: 3.3 million silver coins
- [Villa] Body Enhancement: 10,000,000 silver coins
※ You cannot check the buff of the villa invitation at the Black Desert Research Lab, and it will be updated on the official server.
Terrmian Event Changes
- The following improvements have been made to the event: Terrmian Sand Castle Ruins Grand Festival!
- The 10 types of food that can be purchased at the night market have been modified to fit into the family bag.
- Character behavior when eating night market food has been added.
- The cooldown time of food at Papu’s Night Market has been changed. Accordingly, the item description has also been changed.
- * Share cooldown time: Porolong fruit basket, fluttering petals, plump strawberry pie
- * Share cooldown time: Seaweed Yogurt, Bubble Fruit Soup
- ※ When using the Porolong Fruit Basket, you cannot use the plump strawberry pie together, but you can use the seaweed yogurt together.
- The cooldown time of Sea Otter Night Market food has been changed so that it is not shared with each other. As a result, the relevant content in the item description has been deleted.
- * Removal of shared cooldown time: Grilled eel with foot smell, Steamed pufferfish, stir-fried octopus covered in ink, deep-fried mutant claws, Fish scale oyster gratin
- The basic movement of NPC Bedio in <Termian Night Market> has been changed.
- <Termian Night Market> Puria, Melnia, and Bedio started soliciting more actively. Now you are one step ahead and sell items.
- Fixed the issue where Papu & Sea Otter Chief did not appear during the clash at Terrmian Beach.
- The phenomenon that Papu & Sea Otter Chief did not appear during the clash at Terrmian Beach has been fixed.
- The cooldown time of the Transformation Book that can be used in the Terrmian Sand Castle Ruins has been reduced from 20 minutes to 1 minute.
- The corresponding text has been added to the 8 types of disguise items that can be used in the Terrmian Sand Castle Ruins.
- * At the end of the event, this item will be batch deleted.
- The name of the Terrmian Event Reward Permanent Disguise Book has been changed.
- * [Event] Fierce pine needle inspection disguise → [Udangtang] Fierce pine needle inspection disguise book
- * [Event] Sublime Sea Urchin Master Disguise → [Udangtang] Sublime Sea Urchin Master Disguise Book
- * [Event] Holy Jujube Priest Disguise → [Udangtang] Holy Jujube Priest Disguise
- * [Event] Lone Conch Swordsman Disguise → [Woodangtang] Lone Conch Swordsman Disguise
- * [Event] Scales of Fear Disguise → [Udangtang] Scales of Fear Disguise
- * [Event] Disguise of the Gogo Sea Cucumber Priest → [Udangtang] Disguise of the Gogo Sea Cucumber Pries
- The following text has been added to 6 types of Terrmian event reward permanent disguise items.
- * This disguise book cannot inflict damage to monsters.
- Fixed the issue where <Papu Empress> Papuraora and <Sea Otter General> Kryonia appearing in abnormal positions when the battle at Udangtang Sand Castle begins.
- Changes have been made so that the vested looting privileges do not disappear even after a certain period of time has passed after the defeat of Papu and Sea Otters in Udangtang Sand Castle Ruins.
- The phenomenon of awkward navigation when moving automatically in the Terrmian area has been fixed.
- The phenomenon that silver coins were stored in the warehouse abnormally when selling goods at the Terrmian Night Market has been fixed.
- The completion condition of the quest ‘[Event] Campfire for Tonight’ has been changed to be clearer with “Cut 5 Ash Logs”.
- * In the description of the quest, information about NPCs who can purchase Lumbering Axes has been added.
- In the quest ‘[Event] Grilled Fish on Campfire’, sea eel and herring have been improved so that they can be grilled in the campfire
- It has been modified so that you can use functions such as menus in the game start guide UI when entering the burning sand castle
- The [Event] Sunset and Purple Butterfly Fish that were previously caught in Papua Fishing Grounds and Crini Fishing Grounds, respectively, have been changed to be acquired with a 10% chance of obtaining the butterfly fish on the other side.
- * The total acquisition probability of event fish is the same.
Conquest/Node War Changes
※ This function cannot be checked in the Black Desert Research Lab and will be updated on the official server.
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Other Changes
Item Changes
- The exchange upper limit price of the items below has been adjusted.
- Spirit’s Perfume Elixir with Breath: 3.75 million silver coins
- Ancient Power – Black Shard: 220 million silver coins
- Ancient Seal – Red Piece: 300 Million Silver Coins
- During continuous collection of empty bottles, it has been improved so that continuous collection does not stop even if special collections are found, and the following text has been removed from the description of empty bottles.
- If you find a special gathering, continuous gathering will stop.
- When exchanging naru weapons and armor with the beginner black stones, it has been improved so that several can be exchanged at once.
- The names of Jade Lighthouse and Jade Breath have been changed to Jade Lighthouse and Jade Breath.
Monster Changes
- The probability of obtaining Breath of Starlight Jade from the ‘Jade Starlight Forest’ in the Mountains of Endless Winter has been increased by 1.6 times.
- The number of Breath of Starlight Jade that can be obtained from <Guardian of the Lost Winter> Erebok in the Mountains of Endless Winter has been increased from 1 to 3~4.
Quest Changes
- A daily repeat quest has been added to return the Nuvelicant costume to the sealed helmet and sealed armor form.
- [Daily] Sealed Nuvelicant Helmet
- * Suju NPC: Bert Bed Mountain
- * Order conditions: Wear a Nuvelicant helmet, or keep it in a pearl ba
- * Suju NPC: Bert Bed Mountain
- [Daily] Sealed Nuvelicant Armor
- * Suju NPC: Bert Bed Mountain
- * Order conditions: Wear Nuvelicant armor, or store in a pearl bag
- * Suju NPC: Bert Bed Mountain
- If you hand over 2 Cantirnia Crystals and a Nuvelicant helmet or armor, you can obtain a sealed Nuvelicant helmet and armor, respectively.
- ※ Cantirnia crystals can be purchased for 500 million silver each at Francia, the Ambassador of Odraxia.
- [Daily] Sealed Nuvelicant Helmet
- Fixed the issue where the socketed La Orjeca Armor could not be delivered during the quest ‘[Daily] Original Form: La Orzeca Armor’, which can return La Orjeca Armor to La Orzeca Armor Box.
- When the quest ‘Ella’s Gift’ is in progress, directions have been improved to guide all quest targets.
- The phenomenon that the quest ‘Ravikel’s Test’ was not received normally under certain circumstances has been corrected.
- Fixed the issue where you could not receive the ‘[PC Room][Daily] Old Moon Guild Subjugation Request’ quest that you can receive in the PC Room after completing the ‘[Season] Old Moon Guild Special Subjugation Request’ quest.
- In the ‘Balenos Mountains’ area, the phenomenon that millennial plants at a specific location could not be collected has been fixed.
- The phenomenon that some vegetation in the ‘Navan Meadow’ area looked awkward has been fixed.
- The phenomenon that characters could get stuck in a specific location in the ‘Gyfin Rasia Temple Underground’ area has been fixed.
- The phenomenon that characters could get stuck in a specific location in the ‘Biragi Wildlife’ area has been fixed.
- Fixed the problem that the loading of the ‘Dead Moon Post’ area is not normal.
- After exchanging items with NPCs, the phenomenon in which some of the NPC’s lines were not displayed in certain situations has been fixed.
- The movement of seagulls and eagles has been improved naturally.
UI Changes
- When the world map location is saved with Alt + number keys in the world map (M), the camera zoom-in state is also saved.
- Improvements have been made so that the scroll button does not become too small when using the Find My Item function.
- To prevent ‘Receive All Items’ in the Black Spirit’s gift box by mistake, the confirmation window can now be selected only with the mouse, not with the Enter key.
System Changes
- Optimization of the part where frame drops could occur when the quest target monster is defeated has been optimized.
- When entering the free duel in the Node/Conquest Server server, it has been changed so that it cannot be moved to the character selection window.
Bug Fixes
- Fixed the issue where the Undelete Character button on the character selection screen looked awkward while using the pad mode dedicated UI.
- The awkward sentence of the following monster knowledge has been corrected
- <Hanging Up> Erecanthus, <Immediate Conflict> Erecanthus, <Wearing Fresh Blood> Erecanthus, <Swallowing Tears> Erecanthus
- Awkward sentences for the end of the Conquest War have been corrected.
- Some awkward lines in the quest ‘Nurio’s Dream’ have been corrected.
- Dark Red Fang Crystal – Dragon Warrior, Dark Red Fang Crystal – The phrase stating that you must possess the knowledge of Gaktunak in the item description for iron armor has been removed.
Class Changes
Warrior
Main weapon
- When using the Great Sword Defense, Scars of Dusk, Dusk Slash, Merciless, War Cry, and Guard skills, all defense increase effects that are applied have been changed so that they do not overlap.
Awakening
- Grave Digging
- The speed reduction effect on successful hits of I~IV skills has been changed.
- * Movement speed decreases by 30% for 10 seconds when hitting is successful → Movement speed decreases by 10% for 5 seconds when hitting is successful
- * Attack speed decreases by 30% for 10 seconds when hitting is successful → Attack speed decreases by 10% for 5 seconds when hitting is successful
- * Casting speed decreases by 30% for 10 seconds when hitting is successful → Casting speed decreases by 10% for 5 seconds when hitting is successful
- * Movement speed decreases by 30% for 10 seconds when hitting is successful → Movement speed decreases by 10% for 5 seconds when hitting is successful
- The speed reduction effect on successful hits of I~IV skills has been changed.
Sorceress
Awakening
- Cartian’s Nightmare
- Added 40% Critical Strike Chance that only applies to monsters.
- Swirling Darkness
- Damage of skills I~III has been changed.
- * 1 hit damage: 910/1011/1178%x5 → 910/1011/1178%x6
- * 2nd hit damage: 997/1082/1272%x6 → 997/1082/1272%x6
- * Damage reduction rate in PvP: 50% → 53%
- * 1 hit damage: 910/1011/1178%x5 → 910/1011/1178%x6
- Damage of skills I~III has been changed.
Tamer
Succession
- Prime: Roaring
- Improvements have been made so that it can be activated by pressing the Shift + C key right away even in the standby state when other skills are not in use.
Awakening
- Moonlight Strike
- Improvements have been made so that the skill of the Beast Rampage is smoothly linked after using the skill.
- When entering ↓ + left click after using a skill: Changed so that the skill of the Beast Rampage is activated before the skill of the Flow: Full Moon
- While the <Legendary Beast Dance: Azure Dragon> effect is active, the effect of increasing the movement distance of the Moonlight Strike skill has been improved so that it is always applied to the Moonlight Strike skill even if the <Legendary Beast Dance: Azure Dragon> effect is not activated.
- Evasion
- The forward evasion movement has been changed to activate even if the evasion movement skill is locked in the awakening state.
- Legendary Beast Dance: Resonance
- It has been improved to a skill that can specialize in skills.
- The duration of the resonance effect has been increased from 5 minutes to 1 hour.
- Beast Rampage
- Upon successful hitting, the bound effect has been changed to only apply to monsters.
- A front guard effect has been added while using the skill.
- The effect of the Core: Beast Rampage skill has been changed to Bound upon successful hitting.
- Heilang: Howling
- The Heilang effect has been changed as follows.
- * It has been changed to activate the Heirang effect by always moving to the side of Tamer, even when aiming at the opponent.
- * The damage of the Heilang effect has been changed as follows.
- > All damage applies damage x 15 according to Heilang’s level → All damage applies damage x 1 according to Heilang’s level, up to 20 hits
- > All damage applies damage x 15 according to Heilang’s level → All damage applies damage x 1 according to Heilang’s level, up to 20 hits
- * The attack range of the Heilang effect has been increased.
- * The direction of the Heilang effect has been changed.
- * Stiffness has been changed to apply while the Heilang effect lasts.
- * It has been changed to activate the Heirang effect by always moving to the side of Tamer, even when aiming at the opponent.
- The Heilang effect has been changed as follows.
Musa
Succession
- Prime: Cyclone Slash
- PvE damage applied when the skill is on cooldown has been reduced by 28.6%.
- Prime: Gale
- PvE damage applied when skills I to III are on cooldown has been reduced by 36.2%.
- Prime: Blooming
- PvE damage applied when the skill is on cooldown has been reduced by 15.8%.
Maehwa
Awakening
- Flow: Frostflower
- The knockdown and down smash effects on successful additional hits of the skill have been changed to a down smash on a successful 1 hit, and knockdown on a successful additional hit.
Valkyrie
Main weapon
- Shield Throw I ~ Absolute
- Fixed the issue where Holy Power was not consumed when using the skill while the skill was on cooldown.
Kunoichi
Awakening
- It has been improved so that you can sprint when entering the evasion movement shortcut key (WW) in the state of awakening weapon.
- The same applies even while the Target Chase skill effect is activated.
- Lethal Spin Spree
- The PvP damage reduction rate of IV skills has been changed from 63% to 59%.
- The rotation attack speed of the skill has been increased.
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- When right-clicking while using skill, changed so that it can be linked with Flow: Wrath
- When left-clicking after using a skill, the speed linked to Flow: Wrath has been increased.
- When right-clicking while using skill, changed so that it can be linked with Flow: Wrath
- Flow: Wrath
- The movement speed of skills before attack has been increased.
- Sah Spree of Sonan
- Damage reduction rate during PvP for I~IV skills has been changed.
- * Damage reduction rate in PvP: 50.2/50.9/51.8/52.8% → 42.5%
- Damage during the cooldown of I~IV skills has been increased to apply 55% of normal damage.
- The movement distance of the skill has been reduced, and the resource consumed when using the skill has been changed from stamina consumption of 150 to stamina consumption of 40.
- Damage reduction rate during PvP for I~IV skills has been changed.
- Lunar Dash
- Skill’s stamina consumption has been changed as follows.
- * Using skills consumes 300/280/250 stamina → consumes 200 stamina when using skills
- Skill’s stamina consumption has been changed as follows.
Ninja
Awakening
- Flow: Mach Explosion
- It has been improved to a skill that can specialize in skills.
- It has been improved so that you can sprint when you press the evasion movement hotkey (WW) while in a weapon state.
- The same applies even while the target pursuit skill effect is activated.
Succession
- Prime: Dark Frenzy
- The description below has been added so that the description of the skill’s command is the same as the actual one.
- * Hold S + Right Click after using Prime: Red Rain
- * Hold S + Right Click after using Prime: Red Rain
- The description below has been added so that the description of the skill’s command is the same as the actual one.
- Prime: Beheading the Dead
- The phenomenon in which the attack action/effect of the skill and the time at which the actual hit is applied were exposed differently when using the skill in place has been fixed.
- Black Spirit: Prime: Blade Spin
- Fixed the issue where the attack was not triggered in the direction the camera was facing on the first hit when using the skill.
Striker
Witch, Wizard
- Elementalization
- The starting motion speed has been slightly increased.
- The super armor effect while moving has been changed to super armor at the start of the skill and invincible while moving.
- Improvements have been made so that the Elementalization skill are smoothly linked after using other skills.
Wizard
Awakening
- Cataclysm
- Marg effect damage has been changed.
- * Marg effect damage: 1130% → 1300%
- * Marg effect PvP damage reduction rate: 31% → 40%
- * Marg effect damage: 1130% → 1300%
- Marg effect damage has been changed.
- Bolide of Destruction
- Marg effect damage has been changed.
- * Marg effect damage: 1130% → 1300%
- * Marg effect PvP damage reduction rate: 31% → 40%
- * Marg effect damage: 1130% → 1300%
- Marg effect damage has been changed.
- Aqua Jail Explosion
- Arne effect damage has been changed.
- * Arne effect damage: 1208% → 1389%
- * Damage reduction rate during PvP with Arne effect: 36.5% → 45.8%
- * Arne effect damage: 1208% → 1389%
- Arne effect damage has been changed.
- Flow: Arne’s Guidance
- Skill damage has been changed.
- * Hit damage: 763% → 839%
- Damage reduction effect has been added during PvP.
- * Damage reduction rate during PvP: 9.1% decrease
- Skill damage has been changed.
Witch
Succession
- Prime: Multiple Magic Arrows
- Skill cooldown reduced from 5 seconds to 4 seconds.
Awakening
- Equilibrium Break
- Gor effect damage has been changed.
- * Gor effect damage: 1210% → 1392%
- * Damage reduction rate during Gor Effect PvP: 31% → 40%
- * Gor effect damage: 1210% → 1392%
- Gor effect damage has been changed.
- Flow: Gorr Roll
- Skill damage has been changed.
- * Hit damage: 765% → 842%
- Damage reduction effect has been added during PvP.
- * Damage reduction rate during PvP: 9.1% decrease
- Skill damage has been changed.
- Thunder Storm
- Tett effect damage has been changed.
- * Tet effect damage: 1147% → 1319%
- * Damage reduction rate in PvP: 30.9% → 39.9%
- * Tet effect damage: 1147% → 1319%
- Tett effect damage has been changed.
- Flow: Voltaic Tett
- Skill damage has been changed.
- * Hit damage: 1147% → 1319%
- * Damage reduction rate in PvP: 30.9% → 39.9% decrease
- * Hit damage: 1147% → 1319%
- Skill damage has been changed.
Dark Knight
Succession
- Prime: Kamasylvia Slash
- When used in conjunction with the Dusk II skill, the phenomenon in which collecting damage was applied even if the collecting was not completed has been corrected so that normal damage is applied.
- The 1 hit reduction effect of Prime: Kamasylvia Slash III skill in PvP has been changed so that the same damage is applied in PvP as in I~II skills.
- Prime: Lunacy of Vedir
- The bound effect has been changed to apply only to monsters upon successful hitting.
- Prime: Air Strike
- Super Armor effect has been added during attack.
- The resource required to use the skill has been changed from 60 Spirit to 150 Stamina.
- Unveiled Dagger
- The resources required to use the skill have been changed as follows.
- * Existing: Endurance 100/150/200/200
- * Changed: Spirit 30/35/40/40
- * Existing: Endurance 100/150/200/200
- The resources required to use the skill have been changed as follows.
- Prime: Twilight Dash
- The resource required to use the skill has been changed from 300 Stamina to 200 Stamina.
- Prime: Ravage Rake, Flow: Ravage Rake
- The front guard effect has been added while using the skill.
- The phenomenon in which the Flow: Ravage Rake skill cannot be activated while using the skill has been fixed.
- The front guard effect has been added while using the skill.
- Prime: Wheel of Fortune, Prime: Lunacy of Vedir
- After using a skill, the speed of linking to other skills has been increased.
- Prime: Obsidian Ashes
- The bound effect of the IV skill’s successful hit has been changed to apply only to monsters, the same as for skills I~III.
- Super Armor effect has been added while using skills.
- Prime: Nocturne, Prime: Kamasylvia Slash
- The activation method of the skill has been changed as follows.
- * existing
- Right-click additional input after using Prime: Lunacy of Vedir, Prime: Twilight Dash, Flow: Vedir Strike, or Prime: Kamasylvia Slash. When additional right-click input is added, Prime: Nocturne is activated
- * change
- After using Prime: Lunacy of Vedir, or Flow: Vedir Strike skill, if you right-click additionally, Prime: Nocturne is activated.
- Prime: Twilight Dash, Prime: Kamasylvia Slash skill’s charging hit is activated when additional right-click is input after the charging operation of Prime: Kamasylvia Slash.
- * existing
- The activation method of the skill has been changed as follows.
Lahn
Main Weapon
- Eye of the Phoenix
- The resource required to use the skill has been changed from stamina consumption to 50 fighting spirit.
- The fighting spirit recovery effect when a skill hit is successful has been changed to a vitality recovery effect when a successful hit is successful.
- Health Recovery: 15 / 15 / 15 / 25
- Dismemberment
- II ~ III, the stamina consumption of Jin skills has been changed.
- * Endurance consumption 100/150/150/150 → 100
- II ~ III, the stamina consumption of Jin skills has been changed.
Before change | after |
※ It was filmed with a character based on stamina 2506.
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※ It was filmed with a character based on stamina 2506.
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- Prime: Cymbidium
- Improvements have been made to recover stamina during a skill charge attack.
Awakening
- Eradication
- Improvements have been made so that it can be smoothly linked to Nimbus Stride after the first hit.
Before change | after |
- Taunting Death
- Improvements have been made to restore stamina while using skills.
- Bloody Stride, Flow: Vice
- After using the skill, it has been improved to link smoothly with Blood Moon Twist.
Before change | after |
- Deadly Dance
- After using the skill, it has been improved so that it can be linked with the 2nd hit of the Earthly Pain skill.
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Before change after ※ This is a demonstration video for monsters.※ This is a demonstration video for monsters. - Earthly Pain
- The effect of reducing all defense by -15 for 10 seconds has been changed to reducing by -20.
- Soul Raid
- Skill cooldown has been changed from 17 seconds to 15 seconds.
- Tailspin
- A 6% reduction in all evasion rate for 10 seconds has been added when a skill hit is successful.
Archer
- Flow: Grand Bloom
- Changed to be able to lock skill commands.
- * If you lock the Flow: Grand Bloom command, it will be activated as a Full Bloom skill.
- Changed to be able to lock skill commands.
- Full Bloom
- Skill melee damage has been changed.
- * Melee damage: 98% / 384% / 988% → 106% / 415% / 1067%
- * Damage reduction rate during PvP: 45%/ 55%/ 65% → 49.2% / 58.3% / 67.5%
- * Melee damage: 98% / 384% / 988% → 106% / 415% / 1067%
- Skill melee damage has been changed.
Shai
- One-Two-Three
- The PvE damage of hits 1 and 2 has been changed as follows. (PvP damage is the same as before.)
- * 1,2 Hit Damage: 318% / 427% / 578% / 734% / 889% → 296% / 397% / 538% / 683% / 827%
- * Damage reduction rate during PvP: 27.3% / 27.4% / 27.3% / 27.2% / 27.3% → 21.9% / 21.9% / 21.7% / 21.8% / 21.8%
- * 1,2 Hit Damage: 318% / 427% / 578% / 734% / 889% → 296% / 397% / 538% / 683% / 827%
- The PvE damage of hits 1 and 2 has been changed as follows. (PvP damage is the same as before.)
- Try This!
- Skill damage has been changed as follows. (PvP damage is the same as before.)
- * Hit damage: 1275% → 1122%
- * Damage reduction rate in PvP: 20% → 9%
- * Hit damage: 1275% → 1122%
- Skill damage has been changed as follows. (PvP damage is the same as before.)
- Hop-Three
- Skill damage has been changed as follows. (PvP damage is the same as before.)
- * Hit Damage: 493% / 769% / 1002% → 444% / 692% / 902%
- * PvP damage reduction rate: 20% / 20% / 20% → 11.2% / 11.2% / 11.1%
- * Hit Damage: 493% / 769% / 1002% → 444% / 692% / 902%
- Skill damage has been changed as follows. (PvP damage is the same as before.)
- Sun, Moon, Stars, Time to Shine!, Summer Rain, Shout to the Sky
- The duration of the effect applied to allies and the effect applied to yourself has been changed to 60 seconds.
- Cheer up!
- Skill’s HP recovery increased from 200 to 300.
Guardian
Awakening
- Neck Impaler
- When using the skill, it has been changed to catch the enemy by slightly approaching the front.
Before change | after |
- God Incinerator
- The damage of I~III skills has been changed as follows.
- * Hit damage: 751/909/1056% x 14 → 938/1136/1320% x 14
- * Damage reduction rate in PvP: 40/35/30% → 35%
- * Hit damage: 751/909/1056% x 14 → 938/1136/1320% x 14
- The damage of I~III skills has been changed as follows.
- Cleansing Flame
- The effect of increasing the critical strike rate by 25% that only applies to monsters of I~IV skills has been changed to apply to players as well.
- Searing Fang
- The normal hit damage of skills I~III has been changed as follows.
- * 1 hit damage 639/844/1049% x 4 → 798/1055/1311% x 4
- * 1 hit fire damage 518/686/852% x 8 → 518/686/852% x 8
- * 2nd hit damage 639/844/1049% x 8 → 798/1055/1311% x 8
- * Normal damage reduction rate in PvP: 35% → 40%
- * Fire damage reduction rate in PvP: 65% → 65%
- * 1 hit damage 639/844/1049% x 4 → 798/1055/1311% x 4
- The normal hit damage of skills I~III has been changed as follows.
Succession
- Prime: Mountain Slam
- Damage of I~IV skills has been changed. (PvP damage is the same as before.)
- * Hit damage: 653/798/1086/1332% x 9 → 816/997/1357/1665% x 9
- * Damage reduction rate in PvP: 40/40/40/47.9% → 52/52/52/58.3%
- * Hit damage: 653/798/1086/1332% x 9 → 816/997/1357/1665% x 9
- Damage of I~IV skills has been changed. (PvP damage is the same as before.)
- Prime: Avalanche Strike
- Damage of skills I~III has been changed. (PvP damage is the same as before.)
- * Hit damage: 914/1080/1236% x 7 → 1142/1350/1545% x 7
- * Damage reduction rate in PvP: 40% → 52%
- * Hit damage: 914/1080/1236% x 7 → 1142/1350/1545% x 7
- Damage of skills I~III has been changed. (PvP damage is the same as before.)
- Prime: Mutilation
- Damage of skills I~III has been changed. (PvP damage is the same as before.)
- * Hit damage: 730/892/1054% x 8 → 949/1160/1370% x 8
- * Damage reduction rate in PvP: 48% → 60%
- * Hit damage: 730/892/1054% x 8 → 949/1160/1370% x 8
- Damage of skills I~III has been changed. (PvP damage is the same as before.)
Hashashin
- Aal’s Breath, Prime: Chosen Blade, Prime: Descent
- The sand gusts summoned when using the skill have been changed to disappear when using the Haladie Throw skill.
Before change | after |
Nova
Succession
- Ice Fog
- The phenomenon that the SS did not appear when linking with another skill after using a skill has been fixed.
- The phenomenon in which the protection posture was not intermittently when using the skill has been fixed.
- Prime: Passed Pawn
- The damage of the SS of I ~ III skills has been changed. (PvP damage is the same.)
- * SS damage: 1150% → 1438%
- * Damage reduction rate in PvP: 65% → 72%
- The damage of the SS of I ~ III skills has been changed. (PvP damage is the same.)
- Prime: King of the Dead
- Axian’s damage has been changed. (PvP damage is the same.)
- * Axian damage: 1401% → 1611%
- * Damage reduction rate in PvP: 70% → 73.9%
- Axian’s damage has been changed. (PvP damage is the same.)
- Prime: Fianchetto
- A 25% critical strike chance that only applies to monsters has been added to skills I ~ III.
- The number of last hits of skills I to III has been changed as follows. The PvP damage reduction rate is adjusted accordingly.
- * Last number of hits: 4 hits → 6 hits
- * PvP damage reduction rate: 54.54% → 69.68%
- Prime: Frozen Darkness
- The number of hits of 2 hits has been changed as follows. The PvP damage reduction rate is adjusted accordingly.
- * Number of hits for 2 hits: 4 hits → 6 hits
- * PvP damage reduction rate 47.83% → 65.2%
- The number of hits of 2 hits has been changed as follows. The PvP damage reduction rate is adjusted accordingly.
Awakening
- Brutal Ring
- PVP damage reduction rate has been changed.
- * Damage reduction rate in PvP: 80% → 67
- Upon successful hitting, +0.2% recovery effect of Breath of Stars has been added for each hit.
- PVP damage reduction rate has been changed.
- Accel: Swooping Ring
- The resource required to use the skill has been changed from 200 Stamina to 150 Holy Power.
- Accel: Break Orbit
- Skill’s stamina consumption has been changed from 150 to 100.
Sage
Succession
- Prime: Ator’s Fist
- Critical Hit Chance +50% effect against monsters has been added.
- Added +25% Critical Chance to target players.
- Prime: Spear Bolt
- The skill’s magic attack power increase effect has been changed from 10 to 16.
- The electric shock effect has been removed.
- Prime: Rift Storm
- Skill damage has been changed.
- * 1 hit damage: 1099%x3 → 1318%x3
- * 2nd hit damage: 1099%x8 → 1318%x8
- * Damage reduction rate in PvP: 22% → 35%
- * 1 hit damage: 1099%x3 → 1318%x3
- The electric shock effect has been removed.
- Skill damage has been changed.
- Prime: Spatial Fissure
- The front guard effect has been added.
- Prime: Spatial Collapse I~IV
- Skill damage has been changed.
- * Hit damage: 656/763/859/977×10 → 852/992/1117/1270×10
- * Damage reduction rate in PVP: 44% → 56%
- * Hit damage: 656/763/859/977×10 → 852/992/1117/1270×10
- Skill damage has been changed.
- Prime: Illusion Expansion
- Skill damage has been changed.
- * Hit damage: 1162×8 → 1336×8
- * Damage reduction rate during PVP: 38% → 45%
- * Hit damage: 1162×8 → 1336×8
- Skill damage has been changed.
- Absolute: Realm of Anguish
- Skill cooldown has been changed from 20 seconds to 15 seconds.
- Gravity Rift
- Skill damage has been changed.
- * Hit damage: 325/397/507/598/793%x6 → 397/507/598/793/951%x 6
- Critical Chance +50% effect has been added to the skill I ~ Absolute.
- Skill damage has been changed.
- Energized Thorn
- The front guard effect has been added.
Awakening
- Lightning Prison
- When left-clicking while using a skill, Flow: Interrogate has been improved to activate.
- Rift Storm
- Skill damage has been changed.
- * Hit damage: 1322%x7 → 1322%x7
- * Last hit damage: 1322%x5 → 1322%x7
- * Damage reduction rate during PVP: 40% → 45%
- * Hit damage: 1322%x7 → 1322%x7
- Skill damage has been changed.
- Enlightening Bolt
- Skill damage has been changed.
- * <Arkenon Effect> Hit Damage :1282%x4 → 1282%x6
- * <Akenon Effect> Damage reduction rate in PVP: 60% → 68%
- * <Arkenon Effect> Hit Damage :1282%x4 → 1282%x6
- Skill damage has been changed.
- Spear Bolt
- Skill damage has been changed.
- * Hit damage: 719/900/1002% → 827/1035/1152%
- * Damage reduction rate in PVP: 68% → 72%
- * Hit damage: 719/900/1002% → 827/1035/1152%
- Skill’s stamina consumption has been changed from 200 to 150.
- Skill damage has been changed.
- Flow: Aftershock
- Skill’s stamina consumption has been changed from 200 to 150.
Corsair
Succession
- Prime: Wave Pout
- The attack range has been slightly increased.
- Riding Waves
- Added an invincible effect that does not take damage from monsters while using skills.
- Prime: Cap’n’s Orders: Open Fire!
- After using the skill, W + Left-click, it has been improved so that the Flow: After the Storm skill is activated.
- When using arrow keys + space bar after using a skill: changed so that it is possible to link to Flow: Wave Skedaddle skills.
- Prime: Wave Lash
- After using the skill, the speed of the link to the Storming Gale skill has been increased.
- Flow: Squall
- It has been improved to a skill that can specialize in skills.
- Flow: Tide’s Kiss
- It has been improved to a skill that can specialize in skills.
Awakening
- Pirate’s Life For Me
- Improvements have been made so that the members of the Pirates that appeared when using the skill change their attack target.
- Light ‘Em Up, No Mercy, Scallywags!
- Improvements have been made so that when the skill is used, when the gunner’s companion is far away from the corsair, it moves closer to the corsair and continues the attack.
- Cap’n’s Orders: Open Fire!
- Skill damage has been changed as follows.
- * Damage : 977% / 1139% / 1409% → 1075% / 1253% / 1564%
- * Damage reduction rate in PvP: 30% → 35%
- * Damage : 977% / 1139% / 1409% → 1075% / 1253% / 1564%
- Skill damage has been changed as follows.
- Cap’n’s Orders: Cease Fire!
- Skill damage has been changed as follows.
- * Damage: 1409% → 1479%
- * Damage reduction rate in PvP: 60% → 61%
- * Damage: 1409% → 1479%
- Skill damage has been changed as follows.
Drakania
Succession
- Brimbolt Strike
- The damage reduction rate during PVP of I ~ Absolute skills has been changed.
- Damage reduction rate in PvP: 43% → 60%
- The damage reduction rate during PVP of I ~ Absolute skills has been changed.
- Prime: Brimbolt Strike
- The damage reduction rate during PVP of I~IV skills has been changed.
- * PvP damage reduction rate: 53% → 58.6%
- * Additional damage reduction rate during PvP: 10% → 20.8
- * PvP damage reduction rate: 53% → 58.6%
- Additional hits at maximum output have been changed from 3 to 2 times.
- The damage reduction rate during PVP of I~IV skills has been changed.
- Prime: Blazing Strike
- Damage reduction rate during PVP of skills I~III has been changed.
- * Damage reduction rate in PvP: 36% → 58.4%
- Damage reduction rate during PVP of skills I~III has been changed.
- Prime: Sundering Claw
- Damage reduction rate during PVP has been changed.
- * Damage reduction rate in PvP: 34% → 57.1%
- Damage reduction rate during PVP has been changed.
- Prime: Markthanan’s Flourish
- The down attack effect on successful 2 hits has been removed.
- Prime: Dragon’s Fury
- The effect of charging all ions when using a skill has been removed.
- Ions are consumed when using a skill that emits ions even during the buff effect.
- Prime: Markthanan’s Scale
- Ions are not charged while using skills.
- It has been changed so that the defense judgment is not maintained until the operation of switching to the standby position after all attacks are completed after using the skill.
Before change | after |
Awakening
- Flow: Obliterate
- The attack range of 2 hits has been increased.
- After the 2nd hit of Storm Maul, it has been improved so that it can be smoothly linked with Hexeblood: Tectonic Slam.