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Alchemy Lifeskill Improvements
Trace items
Production Node
- The quantity of trace items that can be obtained from production nodes in the following regions has approximately doubled compared to the same time.
Trace of Origin | Trace of Memory | Trace of the Earth | Trace of Ascension | Trace of Hunting | Trace of Forest |
---|---|---|---|---|---|
Serekhan’s Tomb Haemo Island |
Serekhan’s Tomb Haemo Island pilgrim’s sanctuary |
Ancient Stone Chamber ancient ruins excavation site Goblin Forest Beombawigol |
Ancient Stone Chamber Sherekhan Abandoned Iron Mine Goblin Forest |
Glish Ruins lynch farm ruins |
Bri Tree Ruins watchtower Tooth Fairy Forest |
Trace of Savagery | Trace of Battle | Trace of Despair | Trace of Death | Trace of Violence | Trace of Chaos |
lynch farm ruins Golden Pig Cave |
A grave where thoughts sleep watchtower |
abandoned land Bri Tree Ruins |
Star’s End Zvier Hills |
Star’s End mountain of distinction abandoned land |
ancient ruins excavation site |
Sudden Quests
- When crafting blood, oil, perfume, elixir, and essence items, you can receive orders depending on the probability.
Among the three optional rewards for the ‘[Extradition] Dali Sign’s Simple Test l’ quest, the number of trace items has been increased from 300 → 500.
Request name | Completion conditions | Completion Reward |
---|---|---|
[Surprise] Dali Sign’s simple test l | Craft 40 Legendary Beast’s Blood | basic reward – Contribution experience 500 Completion Reward (Choose 1) – 500 Trace of Ascension – 500 Trace of Violence – 500 Trace of the Earth – 500 Trace of Despair – 500 Trace of Forest – Alchemy life experience 80,000 |
Craft 40 Blood of Sinners | basic reward – Contribution experience 500 Completion Reward (Choose 1) – 500 Trace of Battle – 500 Trace of Death – 500 Trace of Origin – 500 Traces of Waves – Alchemy life experience 80,000 |
|
Craft 40 Clown’s Blood | basic reward – Contribution experience 500 Completion Reward (Choose 1) – 500 Traces of Savagery – 500 Traces of Memory – 500 Trace of Chaos – 500 Trace of Hunting – Alchemy life experience 80,000 |
Gathering Activities
- Depending on the type of each gathering activity, trace items have been added to obtain instead of gathering trade items.
- Through each gathering activity, you obtain the following trace items.
Mining | Deleted jewel-encrusted stones and obtain traces of the earth. |
Hoe collecting | Deleted the female cochineal bug and obtain traces of the forest. |
Lumbering | Deleted intact insect pumpkin, obtain traces of flight |
Sap collection | Deleted crystallized blood, obtain traces of memory |
Slaughter | Deleted well-groomed soles, obtain traces of death |
Tanning | Deleted beak removed, obtain traces of savagery |
- ※ The gathering experience gained when acquiring a gathering trade item is obtained by obtaining traces through gathering.
- As the gathering trade item has been removed, the target of related quests requiring that item has been changed to Fairy’s Breath.
- The daily gathering quests that can be accepted from Liana have been improved to become one common gathering quest.
- The goal is to obtain as many Fairy Breaths as possible, from 1 to 5 depending on each stage.
Sap-like items
Production Nodes
- The quantity of sap items that can be obtained from production nodes in the following regions has been increased.
- Maple tree sap, pine sap: 1.5 times increase compared to before
- Snowfield cedar sap: 5 times increased compared to before
- Other sap: doubled compared to before
bramble tree sap | Ring Tree Sap | maple tree sap | elder tree sap |
---|---|---|---|
thorn forest knife edge |
ring tree forest | abandoned castle site Northern Median Plateau Beombawigol |
Gorgo rocky area Nojeonsa’s Canyon iris canyon |
ash tree sap | cedar sap | cactus sap | snowy cedar sap |
Aehwajeo Hill | Longleaf Tree Forest | Martyr’s Rest | Jade Starlight Forest Wind Gnoll’s Nest |
pine sap | acacia sap | palm tree sap | Mossy Tree Sap |
Marie Cave Himut Lumberyard Bomnaegol Honglimchae |
Stonetail Wasteland | Titium Valley | shade tree forest |
birch sap | fir sap | arborvitae sap | Cypress tree sap |
Bri Tree Ruins Himut Lumberyard |
mansha forest Dorman Lumberyard |
Dorman Lumberyard | Elric Temple |
Gathering Activities – Basic Acquisition Amount
- When collecting sap from a tree, the number of basic sap collections available has been increased.
- Minimum 2 ~ Maximum 4 → Minimum 3 ~ Maximum 5
※ Based on a collection skill of 2,000, when collecting sap, you will obtain a minimum of 10 ~ a maximum of 20 → a minimum of 15 ~ a maximum of 25 sap.
Sap-type items with increased number of acquisitions | |||
---|---|---|---|
ash tree sap
maple tree sap pine sap
birch sap |
fir sap
cedar sap Cypress tree sap acacia sap
|
elder tree sap
palm tree sap cactus sap moss tree sap
|
ring tree sap
arborvitae sap bramble tree sap snowy cedar sap
|
Foraging activities – Afuaru
- If you collect sap from a tree, you may come across Afuaru, who collects sap with excessive greed.
- If you scold Afuaru for randomly collecting sap without considering the tree, you can obtain a large amount of the sap he collected.
Fruit items
Mysterious seed
- The quantity of fruit that can be obtained by improving crops planted through mysterious seeds has been increased by 1.5 times compared to before.
Farming
- The quantity of fruit that can be obtained by improving common crops has increased by 1.33 times compared to before.
Foraging activities
- The probability of obtaining all types of fruit through hoe gathering has been increased by 1.7 times compared to before.
Alchemy by-products
- It has been added that powder items can be exchanged for the ‘Mysterious Catalyst’ item, which can be obtained with a chance when combining alchemy.
Items needed | exchange item |
---|---|
10 Mysterious Catalyst |
▼ Exchange for one of the following (choose one)
200 Powder of Flame
200 Powder of Rifts
200 Powder of Earth
200 Powder of Time
5 shining powder
|
Unintended Consequences of Alchemy
- The following items have been deleted and added among the unintended results that can be obtained with a chance of additionally obtaining an alchemy.
Deleted Item |
Flour, frying oil, destruction/protection/life spirit stone (green/blue grade)
Molten gold fragment, gold ingot, broken alchemy stone fragment, persistent source of life
|
---|---|
Added Items | Unknown Seed, Burnt Spirit Remnants, Alchemy Stone Fragment, Dead Tree Essence |
Mysterious Seeds
Mysterious Seeds
- During alchemy synthesis, there is a low probability that an unknown seed will be created.
- By simple alchemy of 1 unknown seed and 1 truffle, you can obtain truffle mycelium.
- Truffle mycelium crops take up 10 spaces in the garden and cannot be bred.
- Truffle mycelia crops can only be harvested once when fully grown.
- When harvesting, you can obtain a large amount of truffles.
White truffle
- When harvesting a Truffle Mycelium crop, there is a small chance to obtain White Truffles.
- White truffles are traded at a higher price, and when crafting using alchemy methods that use truffles, a larger amount of results can be obtained.
- The icon for the truffle item has been changed.
Alchemy materials – Central Market Registration
- The following items have been changed to be registered and traded on the integrated exchange.
- Solid Turo Blood, Turo Heart, Abyssal Essence, Burned Spirit Remnants
Everlasting Herb
- The probability of obtaining Everlasting Herb when collecting hoe has increased by 30% compared to before.
Coral crystals, blue whale oil
- When defeating the following sea monsters, you can now obtain coral crystals and blue whale oil at a given probability.
- Candidum, Hekaru, Nine Shark, Drifting Stalker, Black Irontooth, Saltwater Crocodile, Rekrashan
- It has been added that when you next defeat a griffon, you can obtain the griffon’s claws according to a specified probability.
- Little Griffon, Little Monarch Griffon, Griffon, Monarch Griffon
- <Awakened Boss> Ahib’s Griffon, <Darkened Boss> Ahib’s Griffon
Snowy Cedar Colony
- Residents near the waist of Eretea began to create a colony of snowy cedars.
Alchemy output and Central Market Prices
- The maximum price limit on the integrated exchange for the following alchemy results and material items has been changed.
※ The information announced through the Black Desert Research Institute update on Friday, October 13th has been corrected and we are re-informing you.
Item name | official server | change price limit |
---|---|---|
[Party] Elixir of Frenzy | 429,000 | 900,000 |
[Party] Elixir of Endless Frenzy | 1,470,000 | 1,900,000 |
[Party] Elixir of Plunder | 398,000 | 800,000 |
[Party] Elixir of Powerful Plunder | 600,000 | 1,700,000 |
[Party] Elixir of Death | 408,000 | 800,000 |
[Party] Elixir of harsh death | 1,090,000 | 1,700,000 |
[Party] Assassin’s Elixir | 475,000 | 950,000 |
[Party] Deadly Assassin’s Elixir | 910,000 | 2,000,000 |
[Party] Elixir of Perception | 1,090,000 | 2,200,000 |
[Party] Elixir of Sharp Perception | 1,940,000 | 4,500,000 |
[Party] Reaper’s Elixir | 497,000 | 1,000,000 |
[Party] Reaper’s Elixir to Reap Souls | 800,000 | 2,100,000 |
[Party] Slayer’s Elixir | 505,000 | 1,000,000 |
[Party] Elixir of the Cruel Slayer | 960,000 | 2,100,000 |
[Party] Elixir of the Sky | 420,000 | 850,000 |
[Party] Elixir of Merciless Sky | 1,040,000 | 1,800,000 |
Elixir of Frenzy | 390,000 | 780,000 |
Elixir of Endless Frenzy | 1,340,000 | 1,660,000 |
Elixir of Plunder | 372,000 | 740,000 |
Elixir of Powerful Plunder | 530,000 | 1,580,000 |
Elixir of Death | 307,000 | 610,000 |
Elixir of Harsh Death | 935,000 | 1,320,000 |
Assassin’s Elixir | 460,000 | 920,000 |
Deadly Assassin’s Elixir | 825,000 | 1,940,000 |
Elixir of Seeing | 950,000 | 1,900,000 |
Elixir of Sharp Perception | 1,820,000 | 3,900,000 |
Reaper’s Elixir | 345,000 | 700,000 |
Elixir of the Reaper that Reaps Souls | 715,000 | 1,500,000 |
Slayer’s Elixir | 356,000 | 710,000 |
Elixir of the Cruel Slayer | 870,000 | 1,520,000 |
Elixir of Heaven | 481,000 | 960,000 |
Elixir of Merciless Sky | 945,000 | 2,020,000 |
Gryphon’s Elixir | 254,000 | 1,200,000 |
Powerful Gryphon’s Elixir | 505,000 | 1,250,000 |
[Party] Gryphon’s Elixir | 280,000 | 2,600,000 |
[Party] Powerful Gryphon’s Elixir | 560,000 | 2,700,000 |
Elixir of Mastery | 565,000 | 1,130,000 |
Elixir of Improved Mastery | 1,030,000 | 2,360,000 |
Elixir of Destruction | 359,000 | 720,000 |
Elixir of Deadly Destruction | 760,000 | 1,540,000 |
[Party] Elixir of Destruction | 296,000 | 750,000 |
[Party] Elixir of Fatal Destruction | 785,000 | 1,600,000 |
[Party] Elixir of Mastery | 620,000 | 1,300,000 |
[Party] Elixir of Improved Skill | 870,000 | 2,700,000 |
Perfume of Courage | 14,500,000 | 30,000,000 |
Flask of Frenzy | 2,250,000 | 4,000,000 |
Strong Whale Tendon Restoration Potion | 30,000,000 | 40,000,000 |
spirit water of wind | 200,000 | 400,000 |
cannonball | 96,000 | 500,000 |
fire shell | 72,000 | 300,000 |
Footsteps of a strong forest | 20,000,000 | 30,000,000 |
Special Sky Mushroom | 40,000 | 60,000 |
Special product Heungpungseoni Mushroom | 41,500 | 60,000 |
Special Product Ancient Mushroom | 45,000 | 60,000 |
Special Amanita Mushroom | 40,500 | 60,000 |
Corrupted Oil of Immortality | 28,000,000 | 40,000,000 |
metal solvent | 450,000 | 1,000,000 |
wood reinforcement | 450,000 | 1,000,000 |
reinforced linen | 135,000 | 1,500,000 |
leather glaze | 450,000 | 1,000,000 |
blue whale oil | 16,700,000 | 25,000,000 |
shining powder | 204,000 | 300,000 |
Gryphon’s Claws | 1,000,000 | 2,000,000 |
black crystal fragment | 550,000 | 1,500,000 |
black crystals | 1,000,000 | 2,000,000 |
rainbow button mushroom | 16,000 | 100,000 |
War of the Roses
Team chat
- At the start of the War of the Roses, team chat has been improved so that allies can use team chat.
- The 3rd Legion belonging to the same territory as the leader’s guild (federation) can communicate through team chat.
Sanctuary
- The vitality of the ‘Lightless Relic’, a neutral sanctuary that appears during the War of the Roses, has been reduced by 40% compared to before.
Spirit’s Altar
- The types of siege mounts summoned when occupying the Spirit Altar have been changed as follows.
Before change | after |
---|---|
3 ancient chariots, 2 elephants, 2 ballistas, 2 cannons | 9 ancient chariots, 2 elephants, 2 ancient trolls |
※ The newly added ancient troll is summoned only when the spirit altar is occupied, and is a siege mount that can be directly boarded by the player of the faction that occupied the altar.
※ Check the characteristics of ancient troll and Rose Wars weapons
ordnance | intersection | Maximum vitality (durability) | mobility | Damage and status abnormalities |
---|---|---|---|---|
ancient troll
|
Almost | Medium maximum health |
moderate mobility
|
Medium damage when hitting a shrine.
High level of damage when hitting adventurers
|
elephant
|
Almost | High level of maximum vitality |
moderate mobility
|
Low level damage when hitting an adventurer
Various abnormal status effects (knockback, knockdown) |
Train
|
short range | Low level of maximum durability |
high level of mobility
|
High level of damage when hitting adventurers
|
ballista
|
medium range
|
Low level of maximum durability
|
low level of mobility
|
High level of damage when hitting a sanctuary High level of damage when hitting ancient chariots, elephants, ancient trolls, and ballistas. |
Cannon
|
long range
|
Low level of maximum durability
|
low level of mobility
|
High level of damage when hitting adventurers
Abnormal status effect (knockdown) |
Spirit’s protection (Spirit Altar occupation buff effect)
- The Spirit’s Protection effect granted when occupying the Spirit’s Altar has been changed.
- While the Spirit’s Protection effect is in effect, the damage reduction effect received from the Rose Corps and Sanctuary Guardian has been strengthened.
- While the Spirit’s Protection effect is being applied, the character’s attack power, damage reduction, accuracy, evasion power, and maximum vitality have been changed to increase.
Sanctuary occupation effect (passive buff effect)
- The following passive effects granted when occupying each sanctuary have been strengthened.
Before change | after |
---|---|
Attack power +50 | Attack Power +75 |
Damage reduction +50 | Damage reduction +75 |
Accuracy +40 | Accuracy +60 |
Evasion +40 | Evasion +60 |
Vitality +2000 | Vitality +3000 |
Each sanctuary is occupied by both camps, and the buff effects are shared between them. |
Siege engines
- The issue where stamina was not consumed when using a skill while riding a Rose Corps elephant has been fixed.
- The issue where damage from being hit by a ballista was not applied while riding a Rose Corps ballista that is initially summoned to the castle of both sides has been corrected.
- The reload speed of the Rose Legion Ballista has been adjusted to be twice as fast as before, and has been changed to deal very high damage to the following siege weapons.
- Ancient Chariot, Elephant, Ancient Troll, Ballista
- The damage inflicted by the Rose Corps Ballista to the Sanctuary Guardian has been reduced by 50%.
- The durability of the Rose Legion’s ancient tank has been reduced by 30%.
Commander skills
- When using the commander skill ‘Powerful Attack’, the damage suffered by the sanctuary guardian has been reduced by 46.7%.
- The cooldown of the commander skill ‘Summon Ogre’ has been changed from 30 minutes to 20 minutes.
- When using the commander skill ‘Summon Ogre’, the damage inflicted to the sanctuary guardian by the ‘violent ogre’ summoned has been increased by 25%.
- The duration of the commander skill ‘Block Vision’ has been changed from 45 seconds to 30 seconds.
Commander-in-Chief and Guard Improvements
- Commander Narsilan and Sepher’s detection distance for nearby enemies has been reduced by 20% compared to before.
- The attack power and attack patterns of Kamasylvia, the Lemoria Guard that protects O’dyllita Castle, and the Ahib Witch Doctor have been strengthened.
- Guard deployment around Kamasylvia, O’dyllita Castle Square and the docks has been strengthened.
- Abnormal status attacks have been removed from some attacks by the Lemoria Guards of the Kamasylvia camp.
- The unnatural phenomenon that occurred when being hit in some attacks by the Lemoria guards of the Kamasylvia camp has been improved.
Other improvements
- During the War of the Roses, the minimap has been improved so that all targets except allies are displayed in red.
- All sanctuaries have been improved to be exposed in the resurrection UI during the War of the Roses.
- Additionally, improvements have been made to distinguish between sanctuaries occupied by allies and sanctuaries occupied by enemies.
- Improvements have been made so that the defense buff is not displayed on neutral sanctuaries that appear during the War of the Roses or on guardian monsters in each faction’s sanctuaries.
- Trap items have been changed to be unusable during the War of the Roses.
Other fixes
- During the preparation phase for the War of the Roses, an issue where personnel organized into a unit by the commander could not withdraw from the existing party/unit has been fixed.
- The issue where the character was not selected when clicking on the class image to select in the commander appointment window has been fixed.
- The issue where the War of the Roses icon was not visible in the server selection window when the War of the Roses started has been fixed.
- The issue where battlefield heroes belonging to the leader guild/alliance were unable to smoothly participate in the War of the Roses has been fixed.
- The issue where guild members of a guild affiliated with the leader guild/federation did not disappear from the unit editing UI when not participating has been fixed.
- An issue where monster icons were displayed in blue on the minimap during the War of the Roses has been fixed.
- The issue where the Spirit’s Altar was not visible when reconnecting to the game after occupying it during the War of the Roses has been fixed.
- An issue where the participation fee refund button was not displayed in the War of the Roses menu window when an adventurer who failed to apply to participate in the War of the Roses as the 3rd Legion reconnected has been fixed.
- The issue where the death motion of a monster belonging to the winning faction was unnatural when winning the War of the Roses has been fixed.
- An issue where the tactical map UI was partially exposed in black to match the game resolution has been fixed.
- The issue where some routes were not displayed on the tactical map when navigating from land to sea on the tactical map has been fixed.
Ship Improvements
- The ‘Disembark’ function has been improved as follows:
- It has been improved so that when you press the ‘Disembark’ button to move in front of the ferry driver, you will move forward in the direction the ferry boat is facing.
- The distance at which the ‘Disembarkation’ function can be used has been increased by 1.5 times compared to before.
- The ‘Disembark’ button has been changed to not be exposed while on board a ship.
Treasure Furniture Items
It is a rare treasure that has never existed in the world! This is interesting. Can I take a look?
- Patrigio, the crow merchant of the secret island of fog, Crow’s Nest, has begun to become interested in new treasures.
- If you show the following items to Patrigio located in the Crow’s Nest, you can accept the ‘True Owner of the Treasure’ quest.
- Rafi Bed Mountain’s Improved Telescope
- Krogdalo’s Lair
- If you show the following items to Patrigio located in the Crow’s Nest, you can accept the ‘True Owner of the Treasure’ quest.
※ Patrigio, located in the Crow’s Nest, can be met during the Quest (O) – Recommended Quest – ‘[Age of the Oceans] Crow’s Nest’ series of quests.
The True Owner of the Treasure: Lafi Bedmountain’s Improved Telescope
- If you show ‘Raffi Bed Mountain’s Improved Telescope’ to Patrigio at the Crow’s Nest,
Masterpiece: You can obtain Rafi Bedmountain’s improved telescope item and the title <clairvoyant>.
Masterpiece: Rafi Bedmountain’s Improved Telescope |
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The True Owner of the Treasure: Krogdalo’s Nest
- If you show ‘Krogdalo’s Nest’ to Patrigio located in the Crow’s Nest, you can obtain the Masterpiece: Krogdalo’s Nest item.
※ In the case of Krogdalo’s Nest, you can obtain the title <Heavenly Demon Guide> when you acquire the treasure.
Masterpiece: Krogdalo’s Lair |
---|
Monster Improvements
- Monsters in the following hunting grounds have been improved to appear more densely.
- Bashim Garrison
- desert naga temple
- Crescent Temple
- rood sulfur mine
- pilaku prison
- As the number of adventurers visiting Titium Valley increased, Desert Fogan sentries began standing guard in the desert near the entrance to Titium Valley.
- If you follow the Desert Fogans you see in the desert, you can naturally enter Titium Valley.
Gyfin Rhasia Temple (Underground)
- It has been added that memory traces can be obtained when defeating the following monsters.
- <Piece of Doubt> Gyfin Rhasia Vaccine Hall
- <Piece of Trust> Gyfin Rhasia Vigilant
- <Piece of Anger> Gyfin Rhasia Shredder
Gyfin Rhasia Temple (above ground)
- It has been added that traces of the forest can be obtained when defeating the following monsters.
- Gyfin Rhasia Vigilant
- Gyfin Rhasia Slayer
- Gyfin Rhasia Vaccine Center
- Gyfin Rhasia Shredder
Ash Forest
- The quantity of Ghost Cloth Pieces that can be obtained when defeating Volcras and Varnas has been changed.
- Acquire 2 to 4 → Obtain 3 to 5
Valley of Olun
- It has been added that traces of flight can be obtained when defeating the Colossus of Olun or the left arm of the Colossus.
- The amount of Heart Fragments of the Colossus that can be obtained by defeating the Colossus’ left arm has been changed.
- Acquire 3 → Obtain 3 to 5
Quint Hill (Elvia)
- It has been changed so that when defeating the following monsters, you can obtain Forest Traces instead of Despair Traces.
- <Awakened> Troll, <Awakened> Troll Warrior, <Awakened> Troll Slinger, <Awakened> Troll Courier, <Awakened> Troll Elite
- <Encroached upon by an ancient seal> Ancient troll, <Encroached upon by an ancient seal> Ancient troll warrior, <Encroached upon by an ancient seal> Ancient troll slinger
- <Encroached upon by the Ancient Seal> Ancient Troll Shaman, <Encroached upon by the Ancient Seal> Ancient Troll Elite Warrior
Altar Imp (Elvia)
- The quantity of Altar Imp’s Trumpet that can be obtained by defeating the following monsters has been changed.
- Altar Imp, Altar Imp Warrior, Altar Imp Scout, Small Altar Imp, Altar Imp, Altar Imp Warrior
- Altar Imp Scout, Altar Imp Trainer, Altar Imp Brawler, Small Altar Imp, Altar Imp
- Altar Imp Warrior, Altar Imp Scout, Altar Imp Tamer, Altar Imp Brawler
- Acquire 1 to 2 → Acquire 1 to 3
- The quantity of Altar Imp’s Trumpet that can be obtained by defeating Altar Imp Trainer and Altar Imp Fighter has been changed.
- Acquire 2 to 4 → Acquire 2 to 5
Thornwood forest
- The status effect of the following monsters in the Thorn Forest hunting ground has been changed.
Monster name | |
---|---|
Ahib Beast Tamer, Ahib Dark Stalker, Ahib Condemner, Ahib Demonic Warrior, Ahib Witch Doctor
Ahib Salunbear Spearman, Ahib Salunwolf Spearman, Bloodthirsty Khalk, Dark-touched Khalk
|
|
Before change | after |
Stun, Bound, Knockdown | Knockback |
City of the dead
- Improvements have been made so that Ulukita’s Essence buff can be obtained more reliably when defeating Tehmrin Herald in the City of the Dead.
Mirumok Destroyer Offin
- The vitality of the world boss, Mirumok Destroyer Offin, has been increased by 50% compared to before.
- The issue of <Sealed> Seed of Crack and <Embrace the Void> Eyes of Despair disappearing after a certain period of time has been fixed.
- The hunting ground information UI has been modified to guide you to the correct path when looking for directions to the [Dekia’s Lantern] Thorn Forest hunting ground.
- The issue where the event boss ‘Isabella’ did not appear additionally on some servers has been fixed.
Map/Layout Improvements
- Some objects have been removed to facilitate movement and combat in the following areas.
Gyfin Rhasia Temple (Underground) | |
---|---|
stone pillar rubble object
|
|
Tshira Ruins | |
wooden pillar object
|
stone rubble object
|
wooden pillar object
|
tree debris object
|
Manshaum Forest | |
wooden fence object
|
|
Bari Forest (Bari) | |
tree root object
|
|
Beombawigol (Daechanggui) | |
stone steps rock object
|
|
Rhutum Garrison | |
Wheelbarrows and Miscellaneous Objects
|
|
Darkseekers’ Retreat | |
rock object
|
UI Improvements
- The ability to edit your pet’s group name has been added.
- You can set the name of each group through the ‘Edit Group Name’ button located at the bottom of the pet list window.
- The name you set is displayed on the button of each group.
- If you check ‘Use sprint automatically’ after boarding a mount, the check status has been improved so that it remains checked even if you dismount the mount.
- However, it will be reset when the game is loaded, such as when a traveler uses the map, escapes, or moves to a server.
- The correction preset function has been improved as follows:
- The modification installation window has been added so that it can be opened with a simple shortcut key.
- When applying a modified preset in a combat area, it takes a certain amount of time.
- Editing an applied preset takes approximately 3 seconds.
- Equipping/uninstalling modifications to presets that are not in use does not take any time.
- The applied modification effect on the right side of the modification preset UI has been modified to display at the top.
- The crystal mounting UI has been modified to not turn off while applying a crystal preset.
- Sorting by grade in the Modification Bag has been modified so that the highest grade is sorted first.
- The issue where the location of the mouse cursor would become brighter when hovering over the applied modification effect has been fixed.
- The description after the modification name in the list of equipped modifications has been modified to have line breaks.
- The modification installation window has been added so that it can be opened with a simple shortcut key.
- The buttons for the following functions have been modified to be more prominent:
- ‘Moving’ of a newbie’s bag
- ‘Automatically put into warehouse’ in warehouse
- ‘Sell all miscellaneous items’ at the NPC store
- The positions of the buttons have been adjusted so that you can move (drag) them smoothly when docking, departing, or disembarking a ship.
- It has been improved so that when you click Find Nearby NPC at the top right of the game screen, you can search immediately without having to click the search window.
- When using the gamepad-only UI, the navigation buttons for each function are the same as before so that you can use them smoothly.
- The barter window has been modified to display a visual effect when an unexpected barter occurs.
- The button design when the sticker UI is activated has been changed.
- The sorting of the mount transfer list has been modified to be sorted by region.
- When the interactive UI is displayed while on a mount, the mount dismount key guide has been improved to be displayed.
Other Changes
Quest, knowledge Changes
- Knowledge of Kamasylvia Castle and O’dyllita Castle has been added.
- Both knowledge can be obtained by completing the War of the Roses main quest.
- For characters who have already completed the War of the Roses main quest, you can obtain knowledge through the Black Spirit (/).
- When completing the quest ‘Left by a Dead Fox’ in the Land of the Morning Imoogi, Teacher Gu’s conversation speech bubble has been added.
Background, NPC, effects, cutscenes Changes
- The remains of the prison cells of Fortress Asperkan have been cleared.
- Find a nearby NPC at a location where there is a nearby outbuilding – When giving directions to the ‘Repair’ function, the guide has been modified so that the guide is not directed to the outbuilding manager inside the outbuilding, which cannot be entered without a separate outbuilding pass.
- In the above situation, when you search for directions to an NPC with a repair function, you will be guided to an NPC with a repair function located in a nearby village.
- Accordingly, the outbuilding manager inside the outbuilding has been changed to not repair equipment.
Bug Fixes
- The ship transfer and mount transfer UI has been modified to display mount information correctly.
- The issue where animal bones in certain locations in Arehaja Village were exposed unnaturally has been fixed.
- The issue where a character was unable to escape from a specific location in the Rhutum Garrison has been corrected.
- The issue where repairs would stop under certain circumstances when continuously repairing the Panokseon using an emergency ship repair kit has been fixed.
- A typo in a character’s dialogue during the quest ‘Miners’ Torch’ in Keplan Village has been corrected.
- An issue where the names and lines of some of the characters in Dalbeol Village, the Land of the Morning, were displayed incorrectly has been fixed.
- The issue where character knowledge could not be obtained when talking to Rumidia, a cooking ingredient vendor in Muzgar, has been fixed.
- The description of the Memory Fragment Exchange item in Offin Tett’s Light Piece item description has been corrected.
- The issue of not being able to use the Muzgar armor vendor Lipet’s affinity shop properly has been fixed.
- During the ‘Exploration of the Ruins Excavation Site’ quest, the route guidance given to Ganin As has been modified.
Class Changes
Warrior
Succession
Prime: Heavy Strike
- The life recovery effect of the Prime: Heavy Strike skill has been changed from 15 to 40.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Spinning Slash I~IV | 1008/1112/1215/1582% x 7 PVP damage reduction rate 51.8%/51.8%/51.8%/59.8% |
1210/1390/1567/2167% x 7 PVP damage reduction rate 70.7%/70.7%/70.7%/70.7% |
Prime: Scars of Dusk I~III | PVE 1220/1359/1450% x 4, maximum 2 hits PVE last hit damage 1220/1359/1450% x 7 PVP 1220/1359/1450% x 4, maximum 2 hits PVP last hit damage 1220/1359/1450% x 5 PVP damage reduction rate 42%/42%/42% |
1525/1903/2320% x 4, maximum 2 hits
Last hit damage 1525/1903/2320% x 5 PVP damage reduction rate 63.7%/63.7%/63.7% |
Prime: Ground Smash I~IV | 1010/1240/1470 x 4 / 1700% x 6 PVP damage reduction rate 50%/50%/50%/50% |
1162/1488/2058 x4 / 2465% x 6 PVP damage reduction rate 65.5%/65.5%/65.5%/65.5% |
Prime: Earth Tremor | 2125% x 6 PVP damage reduction rate 62.6% |
2550% x 6 PVP damage reduction rate 68.8% |
Prime: Ground Slash I~IV | 1030/1170/1310/1450% x 3, maximum 2 hits Energy hit damage 1030/1170/1310/1450% x 2, maximum 2 hits PVP damage reduction rate 50%/50%/50%/50% |
768/1082/1397/1712% x 3, maximum 2 hits Energy hit damage 768/1082/1397/1712% x 2, maximum 2 hits PVP damage reduction rate 55.3%/55.3%/55.3%/55.3% |
Ranger
Successsion
Prime: Tearing Arrow, Prime: Ultimate: Charging Wind
- When using the following skills during cooldown, PvE damage has been changed to be reduced.
- Prime: Tearing Arrow, Prime: Ultimate: Charging Wind
Prime: Nature’s Tremble
- The cooldown of the skill Prime: Nature’s Tremble has been reduced from 12 seconds to 7 seconds.
- The issue where the strike of the skill Prime: Nature’s Tremble was applied differently depending on the opponent’s location has been corrected.
Prime: Penetrating Wind
- The issue where the number of hits decreased in PvP when linking the skill Prime: Penetrating Wind after a specific skill has been fixed.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Razor Wind I~IV | 768/1082/1397/1712% x 2, maximum 13 hits PVP damage reduction rate 60.9%/60.9%/60.9%/60.9% |
922/1298/1676/2054% x 2, maximum 13 hits PVP damage reduction rate 67.4%/67.4%/67.4%/67.4% |
Prime: Extreme Charging Wind | Multiple arrows 1254% x 1, maximum 11 hits PVP damage reduction rate 35% Additional hit 1524% x 3 PVP damage reduction rate 40% |
Multiple arrows 1524% x 1, maximum 11 hits PVP damage reduction rate 46.5% Additional hit 1524% x 3 PVP damage reduction rate 40% |
Prime: Tearing Arrow I~IV |
Before collecting
344/444/484/534% x 2, maximum 7 hits PVP damage reduction rate 30%/30%/30%/30% After collecting
860/1110/1210/1335% x 2, maximum 5 hits PVP damage reduction rate 26%/26%/26%/26% |
Before collecting
602/777/847/935% x 2, maximum 7 hits PVP damage reduction rate 60.1%/60.1%/60.1%/60.1% After collecting 1032/1389/1634/2029% x 2, maximum 5 hits PVP damage reduction rate 51.3%/51.3%/51.3%/51.3% |
Prime: Penetrating Wind I~IV | 1388/1488/1588/1688% x 6 PVP damage reduction rate 24%/24%/24%/24% |
1388/1628/1906/2279% x 6 PVP damage reduction rate 43.7%/43.7%/43.7%/43.7% |
Awakening
Elven Rage
- The HP recovery effect of Elven Rage skill has been changed from 50 → 140.
Nature’s Tremble
- The issue where the strike of the skill Nature’s Tremble was applied differently depending on the opponent’s location has been corrected.
- The dialogue waiting time for the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Elven Rage I~IV | Cooldown: 13/12/11/10 seconds | Cooldown: 10/9/8/7 seconds |
Flow: Tempest | Cooldown 9 seconds | Cooldown 7 seconds |
Nature’s Tremble I~III | Cooldown: 16/14/12 seconds | Cooldown: 14/12/10 seconds |
Wind Blade | Cooldown 9 seconds | Cooldown: 8 seconds |
Guardian Wind | Cooldown 9 seconds | Cooldown: 8 seconds |
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Wailing Wind I~IV | 913/967/1143/1244% x 6 PVP damage reduction rate 40.5%/40.5%/40.6%/34.6% |
1004/1160/1429/1816% x 6 PVP damage reduction rate 55.2%/55.2%/55.2%/55.2% |
Flow: Tempest | 1590% x 13 PVP damage reduction rate 47% |
2147% x 13 PVP damage reduction rate 60.7% |
Elven Rage I~IV | 980/1124/1269/1522% x 6 PVP damage reduction rate 42.2%/42.3%/42.2%/47.5% |
1078/1405/1713/2131% x 6 PVP damage reduction rate 62.5%/62.5%/62.5%/62.5% |
Flow: Disillusion | 1386% x 8 PVP damage reduction rate 56% |
2134% x 8 PVP damage reduction rate 71.4% |
Nature’s Tremble I~IV | 1109/1258/1454% x 8 PVP damage reduction rate 42%/42%/42% |
1553/2013/2549% x 8 PVP damage reduction rate 66.9%/66.9%/66.9% |
Regeneration | 1562% x 10 PVP damage reduction rate 65.4% Seed of Nature effect 1106% x 12 PVP damage reduction rate 65.4% |
2032% x 10 PVP damage reduction rate 73.4% Seed of Nature effect 1439% x 12 PVP damage reduction rate 73.4% |
Wind Blade | 1 Hit Damage 1361% x 2 2 hit damage 1610% x 1, maximum 7 hits PVP damage reduction rate 42.8% |
1 Hit Damage 1497% x 2 2 hit damage 2093% x 1, maximum 7 hits PVP damage reduction rate 56% |
Maehwa
Awakening
Frost Pillars
- The vitality recovery effect of Frost Pillars skill has been changed from 30 → 50.
Flow: Tip of an Iceberg
- Flow: Tip of an Iceberg skill’s life recovery effect has been changed from 20 → 50.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Petal Swirl I~IV | 870/1025/1106/1311% x 7 PVP damage reduction rate 40.6%/40.6%/40.6%/40.6% |
1044/1435/1659/2045% x 7 PVP damage reduction rate 61.9%/61.9%/61.9%/61.9% |
Moonrise I~IV | 1 hit damage 905/1074/1308/1568% x 4 2nd hit damage 905/1074/1308/1568% x 4 PVP damage reduction rate 49.8%/49.8%/49.8%/61.1% |
1 hit damage 1131/1343/1635/2195% x 4 2nd hit damage 1131/1343/1635/2195% x 4 PVP damage reduction rate 72.2%/72.2%/72.2%/72.2% |
Petal Drill I~III | 978/1304/1770% x 4 Additional hit damage 978/1304/1770% x 6 PVP damage reduction rate 56.2%/56.2%/56.2% |
1203/1630/2460% x 4 Additional hit damage 1203/1630/2460% x 6 PVP damage reduction rate 68.4%/68.4%/68.4% |
Frost Pillars I~III | 1204/1366/1526% x 6 PVP damage reduction rate 55%/55%/55% |
1348/1530/1831% x 6 PVP damage reduction rate 62.5%/62.5%/62.5% |
Flow: Tip of an Iceberg | 1503% x 8 PVP damage reduction rate 57% |
1879% x 8 PVP damage reduction rate 65.6% |
Petal Bloom I~III | 1326/1760/2114% x 10 PVP damage reduction rate 58.3%/58.3%/58.3% |
1459/2112/2755% x 10 PVP damage reduction rate 68%/68%/68% |
Coldsnap | PVE damage 1182% x 5 PVP damage 1182% x 2 PVP damage reduction rate 45% |
1548% x 4
PVP damage reduction rate 78.8%
|
Kunoichi
Awakening
Sah Spree of Sonan
- The life recovery effect of Sah Spree of Sonan skill has been changed from 25 to 48.
Moon Storm
- The health recovery effect of the skill Moon Storm has been changed from 50 → 87.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Halo | 1204% x 4 PVP damage reduction rate 25.1% |
2047% x 4 PVP damage reduction rate 55.9% |
Sah Spree of Sonan I~IV | 1 hit damage 857/1025/1193/1361% x 3 2nd hit damage 857/1025/1193/1361% x 4 Last hit damage 857/1025/1193/1361% x 6 PVP damage reduction rate 60%/60%/60%/60% |
1 hit damage 1011/1210/1408/1606% x 3 2nd hit damage 1011/1210/1408/1606% x 4 Last hit damage 1011/1210/1408/1606% x 6 PVP damage reduction rate 66.1%/66.1%/66.1%/66.1% |
Lethal Spin Spree I~IV | 729/844/972/1169% x 20 PVP damage reduction rate 57%/57%/57%/57% |
962/1114/1283/1547% x 20 PVP damage reduction rate 67.5%/67.5%/67.5%/67.5% |
Flow: Pinwheel Fury | 1047% x 20 PVP damage reduction rate 67% |
1547% x 20 PVP damage reduction rate 77.6% |
Flow: Indignation | 2012% x 6 PVP damage reduction rate 51% |
2435% x 6 PVP damage reduction rate 59.5% |
Tamer
Succession
Command: Follow
- The cooldown of the skill Command: Follow has been changed from 10 minutes to 60 seconds.
Heilang: Trample, Void Lightning
- The life recovery effect of the Heilang: Trample has been deleted, and the life recovery effect of the Void Lightning skill has been strengthened.
- The life recovery effect of the Void Lightning I ~ Absolute, Prime: Void Lightning skill has been changed to recover based on the number of hits regardless of the number of hits.
Heilang: Trample
- The mental strength recovery effect of the skill Heilang: Trample, Prime: Heilang: Trample has been changed as follows.
- Heilang: Trample I ~ Absolute: Mental strength recovery 40 → 60
- Prime: Heilang: Trample: Mental strength recovery amount 50 → 80
- The mental recovery effect has been changed to not be applied during the skill’s cooldown.
Prime: Surging Tide
- When using the Prime: Surging Tide skill while it is on cooldown, PvE damage has been changed to decrease.
Prime: Upward Claw
- Prime: Upward Claw skill’s life recovery effect has been changed to apply the same amount regardless of 1st or 2nd hit.
- The health recovery effect has been changed from 10 recovery for 1st hit and 15 recovery for 2nd hit to 30 recovery for all hits.
- The description of the Prime: Upward Claw skill has been modified to reflect its actual effect.
- The issue where the 2-hit air smash was not applied when using the Prime: Upward Claw skill during cooldown has been corrected.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Void Lightning I~III | 840/1002/1230% x 1, maximum 13 hits Extra hit 840/1002/1230% x 4 PVP damage reduction rate 35%/35%/35% |
1050/1353/1845% x 1, maximum 13 hits Extra hit 1050/1353/1845% x 4 PVP damage reduction rate 56.6%/56.6%/56.6% |
Prime: Lightning of Earth | 1422% x 7 PVP damage reduction rate 40% |
1851% x 7 PVP damage reduction rate 53.9% |
Prime: Surging Tide I~IV | 863/1066/1269% x 7 PVP damage reduction rate 55.2%/55.3%/55.3% |
1036/1706/2284% x 7 PVP damage reduction rate 75.1%/75.1%/75.1% |
Prime: Upward Claw I~IV | 1 hit damage 820/907/993/1209% x 3 2nd hit damage 902/998/1092/1330% x 6 PVP damage reduction rate 40%/40%/40%/40% |
1 hit damage 1066/1179/1291/1572% x 3 2nd hit damage 1173/1297/1420/1729% x 6 PVP damage reduction rate 53.8%/53.8%/53.8%/53.8% |
Prime: Roaring I~IV | 900/1003/1125/1554% x 8 Additional hit damage 900/1003/1125/1554% x 3 PVP damage reduction rate 35%/35%/35%/45% |
1060/1182/1325/1831% x 8 Additional hit damage 1060/1182/1325/1831% x 3 PVP damage reduction rate 53.3%/53.3%/53.3%/53.3% |
Prime: Allround Spinner | 1264% x 7 Additional hit damage 1264% x 8 PVP damage reduction rate 40% |
1403% x 7 Additional hit damage 1403% x 8 PVP damage reduction rate 45.9% |
Awakening
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Beast Rampage I~IV | 696/861/1026/1322% x 3, maximum 3 hits Additional hit damage 696/861/1026/1322% x 6 PVP damage reduction rate 20.9%/20.9%/20.9%/26.8% |
849/1050/1252/1613% x 3, maximum 3 hits Additional hit damage 849/1050/1252/1613% x 6 PVP damage reduction rate 40%/40%/40%/40% |
Allround Spinner I~IV | 726/805/1085/1446% x 7 Additional hit damage 726/805/1085/1446% x 4 PVP damage reduction rate 61.7%/61.6%/67.6%/69.6% |
1060/1175/1584/2111% x 7 Additional hit damage 1060/1175/1584/2111% x 4 PVP damage reduction rate 78.4%/78.4%/78.4%/78.4% |
Flow: Soaring Strike | 1673% x 8 PVP damage reduction rate 61.8% |
2342% x 8 PVP damage reduction rate 72.7% |
Garuda I~III | Take 959/1178/1397% x 3 Up 959/1178/1397% x 4 PVP damage reduction rate 60%/60%/60% |
Take 1151/1414/1676% x 3 Up 1151/1414/1676% x 4 PVP damage reduction rate 66.6%/66.6%/66.6% |
Flow: Ascension | 1302% x 6 PVP damage reduction rate 55% |
2096% x 6 PVP damage reduction rate 72% |
Echo Pierce I~III | 706/904/1244% x 6 PVP damage reduction rate 70%/70%/70% |
861/1220/1681% x 6 PVP damage reduction rate 77.8%/77.8%/77.8% |
Flow: Full Moon | 1547% x 7 PVP damage reduction rate 60% |
1918% x 7 PVP damage reduction rate 67.7% |
Corsair
Succession
Prime: Mareca: Jet Stream
- The life recovery effect of the skill Prime: Mareca: Jet Stream has been changed to apply to all hits.
Prime: Mareca: Whale Song
- The vitality recovery effect of the Prime: Mareca: Whale Song skill has been changed from 40 → 65.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Storming Gale I~IV | 556/650/756/888% x 5, maximum 2 hits Wave Strike Damage 556/650/756/888% x 6 PVP damage reduction rate 56.3%/56.3%/56.3%/56.3% |
713/833/969/1138% x 5, maximum 2 hits Wave hit damage 713/833/969/1138% x 6 PVP damage reduction rate 65.9%/65.9%/65.9%/65.9% |
Prime: Wave Pout | 1160% x 5 Wave Strike Damage 1160% x 5 PVP damage reduction rate 68% |
1987% x 7
PVP damage reduction rate 73.3%
|
Prime: Wave Lash I~IV | 992/1049/1198/1295% x 5, maximum 2 hits Wave hit damage 992/1049/1198/1295% x 3, maximum 2 hits PVP damage reduction rate 67.7%/67.7%/67.7%/67.7% |
1042/1154/1378/1575% x 5, maximum 2 hits Wave hit damage 1042/1154/1378/1575% x 3, maximum 2 hits PVP damage reduction rate 73.4%/73.4%/73.4%/73.4% |
Prime: Ocean’s Pearl I~III | Hit Damage 1043/1228/1494% x 3 Explosion Damage 1043/1228/1494% x 8 PVP damage reduction rate 56.5%/56.5%/56.5% |
Explosion Damage 1304/1596/2092% x 8
PVP damage reduction rate 57.3%/57.3%/57.3%
|
Prime: Wipe Out I~III | 1 hit damage 933/1047/1187% x 3 Last hit damage 933/1047/1187% x 8 PVP damage reduction rate 47.8%/47.8%/47.8% |
1 hit damage 1026/1309/1688% x 3 Last hit damage 1026/1309/1688% x 8 PVP damage reduction rate 59.7%/59.7%/59.7% |
Prime: Mareca: Jet Stream | 1 hit damage 1239% x 13 2nd hit damage 1568% x 6 Last hit damage 1568% x 5 PVP damage reduction rate 45.1% |
1 hit damage 1375% x 13 2nd hit damage 1841% x 6 Last hit damage 1841% x 5 PVP damage reduction rate 53.2% |
Prime: Mareca: Spiral Soak | 1 hit damage 1652% x 1, 6 Up to 6 hits 2nd hit damage 1652% x 16 PVP damage reduction rate 49.1% |
1 hit damage 2713% x 1, 6 Up to 6 hits 2nd hit damage 2713% x 10 PVP damage reduction rate 50.4% |
Prime: Cap’n’s Orders: Open Fire! | 1420% x 8 PVP damage reduction rate 55% |
1718% x 8 PVP damage reduction rate 62.8% |
Dark Knight
Succession
Prime: Pervasive Darkness
- The 2-hit attack range of the Prime: Pervasive Darknesss skill has been changed to match the production.
- All hits have been changed to apply to the same range, and the expression for maximum hit has been removed.
- The long forward attack range has been reduced, and the left and right ranges have been increased to match the presentation.
Corrupt Ground I~Absolute
- Corrupt Ground I~Absolute skills have been changed as follows.
- Mental power consumption has been removed.
- Mental strength recovery amount changed from 20/20/30/30/40/40 → 30/30/40/40/50/80.
- Life recovery amount changed from 20/20/30/30/40/40 → 40/55/70/85/100/150.
Prime: Lunacy of Vedir I~III
- Prime: Lunacy of Vedir skill’s HP recovery amount has been changed from 30/40/50 → 60/80/100.
Prime: Kamasylvia Slash
- Upon completing the collection of Prime: Kamasylvia Slash skills, the amount of mental strength recovered upon striking has been changed from 30 → 50.
Prime: Ravage Rake I~IV
- The HP recovery amount for thePrime: Ravage Rake skill has been changed from 20/20/30/35 to 40/40/55/70.
- The description of Flow: Ravage Rake, which changes when learning Prime: Ravage Rake I to III skills, has been moved to Succession: Flow: Ravage Rake
- You can check it by hovering over the Absolute: Flow: Ravage Rake skill.
Flow: Ravage Rake
- Fixed an issue where the final hit of the Flow: Ravage Rake skill had a different number of hits depending on the distance.
- Hit damage and additional hit damage have been increased by 1 hit each.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Ravage Rake I~IV | 1 hit damage 964/1171/1377/1583% x 3 2nd and 3rd hit damage 964/1171/1377/1583% x 4 PVP damage reduction rate 40.7%/40.7%/40.7%/40.7% |
1 hit damage 964/1218/1487/1741% x 3 2nd and 3rd hit damage 964/1218/1487/1741% x 4 PVP damage reduction rate 46.1%/46.1%/46.1%/46.1% |
Prime: Enforcement I~III | 1241/1469 x3 / 1696% x 4 PVP damage reduction rate 30.4%/30.4%/30.4% |
1464/1733 x 3 / 2001% x 4 PVP damage reduction rate 41%/41%/41% |
Prime: Kamasylvia Slash I~IV | 1240/1475/1710% x 6 PVP damage reduction rate 40.8%/40.8%/40.8% Collect 1488/1770 x 9 / 2052% x 11 Collect PVP 1488/1770 x 9 / 2052% x 9 PVP damage reduction rate 50.7%/50.7%/50.7% |
1637/1947/2276% x 6 PVP damage reduction rate 40.8%/40.8%/40.7% Collect 1934/2301/2688% x 10 PVP damage reduction rate 54%/54%/54% |
Prime: Lunacy of Vedir I~III | 1061/1379/1698% x 6 PVP damage reduction rate 50.4%/50.4%/50.4% |
1485/1931/2508% x 8 PVP damage reduction rate 66.4%/66.4%/66.4% |
Prime: Slanted Balance | 1120% x 5 PVP damage reduction rate 45% |
1457% x 5 PVP damage reduction rate 57.7% |
Prime: Pervasive Darkness | 1 hit damage 1440% x 4 2 hit damage 1440% x 4 PVP damage reduction rate 38.7% |
1 hit damage 1672% x 4 2nd hit damage 1672% x 4 PVP damage reduction rate 47.2% |
Prime: Air Strike | 1156% x 3 Additional hit damage 1156% x 4 PVP damage reduction rate 35% |
1560% x 3 Additional hit damage 1560% x 4 PVP damage reduction rate 51.9% |
Prime: Spirit Legacy | 1297% x 8 PVP damage reduction rate 35.4% |
2140% x 8 PVP damage reduction rate 60.8% |
Awakening
Spirit Hunt
- Spirit Hunt skill’s mental strength recovery effect has been changed from 30 to 60.
Grip of Grudge
- +80 life recovery per hit has been added to the effect of the skill Grip of Grudge
Touch of Exploitation I~IV
- The health recovery effect of the Touch of Exploitation skill has been changed from 28/32/36/40 to 30/40/50/60.
- The issue of the character disappearing on the last hit when acquiring the Core: Touch of Explotiation skill has been fixed.
Flow: Bombardment
- The description of the number of hits for magic strikes in the Flow: Bombardment skill has been corrected.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Touch of Exploitation I~IV | 423/607/760/923% x 4, maximum 3 hits 423/607/760/923% x 5 PVP damage reduction rate 14.9%/15%/15%/15% |
563/807/1011/1228% x 4, maximum 3 hits 563/807/1011/1228% x 5 PVP damage reduction rate 36.1%/36.1%/36.1%/36.1% |
Flow: Spirit Blaze | 1660% x 7 PVP damage reduction rate 58.2% |
2176% x 7 PVP damage reduction rate 68.1% |
Shattering Darkness I~III | PVE Phantom Sword Hit Damage 913/992x 5 / 1351% x 7 PVP Phantom Sword Hit Damage 913/992/1351% x 5 PVP damage reduction rate 28%/28%/39.6% Magic hit damage 309/480/801% x 11 PVP damage reduction rate 7.1%/32.3%/48.4% |
Phantom Sword Hit Damage 1278/1587/2027% x 5
PVP damage reduction rate 59.7%/59.7%/59.7%
Magic hit damage 773/1056/1442% x 11 PVP damage reduction rate 71.3%/71.3%/71.3% |
Flow: Bombardment | PVE Phantom Sword Hit Damage 1032% x 7 PVP Phantom Sword Hit Damage 1032% x 5 PVP damage reduction rate 54.2% Magic hit damage 771% x 13 PVP damage reduction rate 48.4% |
Phantom Sword Hit Damage 2027% x 5
PVP damage reduction rate 67.3%
Magic hit damage 1136% x 13 PVP damage reduction rate 65.1% |
Seed of Catastrophe I~IV | 695/870/1089 x 5 / 1503% x 7 PVP damage reduction rate 50.5%/50.5%/50.4%/66.1% |
834/1131/1525/2101% x 6 PVP damage reduction rate 71.7%/71.7%/71.7%/71.7% |
Flow: Root of Catastrophe | 1595% x 7 PVP damage reduction rate 74.7% |
2101% x 7 PVP damage reduction rate 80.8% |
Spirit Legacy I~III | 934/1116/1492% x 8 PVP damage reduction rate 43.9%/43.9%/41.5% |
1308/1682/2140% x 8 PVP damage reduction rate 59.2%/59.2%/59.2% |
Grip of Grudge |
1490% x 9
Critical hit chance +50% (only applies to monsters)
PVP damage reduction rate 58% |
2459% x 5
Critical hit chance +100% (only applies to monsters)
PVP damage reduction rate 54.1% |
Hashashin
Succession
Prime: Chosen Blade
- The amount of life recovered for the Prime: Chosen Blade skill has been changed from 40 → 80.
Prime: Descent
- +40/50/60/80 life recovery effect per hit has been added to the Prime: Descent skill.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Purge I~III | 1207/1407/1609% x 6 PVP damage reduction rate 54.4%/54.4%/54.4% |
1514/1764/2018% x 6 PVP damage reduction rate 68.2%/68.2%/68.2% |
Prime: Ridge Reaver I~III | 794/1111/1270% x 7 PVP damage reduction rate 43.5%/43.5%/43.5% |
1031/1443/1650% x 7 PVP damage reduction rate 56.5%/56.5%/56.5% |
Prime: Chosen Blade I~IV | 838/1004/1228/1451% x 13 PVP damage reduction rate 51.7%/51.7%/51.7%/51.7% |
964/1155/1412/1669% x 13 PVP damage reduction rate 58%/58%/58%/58% |
Prime: Aal’s Dominion | 1241% x 5 PVP damage reduction rate 38.3% |
1530% x 5 PVP damage reduction rate 49.9% |
Prime: Descent I~IV |
927/1112/1360/1607% x 10
PVP damage reduction rate 47.8%/47.8%/47.8%/47.8% |
1302/1562/1911/2258% x 10 PVP damage reduction rate 62.8%/62.8%/62.8%/62.8% |
Awakening
Retribution
- The life recovery effect of the Retribution skill has been changed from 50 → 68.
Flow: Voracity
- Flow: Voracity skill’s life recovery effect has been changed from 100 → 150.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Sin Splitter I~IV | 666/757/876/985% x 1, maximum 7 hits PVP damage reduction rate 30%/30%/30%/30% |
999/1136/1314/1478% x 1, maximum 7 hits
PVP damage reduction rate 53.3%/53.3%/53.3%/53.3% |
Ensnaring Sands I~IV | 1 hit damage 918/1034/1178/1346% x 5 2nd hit damage 918/1034/1178/1346% x 9 Last hit damage 841/966/1155/1633% x 5 PVP damage reduction rate 45%/45%/45%/45% |
1 hit damage 1130/1273/1450/1657% x 5 2nd hit damage 1130/1273/1450/1657% x 9 Last hit damage 1035/1189/1416/2010% x 5 PVP damage reduction rate 55.3%/55.3%/55.3%/55.3% |
Flow: Condemnation | 1517% x 6 PVP damage reduction rate 38% |
2256% x 6 PVP damage reduction rate 58.3% |
Dune Slash I~IV | 928/1194/1496% x 4 Last hit damage 928/1194/1496% x 3 PVP damage reduction rate 55%/55%/55% |
1120/1441/1806% x 4 Last hit damage 1120/1441/1806% x 3 PVP damage reduction rate 62.7%/62.7%/62.7% |
Collapse I~III | 1 hit damage 1040/1238/1728% x 3 2nd hit damage 1040/1238/1728% x 5 PVP damage reduction rate 51.5%/51.5%/51.5% |
1 hit damage 1231/1466/2046% x 3 2nd hit damage 1231/1466/2046% x 5 PVP damage reduction rate 59%/59%/59% |
Retribution | 1420% x 7 Last hit damage 2017% x 1, maximum 4 hits PVP damage reduction rate 50% |
1633% x 7 Last hit damage 2320% x 1, maximum 4 hits PVP damage reduction rate 56.5% |
Silent Breach | 1239% x 5 PVP damage reduction rate 40% |
1675% x 5 PVP damage reduction rate 55.6% |
Musa
Succession
Prime: Divider
- The PvE damage has been changed to decrease when using the Prime: Divider skill while it is on cooldown.
- The vitality recovery effect of the Prime: Divider skill has been changed from 50 → 100.
- The issue where the maximum number of hit items was less than 10 when using the Prime: Divider skill while in the form of a sword has been corrected.
- The issue where floating was applied on the last hit when using the Prime: Divider skill while using a sword has been corrected.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Prime: Divider I~IV | 715/842/991/1326% x 2, maximum 2 hits Additional hit 784/890/1073/1387% x 4 PVP damage reduction rate 46.7%/46.7%/46.7%/46.7% |
844/994/1169/1565% x 2, maximum 2 hits Extra hit 925/1050/1266/1637% x 4 PVP damage reduction rate 54.8%/54.8%/54.8%/54.8% |
Prime: Carver | 958% x 4 PVP damage reduction rate 49.1% |
1130% x 4 PVP damage reduction rate 56.8% |
Prime: Gale I~III | 1,2 Hit Damage 1014/1208/1608% x 3 3 Hit Damage 1014/1208/1608% x 6 PVP damage reduction rate 58.8%/58.8%/58.8% |
1,2 Hit Damage 1177/1402/1867% x 3 3 Hit Damage 1177/1402/1867% x 6 PVP damage reduction rate 64.5%/64.5%/64.5% |
Prime: Rising Storm I~IV | 1086/1132/1218/1561% x 6 PVP damage reduction rate 38.8%/38.8%/38.8%/49% |
1412/1698/1949/2342% x 6 PVP damage reduction rate 66%/66%/66%/66% |
Prime: Cyclone Slash I~III | 1106/1152/1228% x 5 PVP damage reduction rate 50%/50.61%/53.18% Extra hit 1106/1152/1228% x 4 PVP damage reduction rate 46.75%/46.79%/46.75% |
1217/1384/1475% x 5 PVP damage reduction rate 61%/61%/61% Additional hit 1217/1384/1475% x 4 PVP damage reduction rate 55.6%/55.6%/55.6% |
Prime: Blooming | 1225% x 3 Chum Strike Damage 1225% x 12 PVP damage reduction rate 63.1% |
1350% x 3 Chum Strike Damage 1350% x 12 PVP damage reduction rate 66.5% |
Awakening
Musa’s Resolve
- When using the Musa’s Resolve skill, all attack power increases by 10 for 10 seconds.
Counter Assassination
- When using the Counter Assassination skill, an effect of increasing all defenses by 20 for 20 seconds has been added.
Flow: Foul Play
- The life recovery effect of Flow: Foul Play has been changed from 50 to 100.
Inferno Slash
- The vitality recovery effect of the Inferno Slash skill has been changed from 50 to 100.
Crosscut
- The issue where when striking an enemy using a Crosscut to the left, the Spinner skill was linked more slowly than when using it to the right has been corrected.
- The damage of the following skills has been changed.
Skill name | Before change | After Change |
---|---|---|
Fiery Crevice I~III | 1288/1496/1860% x 7 PVP damage reduction rate 57.8%/57.8%/57.8% |
1443/1676/2083% x 7 PVP damage reduction rate 62.3%/62.3%/62.3% |
Flow: Backflow | 1456% x 7 PVP damage reduction rate 41.6% |
1810% x 7 PVP damage reduction rate 53% |
Crust Crusher I~IV | 1006/1265/1491/1873% x 8 PVP damage reduction rate 56%/56%/56%/56% |
1240/1560/1838/2309% x 8 PVP damage reduction rate 64.3%/64.3%/64.3%/64.3% |
Flow: Foul Play | 2132% x 8 PVP damage reduction rate 60.9% |
2639% x 8 PVP damage reduction rate 68.4% |