Calpheon Elvia – Giant Garrison
- Hadum’s encroachment has begun to encroach on the Giant’s garrison in Calpheon
- The ‘giants’ eroded by Hadum’s power became more violent and began to covet the souls of the dead.
- The spirits of the giants who want rest have begun to gather their strength to escape from Hadum’s encroachment.
Recommended Attack / Defense | hunting ground information |
Recommended AP: 290 Recommended DP: 370 |
The giants of the Geaku Plains encroached upon by Hadum seek an opportunity to gain greater power, and their scattered souls gather together for rest.
When the giant is defeated, a ‘soul seeking rest’, tired of longing for a long time, appears. |
Calpheon Elvia Improvements
- The following changes have been applied to Calpheon Elvia’s realm
- The <encroaching> Rhutum wizard appearing in the Rhutum camp has been changed to be destroyed faster by Hadum’s energy
- The monster damage reduction rate of the last Pride of the <buff> that can be received from the <Encroaching> Rhutum Wizard appearing in the Rhutum Garrison has been reduced.
- Monsters that appear due to Elvia distortion have more natural actions.
- When Gigagords, Ogres, and One-Eyed Giants step on the troll shaman’s petrified slats in the Troll Defense Base, a red barrier will now form around them.
- The damage amplification of the ‘Essence of Surviving Hope’ buff obtained from killing ogres and one-eyed giants has been reduced from 4.5x to 3.5x.
- Fixed the issue where Shadow Archer and Shadow Fighter kept falling down under certain circumstances.
- The phenomenon that monsters that appeared due to Elvia distortion could not find adventurers in certain situations has been fixed.
- The appearance of the rift of despair where the monsters of Calpheon Elvia distortion appear have been changed.
Serendia Elvia Improvements
- Serendia The ancient spirits of Elvia’s realm began to resist Hadum’s energy
- After the ancient spirits of Elvia appear, the time it takes for them to disappear again has been increased from 3 minutes to 5 minutes.
- Improvements have been made so that you can see how the ancient spirits resist the coming Hadum energy when there is about 1 minute left before the ancient spirits disappear.
- Serendia The ancient spirits of Elvia’s realm begin to encourage adventurers with whispers.
- ‘Whisper of the Spirit of Elvia’ can be obtained by interacting with the revealed ancient spirit, and the main weapon/awakening weapon options are equally applied
- ‘The Whisper of Elvia Spirit’ has the effect of additional monster attack power +3 for 5 minutes and is not affected by ‘Elvia Spirit’s Blessing’ and ‘Elvia Spirit’s Reverb’.
- The ancient spirit that gave ‘whisper of the elvia spirit’ by completing the interaction will disappear as before.
Altar Imp Habitat (Elvia’s Realm)
- For smoother hunting, monsters are placed in a range close to the flag, and the arrangement has been improved intuitively, focusing on the <Rogue Soul> Altar Imp Trainer and the <Rough Soul> Altar Imp Fighter.
- As monsters are placed near the flag, the range at which the soul of the <Rude> Altar Imp is absorbed by the Imp flag has been reduced.
- As the monster arrangement has been changed, the range the Imp Altar monsters pursue has been reduced compared to before.
- During party hunting, the following changes are applied to improve the case where other party members cannot acquire loot due to elemental weapons.
- The additional damage of Spirit Weapon (Okiara) has been reduced from 4.5x to 2x
- The additional damage of Spirit Weapon (Narc) has been reduced from 6.5x to 2.5x.
- The additional damage of Spirit Weapon (Valtarra) has been reduced from 3.5x to 1.5x.
※ The loot upgrade will be applied according to the additional damage adjustment of spirit weapons.
- <Boss> Dastardly Bheg has been improved as follows.
- After an appearance message occurs, it has been improved to appear 50% faster than before.
- It has been improved so that the <Unstable Soul> Imp Altar group appears while the boss is summoning.
- Improvements have been made so that a group of <Unstable Soul> Imp Altars will appear upon defeat.
Biraghi Den (Elvia’s Realm)
- The conditions for the reset of the Biragi bounty stage when the adventurer escapes from the Biragi living quarters have been relaxed as follows.
- The scope of the bounty tier applied to Biraghi Den has been expanded.
- After the bounty has been set, the bounty phase has been improved so that it does not reset for about 5 minutes even if you move to an area other than Biragi Den
Swamp Naga Habitat (Elvia’s Realm)
- Swamp naga commander’s placement has been improved to be closer to poisonous plants
- Accordingly, the chase distance and movement distance of the marshal naga commander have been reduced.
- More Swamp Naga Captains have been deployed in the Swamp Naga Habitat.
- The swamp naga commander’s attack distance has been reduced, so it has been changed to attack from a closer position.
- The population of swamp hermit crabs, red spiny tentacles, and triangular-headed lizards in the swamp naga habitat has been reduced.
- Fogan raiders attacking swamp naga habitats have increased the distance they chase adventurers.
Swamp Fogan Habitat (Elvia’s Realm)
- The distance the naga raiders raiding the Swamp Fogan habitats can chase after adventurers has been increased.
Abandoned Castle Ruins (Elvia’s Realm)
- Monster placement has been improved intuitively to make party hunting more smooth.
- During party hunting, the following changes are applied to improve the case where other party members cannot acquire loot due to elemental weapons.
- The additional damage of Spirit Weapon (Valtarra) has been reduced from 4.5x to 2x.
- The additional damage of Spirit Weapon (Ogier) has been reduced from 6x to 2.5x.
- The additional damage of Spirit Weapon (Narc) has been reduced from 3.5x to 1.5x.
※ The loot upgrade will be applied according to the additional damage adjustment of spirit weapons.
Blood Monastery (Elvia’s Realm)
- When the red bell rings, if the adventurer is dead, <controlled in madness> fanatics do not appear.
- When the adventurer is resurrected, <controlled madness> fanatics will reappear.
- <Awakened Boss> Muskan of Madness has been changed to appear with a low probability during battle
- As a result, secret ceremonies are no longer held inside the Blood Monastery.
- The loot that can be obtained from Mad Muskan has been changed to personal acquisition.
- The difficulty of Mad Muskan has been reduced.
※ The changes related to the root of the predator below cannot be checked in the Black Desert Research Lab and will be updated on the official server.
Serendia Elvia’s Realm Daily Quest Improvements
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Marni’s Instruments
※ Changes related to Flokestra Contra Bass and Marnis Instruments cannot be checked at the Black Desert Research Lab and will be updated on the official server.
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Florestra contrabass
Marnis instrument
● After purchasing ‘Score: Genius of Keplan’ from NPC Artini, you can use the Marni Shop by completing the preceding quest. ※ You can save silver coins by completing daily quests to obtain a wave conversion device.
Marni shop sale items
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- Improvements have been made so that when playing an instrument, the performance is divided into 3 types according to the BPM setting.
- 1~79 / 80 ~ 129 / 130 or more
BPM 1~79 | BPM 80~129 | over 130 BPM |
● The arrangement of the instrument selection area in the music album UI has been changed and improved so that more instrument types can be checked.
Artifact/Lightstone Inventory
- An Artifact bag that can store artifacts and lightstones in a separate space has been added.
- The Artifact bag is shared by the family.
- Available through the Artifact Bag button at the bottom of the Bag UI.
- When storing multiple identical items, they overlap in one space, so you can easily check how many identical items you have.
- When storing artifacts, a small lightstone icon is displayed so that you can judge the artifacts that are equipped without checking the tooltip.
- When storing lightstones, you can find them by dividing fire, earth, wind, and special stones through the filter at the bottom.
- The durability of the artifact equipment has been changed to unlimited.
- The item engraving spell stone used for the relic was paid to the Heidel warehouse.
Quest Changes
- Barrier of Encroachment Steps 1 to 3 quests have been changed to single-person quests.
- The difficulty has been reduced and adjusted as it has been changed to a one-person quest.
- Papuacrini quests will be improved as follows.
- [Cooperative Daily Quest] The clever Dolmen Crab has been changed to [Daily Quest] that can be completed by one person.
- * Difficulty has been reduced and adjusted to suit one-person quests.
- The difficulty of the [For the Millennium War] Dolmen Crab Kill quest has been reduced.
- * The difficulty has been lowered for Dumb Stoneman Crab, Silly Stoneman Crab, Clever Stoneman Crab, Extraordinary Stoneman Crab, and Bloody Dolmen Crab.
- Contribution EXP for 184 general quests in the Valencia area has been increased.
- A detailed list of general quests with increased Contribution EXP can be found on the official Glab website.
- Contribution EXP for 103 general quests in Kamasylvia has been increased.
- A detailed list of general quests with increased Contribution EXP can be found on the official Glab website.
- Contribution EXP for 75 general quests in the Drieghan area has been increased.
- A detailed list of general quests with increased Contribution EXP can be found on the official Glab website.
- A detailed list of general quests with increased Contribution EXP can be found on the official Glab website.
Item Improvements
- It has been changed so that the world message and cheering action are not taken when acquiring the next item.
- Benshaw’s Necklace, Ancient Guardian’s Seal, Gladiator Schultz’s Necklace, Witch’s Earring, Mark of Shadow, Rainbow Coral Ring, Gaktum’s Ring of Obedience, Tree Spirit Belt, Ancient Weapon Core, Blue Whale Meat, Transparent Black Star Crystal, Liberto Weapon Box, Liberto Weapon Bundle
- When acquiring the next item, it has been changed to take a cheering action.
- Manos’ Craftsman’s Clothing, Seasonal Graduation Item – Academic Cap, Brilliant Fairy Wings Item
- The effects have been improved when using Perfume of Courage, Perfume of Swiftness, Elixir of Spirit Perfume, Kalk’s Elixir, and Elixir of the Deep Sea.
- Item descriptions of 322 items such as magic crystal, healing agent, and parchment imbued with magic will be improved. (Modify)
- Check the official Glab Website for a full list of the item description changes.
Before change | after change |
Other Changes
Monster Changes
- The following changes have been applied to the Gyfin Rasia Temple (underground).
- The positions of some statues appearing in the Tower of Transitioners have been corrected.
- <Despair> The message range displayed when the Gyfin Rasia Killer appears has been changed so that it is exposed narrower than before.
- The following 47 types of monsters have been changed so that they do not preemptively attack high-level adventurers and mounts.
Mad Skull | <Violent> Crazy Skeleton Tenant |
Mad Skeleton Rifleman | <Rude> Mad Skull Centurion |
Mad Skull Axeman | <Rude> Mansha Warrior |
Mad Skeleton Guard Dog | <Rough> Iron Clan Imp Warrior |
mad black shaman | <Rude> Imp Minion |
Goblin Elite | <Rough> Altar Imp Brawler |
goblin fighter | <Rough Abandoned Iron Mine Barbarian> Imp Team Leader |
goblin | <Rough Abandoned Iron Mine Barbarian> Troll Workshop |
parasitic bee | <Rude> Masked Owl Warrior |
imp soldier | <Rough Alundi Army> Ranger |
imp minion | <Rude> Black Thorn Tentacles |
deciduous spider | <Rough> Cultist Warrior |
High Warrior at Calpheon Temple | <Rude> Red Orc Elite |
High Priestess at Calpheon Temple | <Rude> Swamp Fogan Warrior |
herald of vice | <Rude> Powerful Altar Imp Trainer |
herald of corruption | <Rude> Terda Reinforced Infantry |
thorn tentacles | <Rude> Troll Warrior |
Balenos Bear | <Rude> Centaur Ax Warrior |
rockhorn lizard | Calpheon Shadow Wizard |
rhino lizard | Calpheon Elite Shadow Priestess |
Calpheon Shadow Knight | Calpheon Elite Shadow Knight |
Calpheon Shadow Guard | Shadow Priestess |
shadow knight | shadow wizard |
keplan top |
Siege/Node War Changes
- During Node/Conquest War, the barricades that can be installed around the flag of invincibility have been changed so that they can only be built within the Node/Conquest area.
- Fixed the issue where the same alliance and enemy were displayed in certain situations during Node/Conquest War.
System Changes
- The description of the companion animal’s specialty, death penalty reduction phrase, has been changed to reduce the penalty in case of death.
Bug Fixes
- Fixed the issue where fish from other areas were caught in the Mountain Area of Endless Winter
- Season Pass ‘Yar!’ Fixed the issue where it was exposed on the world map while not proceeding.
- The phenomenon of being able to move the mount to a place where it cannot be taken using character transfer has been fixed.
- Fixed the issue where the character pierced through the terrain when using the Giant Corpse Carrier skill at a specific location in the Free Duel Arena.
- The phenomenon in which the Conquest War music did not play under certain circumstances during the Conquest War has been fixed.
- The phenomenon that the appearance of a specific Black Spirit could not be obtained during simplified quests in the season server has been fixed.
- The phenomenon that the main quest ‘[Balenos]’ could not be performed under certain circumstances while the ‘[Age of the Ocean] Oquilla’s Eye’ quest was in progress has been fixed.
- Accordingly, the dialogue of some NPCs has been modified.
- The phenomenon that the NPC name located in the tail of Awina, the mountain of endless winter was exposed abnormally has been corrected.
- Journal of Endless Winter Mountain – The phenomenon that the 14th knowledge ‘Mrabye Waterfall’ of Adventure Journal I of Endless Winter could not be obtained has been corrected.
Class Changes
Ranger
- Fixed the issue where air attack was applied instead of down attack when using the Tearing Arrow, Prime: Tearing Arrow skill on horseback.
- When using the additional hit of Evasive Explosion Shot, it has been modified so that it is not affected by the jump power increase effect.
Tamer
- Fixed the issue where some skills could not be linked when using the Void Lightning skill during the cooldown.
Musa
- The phenomenon that it was possible to switch to awakening mode when falling while chasing in the state of Tiger Blade has been fixed.
Maehwa
- The phenomenon that damage was not applied when using the left and right Whirlwind Cut skill in the state of Tiger Blade has been fixed.
Ninja
- Fixed the issue where unlearnable skills were displayed when leveling up.
Mystic
- The contents of the Crouching Wolf skill have been deleted from the list of enhancement skills in the description of Succession: Mystic’s awakening skills.
Archer
- The phenomenon that the command content of the Ravenous Talon skill was awkward has been corrected.
Hashashin
- The phenomenon in which the demonstration video of the Black Spirit: Crown Kick skill was a demonstration video of the Silent Breach skill has been fixed.
Corsair
- The phenomenon in which the character’s movements in the air were awkward when using Core: Sun-shielder Patraca from high terrain has been corrected.
Drakania
- Prime: Ascension and Prime: Cleave Claw Succession skills have been added.
Prime: Ascension
Skill | Skill action |
Prime: Cleave Claw
Skill | skill action |
- Brimbolt Strike I ~ Absolute PVP damage reduction rate has been changed from 40% to 43%.
- Prime: Brimbolt Strike I ~ IV skill PVP damage reduction rate has been changed from 47% to 53%.
- All the hit rate increase effects of the Prime: Brimbolt Raze skill have been moved to the Prime: Skewers skill, and the effect has been changed to be applied when the hit is successful.
- It has been improved to attack while moving when using the Skewer I ~ Absolute skill after using the Refraction skill.
- The phenomenon in which the Skewer skill was activated first when using the Blazing Strike skill after using the Refraction skill has been fixed.
- When using the Skewer I ~ Absolute skill, the phenomenon that the linkage from a certain action to the next skill was delayed has been corrected.
- The phenomenon that the weapon looks awkward when the character climbs the wall has been fixed.
- After using the Eviscerating Wings skill, the phenomenon in which Skewer was activated when Blazing Strike was linked has been corrected.
- The phenomenon that the appearance of the shard looked awkward while on horseback has been fixed.