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Ocean Currents Removed
- Currents that flowed in a certain direction in the near sea and the ocean have subsided.
- When riding a ship, the ‘Ocean Current’ system, which increases/decreases speed depending on the direction, has been removed.
- As a result, the ocean current UI displayed when boarding the helm of a ship has been removed.
Dragon Palace Event
- The war between Baby Belle and the Water Palace Turtle Soldiers is heating up.
- The Sugung side dispatched a quick turtle skirmisher to deal with Baby Bell more quickly. Skirmishers announce their arrival 15 minutes prior to Baby Bell’s appearance.
- Baby Belle started to invade the water palace even more ferociously. Baby Belle now spawns on all servers at set times and shares life on all servers.
- When Baby Bell is defeated, a yellow pillar of light is now created where Baby Bell’s loot can be obtained.
- [Simcheongjeon] Improved to obtain a swimming speed increase buff when finding traces of the Imoogi and completing all conditions, [Simcheongjeon] Ten thousand years of water.
- [Dragon King and Daughter] The section returning from Crest Valley to Water Palace has been improved.
- The conditions for completing the quests ‘[Dragon King and Daughter] A Clue to Find the Princess’ and ‘[The Legend of Sim Cheong] Sim Cheong’s Determination’ have been changed as follows.
- Before: Conversation with the lady of the palace
- Changed: Interacting with the map exiting the water palace
- When proceeding with the next water palace quest, the pathfinding has been modified to be more natural.
- [Shimchungjeon] Thousand Years of Desire
- [The Dragon King and his Daughter] Fire caused by beating
- [Event] To the Land of the Morning Water Palace
- It has been changed so that the knowledge of ‘The Tale of Simcheong’ is not required when accepting the ‘Unexpected Encounter’ quest from Dorio.
- The Great Step (cutscene) that plays during the Dragon King and Daughter quest has been improved so that it can be skipped even after arriving at the fire place.
- A [How to enter the palace] guide button has been added to Bongsa Sim after completing all quests in [The Tale of Simcheong].
- The map that allows you to exit the water palace has been improved to make it more noticeable.
- The content of some of the knowledge that can be obtained from the Water Palace has been improved.
Event Bug Fixes
- Fixed the awkward movement when walking in the palace and bumping into a retainer.
- The awkwardness of some NPC cameras in the water palace has been improved.
- Fixed the issue where the name of Princess Yunseul, the daughter of the Dragon King, was different.
- Fixed the issue where the quest icon overlapped with the Catfishman character.
- Fixed the issue where you could pass through the barricade installed in the Water Palace.
- Quest List Window (O) – Fixed the issue where the quest title was displayed differently from the actual quest title in Repeat Quest.
- [Reminiscence] Some awkward parts in the water palace that day have been fixed.
- Improved the issue where it was difficult to interact with the Princess’ Hobby and the Princess’s Diary too close to the Princess’ residence.
- It has been modified so that the cutscene does not appear after the first entrance to the water palace through the whirlpool.
- A completion message has been changed to be displayed when completing the Water Palace story series quest.
- [Simcheongjeon] Searching for traces of the Imoogi, the scale effect of the Imoogi has been corrected.
- [Simcheongjeon] Fixed the issue where the camera was shining in the air while hearing rumors.
※ Updates related to the water palace cannot be checked at the Black Desert Lab, and will be updated on the official server.
Marni’s Realm Additional Spots
- Marni’s Secret Room (personal hunting ground) has been added so that you can use it in the following areas.
Grind Spot |
Recommended Attack Power |
---|---|
Bashim Base |
100 |
Desert Naga Temple | 100 |
Titium Valley | 100 |
Fadus Garrison | 120 |
Gahaz Bandit’s Lair | 140 |
Crescent Shrine |
140 |
Cadry Ruins | 140 |
Traitor’s Cemetery | 160 |
Polly Forest | 160 |
Protty Cave |
170 |
Centaurus Herd |
190 |
Sycraia Underwater Ruins (Upper Level) | 230 |
Kratuga Ancient Ruins | 250 |
Padix Island | 270 |
Ash Forest |
300 |
Crypt of Resting Thoughts | 310 |
※ Marni’s Secret Room updates cannot be checked at the Black Desert Lab, and will be updated on the official server.
Dehkia’s Lantern Improvements
- Changed Ulutuka to appear only when used near the following locations when using Dehkia’s Lantern in the Tunkta area.
- Location where lanterns can be used : <Embracing Chaos> Turo Tribe Amulet, <Embracing Chaos> Touro Tribe near the shaman tower
- Turo exorcism and Turo shaman tower can be found in 3 locations in each region of the Tunkta hunting ground, for a total of 6 locations.
Amulet for the Turo | Turo shaman tower |
---|---|
- When using Dehkia’s Lantern in the Thornwood Forest area, the Void-tainted Ahibs will only appear when used near the following location.
- Lantern can be used at : <Embracing the Void> Near the Eye of Despair
- <Embracing the Void> Eyes of Despair can be found in a total of 4 locations away from Thornwood Forest’s base area.
-
- If you use Dehkia’s Lantern in the Thornwood Forest, the Ahibs that have been stained by the void will come to defeat the adventurer.
- After defeating a certain number of Ahibs, the <Corrupted Void> Dark Knight will appear to exterminate the adventurers.
- <Corrupted Void> Even when the Dark Knight appears, the Ahib hordes constantly come out and aim for adventurers, so you need to be careful.
- If you use Dehkia’s Lantern in the Thornwood Forest, the Ahibs that have been stained by the void will come to defeat the adventurer.
Eyes of Despair <Embracing the Void> |
---|
- According to the above [Dehkia] Tunkta and [Dehkia] Thorn Forest changes, the placement of monsters in some areas has been changed.
- Placed monsters have the same stats as monsters in the existing hunting grounds.
Narchillian Gear Quest
- Narchilan equipment acquisition quests have been improved as follows.
- Characters who have graduated from the season can also proceed with quests.
- PEN (V) You can obtain it just by talking to Fughar without having to craft Naru equipment.
item | Before change | after |
---|---|---|
Conditions for accepting orders
|
Normal character level 50 or higher who has completed Calpheon main quests
Or a normal character of level 56 or higher
(Season characters cannot proceed, characters that have graduated from the season cannot progress)
|
Normal character level 50 or higher who has completed Calpheon main quests
Or a normal character of level 56 or higher
(Season characters cannot be progressed)
|
Quest completion conditions
|
Give PEN (V) Naru Equipment to Fughar
|
Talk to Fughar
|
Book of Margahan Improvements
- Adventure Journal – The conditions for completing Chapter 2 of Magahan’s Book 1 have been changed.
- Offer 10 Fruits of Enchantment to the Altar of Agris → Offer any 10 Fruits of the same type
Before change | after |
---|---|
Offer 10 Fruits of Enchantment to the Altar of Agris
Offer 30 Bear Meat to the Altar of Agris
Offer 100 Wheat to the Altar of Agris
|
Offer any 10 Fruits of the same type to the Altar of Agris
Offer 30 Bear Meat to the Altar of Agris
Offer 100 Wheat to the Altar of Agris
|
Siege/Node War Changes
- The total amount of taxes accumulated before occupation and node battles has been increased by about 25%.
- For each node level – The tax acquisition rate is applied the same as before.
- Conquest Wars and Node Wars have been increased as follows. Personal rewards that can be obtained by participating in
- Node War rewards for tiers 2-4 have been separated. The higher the level, the more rewards you get.
Occupation War
ranking | item name | Before Change |
After Change |
---|---|---|---|
<The lord of the castle who won by destroying all fortresses> | Victory Award with Glory |
Glorious Battlefield Gold Bar 10kG x2 Ancient Spirit Powder x1,000 100 Cron Stones 84 Brilliant Medals of Honor Item Acquisition Increase Scroll (60 minutes) x3 [Event] Scroll of Honorable Battlefield x3 |
Glorious Battlefield Gold Bar 10kG x3 Ancient Spirit Powder x1,000 Cron Stones x100 Brilliant Medal of Honor x100 Item Acquisition Increase Scroll (60 minutes) x3 [Event] Scroll of Honorable Battlefield x3 |
<The castle lord who won by applying the victory point system>
1st place (Seongju)
|
Fighting spirit victory reward |
Glorious Battlefield Gold Bar 10kG x2 500 Ancient Spirit Powder 50 Cron Stones 84 Brilliant Medals of Honor Scroll to Increase Item Acquisition (60 minutes) x2 [Event] Scroll of Honorable Battlefield x2 |
Glorious Battlefield Gold Bar 10kG x2 Glorious Battlefield Gold Bar 1kG x5 500 Ancient Spirit Powder 50 Cron Stones Brilliant Medal of Honor x100 Scroll to Increase Item Acquisition (60 minutes) x2 [Event] Scroll of Honorable Battlefield x2 |
2nd place | Reward for inspiring fighting spirit (V) |
Glorious Battlefield Gold Bar 1kG x7 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x10 Brilliant Medals of Honor x50 |
3rd place | Reward for Inspiring Fighting Spirit (IV) |
Glorious Battlefield Gold Bar 1kG x6 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x 9 Brilliant Medals of Honor x 50 |
4th place | Reward for Inspiring Fighting Spirit (III) |
Glorious Battlefield Gold Bar 1kG x5 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x 8 Brilliant Medals of Honor x 50 |
5th place | Reward for Inspiring Fighting Spirit (II) |
Glorious Battlefield Gold Bar 1kG x 4 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x7 Brilliant Medals of Honor x 50 |
6th place | Reward for Inspiring Fighting Spirit (I) |
Glorious Battlefield Gold Bar 1kG x3 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x6 Brilliant Medals of Honor x 50 |
until the end of the occupation Guilds/federations with command posts/field headquarters remaining |
Inspire the spirit of battle reward |
Glorious Battlefield Gold Bar 1kG x2 Glorious Battlefield Gold Bar 100G x5 36 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x3 Brilliant Medals of Honor x50 |
until the end of the occupation Guilds/federations with no Command Post/Field Command left |
Encouragement reward with fighting spirit |
Glorious Battlefield Gold Bar 1kG x1 Glorious Battlefield Gold Bar 100G x5 10 Brilliant Medals of Honor |
Glorious Battlefield Gold Bar 1kG x2 Brilliant Medals of Honor x50 |
Tier 1 Node War | |
---|---|
When you win the Tier 1 Node War | Tier 1 Node War Liberation/Defeat |
Reward for the victorious battle
|
Encouragement award for fighting spirit
|
reward component | reward component |
Gold Bar 1kG x3 → x4
Brilliant Medal of Honor x20 → x30
Essence of Glory x5
Essence of Courage x5
Item Acquisition Increase Scroll x1
|
Gold Bar 100G x5 → Gold bar 1kG x1
Brilliant Medal of Honor x20 → x30
Essence of Glory x2
Essence of Courage x2
Item Acquisition Increase Scroll x1
|
Tier 2 Node War | |
---|---|
When you win the Tier 2 Node War | Tier 2 Node War Liberation/Defeat |
Fighting spirit victory reward
|
Encouragement reward with fighting spirit
|
reward component | reward component |
Gold Bar 1kG x5 → x6
Brilliant Medal of Honor x30 → x40
Essence of Glory x5
Essence of Courage x5
Scroll of Honorable Item Drop Probability Increase x1
Item Acquisition Increase Scroll x1
|
Gold Bar 1kG x1, Gold Bar 100G x5
→ Gold Bars 1kG x2 Brilliant Medal of Honor x30 → x40
Essence of Glory x2
Essence of Courage x2
Item Acquisition Increase Scroll x1
|
Tier 3 Node War | |
---|---|
When you win the Tier 3 Node War | Tier 3 Node War Liberation/Defeat |
Fighting spirit victory reward
→ Passionate victory reward
|
Encouragement reward with fighting spirit
→ Encouragement with passion
|
reward component | reward component |
Gold Bar 1kG x5 → x8
Brilliant Medal of Honor x30 → x40
Essence of Glory x5
Essence of Courage x5
Scroll of Honorable Item Drop Probability Increase x1
Item Acquisition Increase Scroll x1
|
Gold Bar 1kG x1, Gold Bar 100G x5
→ Gold Bars 1kG x2, Gold Bar 100G x5 Brilliant Medal of Honor x30 → x40
Essence of Glory x2
Essence of Courage x2
Item Acquisition Increase Scroll x1
|
Tier 4 Node War | |
---|---|
When you win the Tier 4 Node War | Tier 4 Node War Liberation/Defeat |
Fighting spirit victory reward
→ Reward for winning with passion
|
Encouragement reward with fighting spirit
→ Encouragement award for burning passion
|
reward component | reward component |
Gold Bar 1kG x5 → x10
Brilliant Medal of Honor x30 → x40
Essence of Glory x5
Essence of Courage x5
Scroll of Honorable Item Drop Probability Increase x1
Item Acquisition Increase Scroll x1
|
Gold Bar 1kG x1, Gold Bar 100G x5
→ Gold Bars 1kG x3 Brilliant Medal of Honor x30 → x40
Essence of Glory x2
Essence of Courage x2
Item Acquisition Increase Scroll x1
|
- Conditions for returning opportunities to participate in Node Wars have been changed.
Before change | after |
---|---|
Destroy enemy forts or total kills/deaths of 50 or more | Destroy enemy forts or total number of kills/deaths equal 100 to or greater than |
- The maximum durability of forts and annexes in Tier 1-4 Node Wars and Conquest Wars has been changed as follows.
Stronghold War/Conquest War Stronghold (Fortress, Command Post, Field Command) | |
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | no change |
Tier 2 Node War | 2.2 times higher than before |
Tier 3 Node War | 2.1 times higher than before |
Tier 4 Node War | 1.8 times higher than before |
Conquest War | 1.5 times higher than before |
recovery center
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 5.2 times higher than before |
Tier 2 Node War | 6.6 times higher than before |
Tier 3 Node War | 5.0 times higher than before |
Tier 4 Node War |
3.2 times higher than before
Defense increased by 12.5% compared to before
|
Conquest War |
3.2 times higher than before
|
supply station
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 4.8 times higher than before |
Tier 2 Node War | 3.0 times higher than before |
Tier 3 Node War | 3.0 times higher than before |
Tier 4 Node War | 2.8 times higher than before |
Conquest War |
2.8 times higher than before
|
Hwacha, Flame Tower
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 1.8 times higher than before |
Tier 2 Node War | 1.8 times higher than before |
Tier 3 Node War | 1.8 times higher than before |
Tier 4 Node War | 1.8 times higher than before |
Conquest War | 1.8 times higher than before |
Great New Age, Enhanced Flame Tower
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 1.4 times higher than before |
Tier 2 Node War | 1.4 times higher than before |
Tier 3 Node War | 1.4 times higher than before |
Tier 4 Node War | 1.4 times higher than before |
Conquest War | 1.4 times higher than before |
Cannon Observatory, Elephant Farm, Indestructible Flag Tower
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 5 times higher than before |
Tier 2 Node War | 4.8 times higher than before |
Tier 3 Node War | 4.0 times higher than before |
Tier 4 Node War |
3.0 times higher than before
(In the case of the elephant nursery, defense increased by 12.5% compared to before)
|
Conquest War |
3.0 times higher than before
|
indestructible flag
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | 6.4 times higher than before |
Tier 2 Node War | 12.5 times higher than before |
Tier 3 Node War | 11.4 times higher than before |
Tier 4 Node War | 4.0 times higher than before |
Conquest War |
4.0 times higher than before
|
wooden fence, wooden gate, barricade
|
|
---|---|
Node War Tier and Conquest War | Changes |
Tier 1 Node War | no change |
Tier 2 Node War | no change |
Tier 3 Node War | no change |
Tier 4 Node War | no change |
Conquest War |
no change
|
UI Improvements
- It has been improved to allow you to use the UI editing function while on the go.
- The 1 second waiting time applied when opening and closing the World Map (M) has been removed.
- Fixed the abnormal movement distance of skills when opening and closing the world map (M).
- Fixed the connection reward window not to be automatically displayed when a character first logs in.
- If you want to check the login reward, you can check it on the left side of the mini-map, and once checked, it will not be exposed until midnight the next day.
※ As before, access rewards are automatically acquired when entering a safe area or opening an access reward.
Karma System Change
- The Karma level that can be checked in the My Info (P) window has been changed to Family-wide.
- Previously, the Karma values that were applied separately for each character are applied as family-wide.
- The maximum/minimum values of Karma and the method of increasing/decreasing Karma are applied the same as before.
Other Changes
- The Labyrinth Queen Bercedes, which appears in Mrowek’s Labyrinth, has been changed to die of natural causes after about 20 minutes of fighting.
- The progress of the main quest ‘[Balenos] Black Desert and Black Stone’ in Balenos has been improved more intuitively.
Backgrounds, NPCs, effects, cutscenes
- People addicted to black stones have appeared all over the Land of the Morning.
- Suspicious brooms have appeared all over the Land of the Morning.
- The waiting time for server movement applied after server movement has been changed from 10 minutes to 5 minutes.
※ This update cannot be checked at the Black Desert Lab, and will be updated on the official server.
Bug Fixes
- [Dracania] Improved and corrected the issue where the costume was unnaturally exposed during certain movements when wearing the Belkier costume set.
- [Dark Knight, Kunoichi] Fixed the issue where the cloak would look unnatural when jumping while running after wearing Velkier armor.
- Fixed the issue where the character moved to an abnormal location when reconnecting from a specific location in Gyfin Rhasia Temple (Underground).
- Fixed the issue where you would not respawn intermittently during the Red Battlefield of the Terrmian Beach event – Blazing Sand Castle.
- When using the pad-only UI, the following items have been corrected.
- Fixed the issue where the Beauty Album UI did not open again when taking/cancelling a photo in the Beauty Album screenshot mode.
- Fixed the issue where the key guide was different when skippable cutscenes were playing.
- Fixed the issue where the description of the Valks’ Advice (+50) item could not be checked in the Guild Boss Subjugation Reward UI.
- Fixed the issue where subtitles and UI were not exposed during cutscene playback in 4K resolution.
- Fixed the issue where, when moving right after using Dechia’s Lantern, the message ‘Distance is too far’ and the summoning of Dechia’s Lantern did not proceed.
- Fixed the issue where the effect of the worker was not properly reflected when crafting a Tiger Flower Saddle or a Reed Sack.
Global Lab Only
- Artifacts and Gwangmyeongseok have been added to the shop of Eora, the <Black Desert Lab Exclusive Merchant> located in the big city.
- <Black Desert Lab Exclusive Merchant> You can purchase ‘Eora’s Artifacts Collection Box’ from Eora’s shop.
- Upon opening, you will receive Marsh, Lesha, and Kehel’s Artifact Boxes.
- <Black Desert Lab Exclusive Merchant> You can purchase ‘Eora’s Lightstone Collection Box’ at Eora’s shop.
- Upon opening, you will obtain the Fire, Earth, and Wind Light Stone Box and the Illuminated Light Stone.
- <Black Desert Lab Exclusive Merchant> You can purchase ‘Eora’s Artifacts Collection Box’ from Eora’s shop.
Class Changes
All Classes
- Among the skill-specific effects, the effect of instantly reducing the opponent’s mental strength/divine power/fighting power upon successful hit has been changed as follows depending on the level.
- Opponent’s SPR/Holy Power/Fighting Power 5/10/15 → 1/2/10 reduction upon successful hit
- The opponent’s mental/fighting/sacred power reduction effect has been changed for each hit of the following class skills.
classes and skills | Changes |
---|---|
[Ranger] Flow: Rushing Wind |
– The effect of reducing the opponent’s mental strength/fighting spirit/sacred power for each hit of the skill has been removed. |
[Musa] Blooming: Phantom, Absolute: Blooming, Prime: Blooming |
– The effect of reducing the opponent’s mental strength/fighting spirit/divine power for each hit of the skill has been changed from 50 to 10. |
[Maehwa] Blooming: Phantom, Absolute: Blooming, Prime: Blooming I~III, Red: Blooming I~III |
– The effect of reducing the opponent’s mental strength/fighting spirit/divine power for each hit of the skill has been changed from 50 to 10. |
Warrior
Prime: Evasion
- The following control keys have been added to Prime: Evasion skill.
- Shift + ←(A)
- Shift + →(D)
- After using Prime: Evasion, the next skill has been improved to smoothly link.
- Counter, Severing Thrust, Spinning Slash, Deep Thrust
Succession: Guard
- The Succession: Guard skill’s defense increase effect upon successful defense has been improved as follows.
- All defense +5 when defense is successful (up to 10 times) → All defense +10 when defense is successful (up to 5 times)
Chopping Kick
- After using Prime: Solar Flare and Prime: Heavy Strike, the Chopping Kick skill has been improved to smoothly link.
Scars of Dusk
- After using the Prime: Solar Flare skill, the Scars of Dusk skill has been improved to smoothly link.
Shield Strike
- It has been improved so that you can use the Shield Strike skill by registering it in the skill slot.
Prime: Earth Tremor
- When you cannot use Prime: Ground Smash, pressing Shift + F will activate Prime: Earth Tremor in place.
Succession: War Cry, Prime: Scars of Dusk
- When using skills from Succession: War Cry, all attack power increase effects have been moved to Prime: Scars of Dusk, and Succession: War Cry has been removed accordingly.
- When using the skill Prime: Scars of Dusk, the effect of increasing all defense +10 for 20 seconds is removed, and the effect of increasing all attack power +10 for 10 seconds has been added.
Sorcereress
Darkness Released
- The Down Smash effect of Darkness Released skill has been removed.
Shards of Darkness I~IV
- The amount of MP recovered per shard when using Shards of Darkness has been changed.
- Spirit recovery +60 → +150 for each shard
Grim Reaper’s Judgment I~IV
- The damage of Grim Reaper’s Judgment I~IV skills has been changed as follows.
Before change | After Change |
---|---|
Normal hit damage 1512/1583/1654/1726% x 5
Charge hit damage 1709/1789/1869/1950% x 7
PvP damage reduction rate 49.3%
|
Normal hit damage 1512/1662/1737/1985% x 5
Charge hit damage 1709/1968/2243/2502% x 7
60.4% PvP Damage Reduction
|
Cartian’s Nightmare I~IV
- After activating the skill, even if you hold the E key, an additional hit will be activated.
- Changed to cancel the skill when pressing S after activating the skill.
- By consuming shards of darkness while using the skill, the movement distance with ← / → + right-click has been increased.
- Skill cooldown changed from 60/55/50/25 seconds to 32/28/24/18 seconds.
- Fixed the issue where the attack range of the skill was divided into several locations differently from the skill description, and the number of hits was applied differently depending on the target’s location.
- Increased skill casting speed when additional hits are triggered.
- The damage of the skill has been changed as follows.
Before change | After Change |
---|---|
Hit damage 1166/1210/1252/1294% x 24
Critical Hit Chance +40% (Monsters Only)
20% PvP Damage Reduction
|
Hit damage 1166/1271/1377/1423% x 24
Critical Hit Chance +40% (Monsters Only)
Extra Hit Critical Chance +100% (Monsters Only)
60% PvP Damage Reduction
|
Flow: Requiem
- The effect of increasing the critical hit rate when using the skill Flow: Requiem has been changed to be applied when the skill Flow: Requiem ends.
Violation
- It has been changed to consume shards and advance once more by holding down ↑ + right-click instead of left-click + right-click while using the skill Violation.
Dead Hunt I~IV
- The damage of Dead Hunt I~IV skills has been changed as follows.
Before change | After Change |
---|---|
1, 2 hit damage 1054/1157/1258/1361% x 3
Spin 3 hit damage 697/764/832/898% x 3
3 hit damage 1054/1157/1258/1361% x 2
4 hit damage 1054/1157/1258/1361% x 3
25% PvP Damage Reduction
|
1, 2 hit damage 1054/1157/1321/1511% x 3
Spin 3 hit damage 836/917/998/1078% x 3
3 hit damage 1054/1157/1321/1511% x 2
4 hit damage 1054/1157/1321/1511% x 3
PvP damage reduction rate 32.4%
|
Maehwa
Red: Blooming
- Red: Blooming skill’s PvP damage reduction rate has been changed.
- PvP damage reduction rate 49% → 58.5%
Prime: Charged Stub Arrow
- The PvP damage reduction rate of Prime: Charged Stub Arrow has been changed.
- PvP damage reduction rate 50% → 63%
Striker
Flash Step
- Improvements have been made so that Roaring Tiger and Heart and Soul skills are linked smoothly after using Flash Step
- It has been improved to link the 2nd hit of the Stalking Wolf skill when pressing ↑ + F after using Flash Step.
Prime: Wolf’s Fang
- The attack distance of the Prime: Wolf’s Fang skill has been changed to be the same as that of the Wolf’s Fang Skill.
Flow: Mass Destruction
- It has been improved so that when the control key is pressed in the opposite direction after moving Flow: Mass Destruction, Flow: Mass Destruction will be activated in the opposite direction.
- Before change: Enter A + right click to move to the left, then press D + right click to activate Flow: Mass Destruction
- After change: Press A + right click to move to the left, then press D + right click to activate Flow: Mass Destruction skill to the right without attacking
Prime: Wolf’s Hunger
- Changed the 2nd and 3rd hits to activate through the F input after using Prime: Wolf’s Hunger
Somersault, Rising Blast Combo
- The motion and skill effects of the Somersault, and Rising Blast Combo skills have been changed.
- The resource consumption of the skill Somersault has been changed from Stamina to Fighting Spirit.
- It has been changed to consume additional stamina when learning the Rising Blast skill, and to apply an additional hit and super armor effect to the Rising Blast skill.
- Changed the effect of reducing all evasion by 12% for 10 seconds to 9% when hitting a successful hit of the existing skill, and the effect is applied from the first hit (existing equal hit).
- The energy release effect that was triggered by the existing Prime: Somersault skill has been changed to activate from the 2nd hit of Succession: Rising Blast Combo skill.
Somersault (Prime Skill) | Rising Blast Combo |
---|---|
Taeback Kick
- The phenomenon of the character slowing down momentarily when hitting a successful hit with Taeback Kick has been alleviated.
- After Taebaek Kick, when pressing ↓ + C, the Prime: Skull Crusher skill has been improved to smoothly link.
- After the Taeback Kick skill, it has been improved to link smoothly with the Prime: Rampaging Predator skill.
- Combination after Taeback Kick: It has been improved to be linked with the 2nd hit of the Combo: Hurricane skill.
Combo: Hurricane
- Changed the launch effect to be applied on the last kick when the 2nd hit of the skill Combo: Hurricane is successful.
- Improved to smoothly link with the Somersault skill after the 2nd hit of the Combo: Hurricane skill.
- Combo: Hurricane 3-hit motion has been removed, and the description of the skill’s effect has been changed accordingly.
- Improved to smoothly connect the Heart and Soul and Somersault skills after using the Combo: Hurricane skill.
Heart and Soul
- The description of the hit damage before completing the charging of Heart and Soul Skill has been corrected to hit damage upon completion of the charging.
Striker, Mystic
- Fixed the issue where the duration of the invincibility effect on monsters for Flash Step, Silent Step, and Double Flash skills was shorter than 1 second.
Lahn
Stately Dignity
- The +3% attack speed increase effect for 15 seconds when using the skill has been removed.
- This effect has been included in the skills Prime: Pendulum Cleaver and Flailing Blades.
- The effect of +3% movement speed increase for 15 seconds when using the skill has been changed to +5% movement speed increase for 15 seconds.
- The movement speed increase effect has been changed so that it does not overlap.
Prime: Pendulum Cleaver
- The effect of increasing the attack speed when using the skill of the Prime: Pendulum Cleaver skill has been changed.
- Increase attack speed by 15% for 15 seconds → Increase attack speed by 18% for 15 seconds
Flailing Blades
- Changed the attack speed increase effect when using the Flailing Blades skill.
- Increases attack speed by 15% for 15 seconds when using a skill → Changed: Increases attack speed by 18% for 15 seconds when using a skill
Absolute: Salp’uri Purge, Prime: Salp’uri Purge
- Absolute: Salp’uri Purge, Prime: Salp’uri Purge have changed all defense reduction effects upon successful hits.
- All defense reduced by 15 for 10 seconds on a successful hit → All defense reduced by 20 for 10 seconds on a successful hit
Prime: Bleeding Hearts
- After using the Prime: Bleeding Hearts skill, it has been changed to link with the 2nd hit of the Fatal Attraction skill.
- The control key for Prime: Bleeding Hearts has been changed from ↓ + C to C.
- The damage of the following skills has been changed.
Skill Name |
Before change | After Change |
---|---|---|
Prime: Pendulum Kick I~IV |
1 hit damage 722/912/1084/1267% x 3
2 hit damage 722/912/1084/1267% x 4
3 hit damage 722/912/1084/1267% x 6
PvP damage reduction rate 27.9%
|
1 hit damage 809/1021/1214/1419% x 3
2 hit damage 809/1021/1214/1419% x 4
3 hit damage 809/1021/1214/1419% x 6
PvP damage reduction rate 35.6%
|
Prime: Blade Dance |
In-place slash damage 1273% x 4, max 3 hits
2nd, 3rd hit damage 1273% x 7
48.5% PvP Damage Reduction
|
In-place slash damage 1477% x 4, max 3 hits
2nd, 3rd hit damage 1477% x 7
55.6% PvP Damage Reduction
|
Prime: Cymbidium I~IV |
Throw hit damage 732/835/1022/1122% x 5
Pull hit damage 732/835/1022/1122% x 5, max 2 hits
48.5% PvP Damage Reduction
|
Throw hit damage 878/1002/1226/1346% x 5
Pull hit damage 878/1002/1226/1346% x 5, max 2 hits
PvP damage reduction rate 57.1%
|
Prime: Crescent Barrage I~III |
1, 2, 3 hit damage 1040/1190/1401% x 4
Last hit damage 1040/1190/1401% x 7
57% PvP Damage Reduction
|
1, 2, 3 hit damage 1248/1428/1681% x 4
Last hit damage 1248/1428/1681% x 7
PvP damage reduction rate 64.2%
|
Sage
Enlightening Bolt I~III
- Enlightening Bolt I~III skills have been changed as follows.
- The 1st hit motion has been removed.
- After using the skill, it has been improved so that it smoothly connects with the Radiant Annihilation skill.
- The damage of the skill has been changed as follows. (However, the damage of the Arkenon effect does not change)
Before change | after |
---|---|
Pushback damage 890/1119/1410% x 1, max 4 hits
Last hit damage 890/1119/1410% x 6
54% PvP Damage Reduction
|
Pushback damage 979/1231/1551% x 1, max 4 hits
Last hit damage 979/1231/1551% x 6
Critical Strike Chance +10/20/30%
54% PvP Damage Reduction
|
Spear Bolt
- The speed of the javelin action of the Spear Bolt skill has been changed.
Divine Executioner I~IV
- The cooldown of Divine Executioner I~IV skills has been changed from 20/19/18/17 seconds to 20/18/16/14 seconds.
Flow: Judgment
- The cooldown of the skill Flow: Judgment has been changed to 10 seconds.
Flow: Aftershock
- The skill Flow: Aftershock has been changed so that it can be activated even if there are no enemies in front.
Black Spirit: Flow: Interrogate
- The movement speed of Black Spirit: Flow: Interrogate has been changed.
- After Black Spirit: Flow: Interrogate, it has been improved to smoothly connect with other skills.
Lightning Surge
- A 30% increase in critical hit rate for 5 seconds has been added to the Lightning Surge skill when using the skill.
Lightning Prison IV
- The damage of the skill Lightning Prison IV has been changed as follows.
Before change | after |
---|---|
1st hit damage 1459% x 6
2nd hit damage 1645% x 6
3rd hit damage 1810% x 6
66% PvP Damage Reduction
|
1st hit damage 1674% x 6
2nd hit damage 1841% x 6
3rd hit damage 2025% x 6
65% PvP Damage Reduction
|
Impaling Flash, Black Spirit: Impaling Flash
- Impaling Flash, Black Spirit: Impaling Flash skills have been changed as follows.
- The javelin action has been removed, and the skill has been changed to immediately charge.
- Skill damage has been adjusted accordingly.
- It has been changed to catch one enemy in front while rushing, instead of capturing multiple enemies.
- The skill’s defense judgment has been changed.
- Before change: Super armor while using skills, invincible while the character is gone
- After change: Invincible while using skill → Super Armor
- It has been improved to smoothly connect to other skills after using a skill.
- The javelin action has been removed, and the skill has been changed to immediately charge.
Woosa
Nether Blast
- Removed the down smash effect of Nether Blast skills and added a knockdown effect.
- Down smash on successful 2nd hit → Knockdown on successful 2nd hit
- The Sari Flower effect of the skill Flow: Bloom has been added to the 2nd hit of the skill Nether Blast
- It has been improved so that the 2nd hit of the Nether Blast skill that passes by while using Soul Shower can be linked.
Life Lure
- A forward guard effect has been added to the Life Lure skill while using the skill.
- The explosion damage of the Life Lure skill Sari Flower has been changed, and the description of the damage has been changed to match the actual effect.
Before change | after |
---|---|
Sari flower explosion damage 2792% x 10
|
Sari flower explosion damage 2513% x 10
|
Perilous Waltz
- It has been improved to move backwards faster when using the Perilous Waltz skill.
- After the first hit of the Perilous Waltz skill, other skills have been improved to smoothly connect.
Sari Flower Effect
- Increased the summoning distance of the Sari Flower that appears when using the skills Life Lure, Flow: Seocheon Field, Bloomburst
Chain: Flitting Step
- Changed the behavior when moving backwards for the skill Chain: Flitting Step in the state awakening.
Maegu
- 3 Black Spirit’s Rage Expansion skills have been added to Maegu’s Awakening skill.
- Black Spirit’s Rage 10%: Black Spirit: Memche
- Black Spirit’s Rage 25%: Black Spirit: Maparamsawi
- Black Spirit’s Rage 50%: Black Spirit: Bloom
Black Spirit: Memche
- Black Spirit: Meme skill has been added.
Preview | Skill Description |
---|---|
Black Spirit: Maparam Sawi
- Black Spirit: Mapa Ramsaw skill has been added.
Preview | technology description |
---|---|
Black Spirit: Bloom
- Black Spirit: Bloom skill has been added.
Preview | technology description |
---|---|
Elvia: Wind
- A skill that can be used when obtaining the power of an ancient spirit in Elvia’s realm, ‘Elvia: Whirlwind’ has been added.
Prime: Bared Claws
- Fixed the issue where the hit rate increase buff was applied to the target when using Prime: Bared Claws in certain situations.
Twirling Rhapsody
- Changed so that the float effect is applied to the first hit when using the Twirling Rhapsody skill.
- An air attack effect has been added to the Twirling Rhapsody skill.
- After using the Spirit Step skill left/right, the Twirling Rhapsody skill has been improved so that it smoothly connects.
Foxflare Charge
- It has been improved so that the arrow rotates according to the camera rotation while using the Foxflare Charge skill.
Fan Kick
- The activation speed of the skill Fan Kick is changed to be the same as when strengthened, and an effect of +10% air attack damage increase for 5 seconds has been added when using the skill while strengthened.
- The damage reduction rate in PvP for the skill Fan Kick has been changed.
- PvP damage reduction rate 52 → 47%
Foxflare Cleave
- The PvP damage reduction rate of the Foxflare Cleave skill has been changed.
- PvP damage reduction rate 48% → 43%
how? again pvp damage nerfs (Cartian 40% decrease), downsmash removed on sorcer you’re not fed up, you play your games at least? this class was massacred by kakao, you, and nerf once again, we see each other done one shoot by classes like archer, berserker, drakania, ninja, rodeuse, classes that you upgrade and sorcer awak spit on you for so long , tired of this fuc…ing game.