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Marni’s Realm Improvements
- Marni’s Closed Room – The battle time of the individual hunting ground has been reorganized.
Before change | After Change |
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Available for 1 hour and 5 minutes per day
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The time spent in the locked room is charged while connected
(When fully used and charged for 1 hour and 5 minutes, up to about 11 hours per day )
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Reset every day at 6am | As it is charged while connected, it is not initialized and is continuously charged |
- The time spent using Marni’s Secret Room is recharged while you are in the world after leaving Marni’s Secret Room. (up to 1 hour 5 minutes)
- Even if the usage time of 1 hour and 5 minutes is not fully charged, you can re-enter and use the realm for the charged time.
- ※ The usage time of Marni’s Secret Room is charged while a character in the family is connected to the Black Desert world, and is not charged when the connection is closed.
- – However, during regular maintenance, the battle time is fully charged to the maximum (1 hour 5 minutes).
- Even if the usage time of 1 hour and 5 minutes is not fully charged, you can re-enter and use the realm for the charged time.
- The following 38 types of Marni’s Secret Room – Private Hunting Grounds have been reorganized.
- Server optimization has been carried out so that more adventurers can use Marni’s Secret Room smoothly.
- The location and range of each room have been adjusted.
- Some objects and animals in the field do not appear in some of Marni’s secret rooms.
- The reappearance time of monsters that appear in Marni’s Secret Room has been significantly reduced. (However, in some cases, it is the same as before)
- Server optimization has been carried out so that more adventurers can use Marni’s Secret Room smoothly.
※ Details related to Marni’s Locked Room above may change when the official server is updated.
Revamped Marni’s Secret Room 38 types of hunting grounds | |
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Grinding Zone |
Recommended Attack Power |
Bashim Base | Recommended Attack Power 100 |
Desert Naga Temple | Recommended Attack Power 100 |
Titium Valley | Recommended Attack Power 100 |
Fadus Garrison | Recommended Attack Power 120 |
Gahaz Bandit’s Lair | Recommended Attack Power 140 |
Crescent Shrine | Recommended Attack Power 140 |
Cadry Ruins | Recommended Attack Power 140 |
Tshira Ruins | Recommended Attack Power 140 |
Polly Forest |
Recommended Attack Power 160 |
Traitor’s Cemetery | Recommended Attack Power 160 |
Protty Cave |
Recommended attack power 170 |
Centaurus | Recommended attack power 190 |
Blood Wolf Settlement |
Recommended attack power 190 |
Sherekhan’s Necropolis (Day) | Recommended Attack Power 210 |
Roud Sulfur Mine |
Recommended Attack Power 210 |
Pila Ku Jail | Recommended Attack Power 210 |
Manshaum Forest | Recommended Attack Power 240 |
Forest Ronaros |
Recommended Attack Power 240 |
Thornwood Forest |
Recommended Attack Power 250 |
Kratuka Ancient Ruins | Recommended Attack Power 250 |
Aakman Temple | Recommended Attack Power 250 |
Hystria Ruins | Recommended Attack Power 250 |
Star’s End | Recommended Attack Power 260 |
Sycraia Underwater Ruins | Recommended Attack Power 260 |
Jade Starlight Forest | Recommended Attack Power 280 |
Gyfin Rhasia Temple | Recommended Attack Power 300 |
Ash Forest |
Recommended Attack Power 300 |
Crypt of Resting Thoughts |
Recommended Attack Power 310 |
[Elvia] Biraghi Den |
Recommended attack power 240 |
[Elvia] Swamp Fogan Habitat | Recommended attack power 260 |
[Elvia] Swamp Naga Habitat | Recommended attack power 260 |
[Elvia] Saunil Camp | Recommended attack power 270 |
[Elvia] Bloody Monastery | Recommended attack power 280 |
[Elvia] Orc Camp | Recommended attack power 280 |
[Elvia] Rhutum camp | Recommended attack power 280 |
[Elvia] Giant Garrison | Recommended attack power 290 |
[Elvia] Hexe Sanctuary | Recommended attack power 300 |
[Elvia] Troll Habitat | Recommended attack power 310 |
Desert Naga Temple
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Titium Valley
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Crescent Shrine
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Roud Sulfur Mine
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Pila Ku Jail
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Aakman Temple
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Hystria Ruins
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The Noble Land, Ulukita
- The noble land of Ulukita has emerged in southern Mediah.
Grind Zone Information
- New hunting grounds, “City of the Dead” and “Tungrad Ruins” have been added to Ulukita.
hunting ground | recommended stats |
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City of the Dead |
Recommended AP 310
Recommended DP 380
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hunting ground | recommended stats |
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Tungrad Ruins |
Recommended AP 320
Recommended DP 410
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Main Loot
- You can obtain the Origin of Dark Hunger and the Essence of Hunger at the hunting grounds in Ulukita.
※ Origin of Dark Hunger and Essence of Hunger items can be traded on the central market
Origin of Dark Hunger
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You can increase the increase rate of enhancement up to +300 using Origin of Dark Hunger (Available from +100 to increase chance of enhancement)
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Essence of Hunger
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If you collect 4 and heat (L) them, you can obtain the ‘Origin of Dark Hunger‘. |
Treasure – Lafi Bedmountain’s Improved Telescope
- When the Ulukita region, where ancient weapons, the power of darkness, and the outlaws of the wilderness exist, appeared,
Ancient language interpreter and alchemist Lafi Bedmountain is trying to create a new invention using parts found only there.
“Those parts that are said to be there. With my technology, I could make something!
Especially, that piece that looks like that frog’s eyeball! It’s been a long time since I’ve been interested in this Laffi-sama, something?
Can I do some research? This Raffi will show you something very useful! Hahaha!” – Lafi Bedmountain
Can I do some research? This Raffi will show you something very useful! Hahaha!” – Lafi Bedmountain
- The key ingredient for the invention Lafi Bedmountain is researching is said to be rarely found through the outlaws you may encounter in Ulukita.
Lafi Bedmountain’s Improved Telescope
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Lafi Bedmountain’s Improved Telescope Parts
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Lafi Bedmountain’s Improved Telescope Parts
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Lafi Bedmountain’s Improved Telescope Parts
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※ If you combine the obtained 3 types of Lafi Bedmountain’s Improved Telescope parts and jewelry items together, you can create Lafi’s Bedmountain’s Improved Telescope.
- Somewhere in the Ulukita region, Scholar Uluwala is said to have already unearthed several types of one of the components Lafi Bedmountain is studying.
- Scholar Uluwala is conducting research on the improved compass of Lafi Bedmountain,
If you hand over one specific compass part, he will exchange it for the one he excavated.
- Scholar Uluwala is conducting research on the improved compass of Lafi Bedmountain,
required item | exchange item |
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Lafi Bedmountain’s Improved Compass Parts x3
(Only compass parts evaluated through Ain Grade can be exchanged)
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Lafi Bedmountain’s Improved Telescope Parts
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<Notes on Lafi Bedmountain’s Improved Telescope>
- Rafi Bedmountain’s improved telescope teleports the user to the location of the connected party member or guild member.
- * When moving to the location of a party member or guild member, move after a certain amount of time.
- Cannot be used during occupation or base battles.
- Cannot be used in the Red Battlefield and Prison Camps.
- Cannot be used when using vehicles other than horses/camels/donkeys.
- Applies only to party members or guild members who are connected to the same server as the user.
- Cannot be used if the character or the mount you are riding is carrying trade items.
Solo Atoraxxion Improvements
- During [Solo] Atoraxion: Valmalkea, the difficulty or difficulty of progress has been improved.
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- It has been improved so that you can move to the next area only by talking to Sol Magia during [Solo] Valmalkea.
Before change | after |
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After crafting entry materials
Interact with Sol Magia in each area to move to the next area – Enter Vaha’s Heart after crafting Vaha’s Dried Fang
– Enter Vaha’s head after crafting Vaha’s Flaming Fang
– Craft Vaha’s Twisted Fang and enter Vaha’s Garden
– After crafting Lucrecia’s dagger, enter Vaha’s Cradle
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Interact with Sol Magia in each area to move to the next area
(In the case of Vaha’s Heart area, interact with Sol Magia after defeating Kraten)
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- Improvements have been made to summon the <Vaha Fragment> ancient weapon more quickly.
- An explanation on how to weaken Kraten using the Valmalkea Matchlock has been added to the description of the quest ‘[Atoraxion] Vaha’s Fiery Fang’.
- During the quest ‘[Atoraxion] Unpredictable’, Illezra’s position has been improved more naturally.
- During the quest ‘[Atoraxion] Forgotten Resolution’, the terrain has been improved so that you can easily climb over the stone wall where Martha Kiyen is.
Krodalo’s Stable – Treasure Item
Krogdalo’s Stable
- Krogdalo’s Stable, the resting place of Krogdalo’s children, spirits of wind and earth, has been discovered.
- Krogdalo’s Stable is a treasure item that allows you to entrust and retrieve 3 types of Mythical Horses anytime, anywhere.
- Krogdalo’s Stable can be used by ‘Dream Arduanat’, ‘Dream Dine’, and ‘Dream Doom’ who have awakened and become Mythical Horses.
How to get Krogdalo’s Stable
- If you go to Merindola, the <Highest Spirit> in Grana, Kamasylvia while riding one of the three Mythical Horses, you can proceed with the [Krogdalo’s Stable] series quest.
Krogdalo’s Stable
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Name of continuous request | Consecutive Quest Goal |
[Krogdalo’s Stable] Krogdalo’s Seed
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Talk to Merindola
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[Krogdalo’s Stable] First, wind
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Take Dream Arduanatt to Krogdalo’s Trail
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[Krogdalo’s Stable] Second, Earth
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Take Dream Dine to Krogdalo’s Trail
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[Krogdalo’s Stable] Third, flame
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Take Dream Doom to Krogdalo’s Trace
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[Krogdalo’s Stable] Krogdalo’s Gift
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Talk to Krogdalo’s Trace
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How to use Krogdalo’s Stable
- If you click the horse icon on the top left of the screen with a character who owns Krogdalo’s Stable
You can entrust 1 each of Mythical Arduanat, Mythical Dine, and Mythical Doom that you brought out through Krogdalo’s Stable UI. - You can take out the entrusted dream fantasy horse at any time during the standby operation, and you can replace it with another entrusted Mythical fantasy horse.
Production Node Sack Items
- Improvements have been made to allow workers to open multiple items at once when opening bundles obtained from bases.
- Some Farmer’s Sack
- Some Miner’s Sack
- Some Archaeologist’s Sack
- Some Fisherman’s Sack
- ※ When opening, select the ‘Maximum Weight Quantity’ button to open the maximum possible number of packages within the weight limit.
Find My Item Improvements
- Added a Ctrl+F shortcut to open the ‘Find My Items’ function.
- The ‘Find My Item’ function is a function that allows you to search for items you own within your family.
- Searched items can also be imported to the current character through the warehouse/transaction management maid.
- This function can be used immediately by pressing Ctrl + F,
It can also be registered as a quick shortcut key to designate a separate shortcut key or through ESC menu – Convenience (F8) – Find My Item.
- The ‘Find My Item’ function is a function that allows you to search for items you own within your family.
Find NPC Improvements
- Improvements have been made so that when using the Find Nearby NPC function, you can search and find directions for some characters without having knowledge.
- You can search and find the way to the NPCs by searching for function words such as repair, cooking, inn, stable, blacksmith, fishing, sky carriage, etc. in NPC Finder even if you do not have knowledge
- However, for NPCs that do not have knowledge, their names are displayed as ‘Undiscovered NPCs’.
- If you search in the search window at the bottom of the Find Nearby NPC function, directions will be displayed when you right-click.
- You can search and find the way to the NPCs by searching for function words such as repair, cooking, inn, stable, blacksmith, fishing, sky carriage, etc. in NPC Finder even if you do not have knowledge
Enhancing Guide Added
- A guide on how to enhance equipment has been added.
- For new adventurers, when using Black Spirit’s (/) equipment enhancement function, you can check the ‘How to enhance equipment’ button on the right side of the UI.
- In the Equipment Enhancement Guide, you can check the basics of Black Desert’s equipment enhancement steps and enhancement methods.
Other Changes
- The icon of Deboreka’s earring has been changed.
icon | item description |
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Deboreca Earrings
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- The category in which the following items are sorted when using the category bag sorting function has been corrected.
- Items Used: Flochestra Contra Bass,
- Materials: [Production Drawing] Flochestra Contra Bass, Dew that embracing the resonance of the earth
- Fixed the issue where <Embracing Chaos> Turo Amulet did not disappear after a certain period of time after switching from combat mode to non-combat mode.
- The movement path has been improved so that you can move from a specific location in the Saunil Camp automatically while riding a horse.
- A ‘Fixed Dekia Lantern Summon Location’ tag has been added to the hunting ground information UI
- If you check the description of the tag, you can learn more about the summoning location of Dechia’s Lantern.
- The world map (M) has been improved so that you can check Atoraxion’s entrance ‘Talibre’s Gate’.
- This icon is displayed when you have the knowledge of ‘Talibre’s Door’ obtained through the Attoraxion main quest.
- Added a function that allows you to directly move the location of widgets (skill guides, etc.) that are exposed on the screen during gameplay using the mouse.
- ※ This information cannot be checked at the Black Desert Lab, and will be updated on the official server.
- A function has been added so that the bag category sorting function can be used while using the gamepad-only UI.
- The order of the Serpent bosses in the Black Shrine UI has been changed to match the order of Sun, Moon, and Earth bosses.
Global Labs Only
- Setra Artifacts and Pool’s Light Stones have been added to the Artifacts Collection Box and the Light Stone Collection Box, which were purchasable from the <Black Desert Lab Exclusive Merchant> NPC Eora in the big city.
- When you open the purchased ‘Eora’s Artifact Collection Box’, you can obtain 2 additional Setra Artifact Boxes.
- If you open the purchased ‘Eora’s Light Stone Collection Box’, you can obtain an additional Pool’s Light Stone Box.
Bug Fixes
- [Sage] Fixed the issue where the skill demonstration video of the Rehabilitating Lightning skill was displayed differently from the actual one.
- Fixed the issue where the name of ‘Eye of Despair’ was displayed incorrectly in the description of the Dechia Lantern item.
- Fixed the issue where items could not be purchased temporarily when using the Central Market under certain circumstances.
- Fixed the issue where the sound effect was not output when Q was input while Dreamy Arduanat, who had changed his appearance through Kturan Fruit, was using Wings of Freedom.
- Fixed the issue where it was impossible to use the capture rope item after using Dream Doom’s unique skill, Shadow of Blaze.
- Fixed the issue where the message about the decrease in propensity was displayed when hitting the Dream Magic created by Dream Doom’s unique skill, Shadow of Flame.
- Fixed the issue where the message was not displayed when the horse connected to the wagon grew and acquired a skill.
- Fixed the issue where characters would move unnaturally when climbing a ladder.
- Fixed the issue where Merv’s palette and normal dye were dyed together under certain circumstances.
- Abyss One: Fixed the issue where the faintly shining light from the abyss was exposed when falling into the sea during the Abyss of Magnus’ ‘The Road to the Dragon Palace’.
- Fixed the issue where the path was displayed unnaturally at certain locations in Velia.
- Fixed a typo in the description of the item description of the dew with the rhythm of the moon.
- Fixed the issue where the icons for the following items were not displayed in the crafting notes.
- Secret Garden Wall, Dreaming Flower Wall, Dalboudre Wall, Silk Rhombus Wall
- Fixed the issue where the game screen could not be rotated to the right depending on the desktop resolution size of the PC under certain circumstances.
- Fixed the issue where the pad could be moved to an abnormal location intermittently when using the pad-only UI.
Class Changes
Sorcereress
Cartian’s Nightmare I~IV
- Fixed the issue where the description of the critical hit rate was displayed incorrectly in the skill descriptions of Cartian’s Nightmare I~IV.
Ninja
Core: Corrupt Sword Dance
- Fixed the issue where the stiffness effect of 1 hit in double sword stance and 1 hit in switching stance was not applied in PvP situations when learning Core: Corrupt Sword Dance
Wizard
Spellbound Heart
- Fixed the issue where the Spellbound Heart did not disappear when the Spellbound Heart was summoned and converted to God Sphera using Hellfire or Water Sphere
- Fixed the issue where the movement speed increase effect did not apply when Marg and Arne were summoned and changed to Succession even after summoning the Spellbound Heart
Witch
Spellbound Heart
- Fixed the issue where the Spellbound Heart did not disappear when using the skill Detonative Flow while the Spellbound Heart was summoned and transitioning to Aad Sphera state.
- Fixed the issue where the movement speed increase effect did not apply when Gor and Tett were summoned and changed to Succession even after summoning the Spellbound Heart
Dark Knight
Prime: Air Strike
- Fixed the issue where the bound effect was not applied from the additional hit when the 1st hit attack of the Prime: Air Strike skill did not hit.
Prime: Kamasylvia Slash III
- Fixed the issue where there was no description of the critical hit rate effect that only applies to monsters in Prime: Kamasylvia Slash III.
Lahn
Annihilator
- The effect of increasing the attack speed when using the skill of Annihilator has been changed from 20% to 25%.
Prime: Pendulum Kick
- Added an effect of increasing attack speed by 18% for 15 seconds when using the Prime: Pendulum Kick skill.
※ This information cannot be checked at the Black Desert Lab, and will be updated on the official server.
Find Item already has quick hotkey via Alt. Why add non-modifiable Ctrl shortcut?!? Annoying. Stupid.
Find NPC getting attention and they STILL don’t select the search input by default?!?! Why go in there and not fix it up? Find Item does this!
I don’t see the Cosmic Horse Whisperer title