Red Battlefield Changes
- The following quests on the Red Battlefield have been improved so that they can be completed by the Black Spirit.
- Through this, when you leave the Red Battlefield after achieving the quest goal, you can complete the quest without having to re-enter the Red Battlefield.
Quest name |
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Be active on the red battlefield!
Active in the battlefield and receive supplies
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- As the above quest has been changed to be completed through the Black Spirit, the lines for some quests have been changed.
- The completion conditions and rewards for the following quests that can be accepted in the Red Battlefield have been changed.
Before change | After change |
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[Basic Compensation]
– 3 Spirit Perfume Elixir
– 4 Giant’s Draught
– 5 Whale Tendon Potion
– 25 Ancient Spirit Powder
[Optional Reward]
– 5 Finto’s Filling Juice
– 5 Finto’s Sweet Juice
– 5 Finto’s Fresh Juice
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[Basic Compensation]
– 1 Oil of Immortality
– 5 Superior Whale Tendon Potion
– 5 Finto’s Sweet Juice
[Optional Reward]
– 1 Perfume of Courage
– 1 Khalk’s Elixir
– 1 Perfume of Charm
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- The amount of combat experience gained when winning or losing on the red battlefield has been increased.
level | Experience gained when defeated (%) | Experience gained upon victory (%) |
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50 | 20 % → 25 % | 26% → 32.5% |
51 | 18 % → 25 % | 23.4% → 32.5% |
52 | 16 % → 25 % | 20.8% → 32.5% |
53 | 14 % → 25 % | 18.2% → 32.5% |
54 | 12 % → 25 % | 15.6% → 32.5% |
55 | 10 % → 25 % | 13% → 32.5% |
56 | 8 % → 20 % | 10.4% → 26% |
57 | 6 % → 20 % | 7.8% → 26% |
58 | 4 % → 20 % | 5.2% → 26% |
59 | 2 % → 7 % | 2.6% → 9.1% |
60 | 1 % → 3 % | 1.3% → 3.9% |
61 | 0.25 % → 1.5 % | 0.325% → 1.95% |
62 | 0.05 % → 0.3 % | 0.065% → 0.39% |
63 | 0.025 % → 0.15 % | 0.0325% → 0.195% |
64 | 0.0125 % → 0.02 % | 0.01625% → 0.026% |
- When defeated in the Red Battlefield, it has been changed to obtain 3 battlefield tokens.
Dehkia’s Lantern – New Monster Zones
[Dehkia’s Lantern] Crescent Shrine
- According to a rumor that began to circulate in Sand Grain Bazaar, an adventurer exploring the Crescent Shrine Mountains was sacrificed on an obsidian altar by a group of Argos Saunil at the Crescent Shrine Temple. According to accounts of witnesses, they had stronger powers due to the dense void and appeared to have awakened into a state of chaos.
- In the Crescent Shrine in the Great Desert of Valencia, a group of Argos Saunil followers were discovered exposed to the void of the Lantern of Dehkia
- In the Crescent Shrine in the Great Desert of Valencia, a group of Argos Saunil followers were discovered exposed to the void of the Lantern of Dehkia
- When the light of the Lantern of Dehkia shines at a designated location in the Crescent Shrine, hordes of Argos Saunil awaken through the increasingly dense void.
- Lantern available at: Void-Encroached Obsidian Altar
Where can lanterns be used?
(Obsidian Altar Encroached on by the Void)
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Recommended abilities | Monster Zone Description |
Recommended AP: 310
Recommended DP 400
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The Black Crescent group of the Crescent Shrine, exposed to the void of Dehkia, further gathers around the Crescent Moon Gatekeeper and engages in battle. You need to be careful because Crescent Moon Gatekeeper’s very powerful attacks do not allow any defense. |
Major Loot |
Deboreka Ring
Token of Forgotten Oblivion
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[Dehkia’s Lantern] Ash Forest
- When you shine the light of the level 2 Dehkia Lantern at a designated location in the Ash Forest, the ghosts of the Ash Forest will awaken through the increasingly dense void.
- Lantern available at: Void-encroached Rift Seed
Where can lanterns be used? (Seed of crack encroached upon by the void) |
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Recommended abilities | Monster Zone Description |
Recommended AP: 340
Recommended DP: 420
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The Gyras of the Ash Forest, exposed more deeply to the void of Dehkia, hide deeper in the forest due to the deep void, and the small Volcras and Varnas, who were unable to live there due to Gyras’ powerful energy, begin to wander around. However, if the deep void energy becomes shallower, Gyras may reappear. |
Major loot |
Deboreka Necklace
Token of Forgotten Oblivion
Dehkia’s Artifact – All Damage Reduction
Dehkia’s Artifact – All Evasion
Dehkia’s Fragment
Crystal of Precise Destruction
Crystal of honest fighting spirit
Strong Indomitable Crystal
Crystal of Stubborn Patience
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[Dehkia’s Lantern] Olun’s Valley
- When you shine the light of the Level 2 Dehkia Lantern at a designated location in the Valley of Olun, Olun rock colossi will awaken through the increasingly dense void.
- Lantern available at: Olun’s Power Tower, consumed by the Void
Where can lanterns be used?
(Olun’s power tower consumed by the void)
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Recommended abilities | Monster Zone Description |
Recommended AP: 340
Recommended DP: 420
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The Colossus of Olun, which was exposed more deeply to the Void of Dehkia, became stronger by absorbing the void energy of other Colossi around it due to the deep void. This caused the Colossus of Olun to fight alone and when the Colossus of Olun was destroyed. the void energy disperses and many colossi reappear from the shattered fragments. |
Major loot |
Deboreka earrings
Token of Forgotten Oblivion
Dehkia’s Artifact – Reduces all damage.
Dehkia’s Artifact – All Evasion Powers
Dehkia’s Fragment
Crystal of Precise Destruction
Crystal of honest fighting spirit
Strong Indomitable Crystal
Crystal of Stubborn Patience
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- Some terrain in the Valley of Olun has been changed.
- Accordingly, the number of locations where Olun’s Power Tower where Dekia’s Lantern can be used has been increased to a maximum of 4.
Valley of Olun |
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Dehkia’s Artifact
- ‘Dehkia’s Artifact’, which can be obtained by defeating monsters awakened through the 2nd level of Dehkia’s Lantern, has been added.
- Artifact equipment can be installed in the two articfact slots located in the equipment window.
- Dehkia’s Artifact can be equipped by regular characters, but cannot be equipped by season characters.
- Dehkia’s Artifact have a very high value and can be traded by registering on the central market
- Artifact equipment can be installed in the two articfact slots located in the equipment window.
Dehkia’s Artifact – All Damage Reduction
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Where to get it | Item Equip Effect |
Dehka’s Lantern Hunting Ground
– Ash Forest [Dehkia’s Lantern]
– Olun’s Valley [Dehkia’s Lantern]
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All damage reduction +12
Max HP +250
Max Stamina +50
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Dehkia’s Artifact – All Evasion
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Where to get it | Item Equip Effect |
Dehkia’s Lantern Hunting Ground
– Ash Forest [Dehkia’s Lantern]
– Olun’s Valley [Dehkia’s Lantern]
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All evasion +24
Max HP +250
Max Stamina +50
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- Dehkia’s Fragments can be processed with the following items to create Dehkia’s Artifact
Dehkia’s Artifact – Reduces all damage. Simple Alchemy (L) |
x50 Earth Powder + x100 Dehkia’s Fragments + x1000 Magical Lightstone Crystals
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Dehkia’s Artifact- All Evasion Powers Simple Alchemy (L) |
x50 Crack Powder + x100 Dehkia’s Fragments + x1000 Magical Light Stone Crystals |
Magic Crystal
- Four types of magic crystals have been added that can be obtained by defeating monsters awakened through the 2nd level Dehkia’s Lantern.
Crystal of Precise Destruction
(Crystal Group: Destruction)
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[Equipment effect]
– Extra AP against Monsters +6
– All accuracy +3
– Critical hit +3 levels
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Crystal of honest fighting spirit
(Group of modifications: Increased resistance II)
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Strong Indomitable Crystal
(Group of modifications: Increased resistance II)
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Crystal of Stubborn Patience
(Group of modifications: Increased resistance II)
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[Equipment effect]
– Extra AP against Monsters +5
– All damage reduction +3 – Knockback/floating resistance +10% |
[Equipment effect]
– Extra AP against Monsters +5
– All damage reduction +3 – Knockdown/Bound Resistance +10% |
[Equipment effect]
– Extra AP against Monsters +5
– All damage reduction +3 – Stun/stiff/freeze resistance +10% |
※ The added Dehkia’s Lantern hunting ground and loot items cannot be checked at the Black Desert Research Institute and will be updated on the official server.
Quest Changes
- Land of Morning: Seoul The main quest is in progress, and the following has been added.
- Cutscene content has been added when completing the [Seoul] Morning Heir quest with Maegu, Usa, and Dosa characters.
- Cutscene content has been added when completing the [Seoul] Darkness Falling on Mt. Asi quest with characters Maegu and Usa.
- Cutscene content has been added when completing the [Seoul] Traveler’s Tale quest with characters Maegu and Usa.
- The progression of the Donghae, Land of Morning and Seoul main quests has been modified and improved to be more smooth.
- The composition of the quest ‘[Three Gods] Fever of Returning Children’ has been partially modified.
- While the quests ‘[Samsinjeon] Preparing for conversation’ and ‘[Seodongjeon] Hunger has no business’ are in progress, the camera that illuminates the characters has been improved to be more natural.
- The composition of the ‘[Princess Yeonhwa] Strong Heart’ quest has been partially modified.
- During [Wooturi War], some lines were modified to match the historical background.
- [Bhyeongrangjeon] The progress selection branch UI and the title of the quest have been modified to match.
- The issue where the quest ‘[Bihyeongrangjeon][Selected] Goddess of Giant Trees’ remained even after completing the quest ‘[Bihyeongrangjeon][Selected] Killing the Goddess’ has been fixed.
- During the quest ‘[Imoogijeon] Kid’s Identity’, the speaking character’s voice has been modified to match his appearance.
- The typo in the following request has been corrected.
- Requests for ‘[Wooturijeon] The identity of a magistrate’ and ‘[Imugijeon] Into history’
- [Seoul], [Bulgasaljeon], [Cheongui-dong Autobiography], [Goyeongjeon] partial commissions
- It has been added that you can obtain adventure log knowledge when talking to Jo Tae-su, a character from the Land of Morning.
- Knowledge icons have been added to the characters Arang and Yojin from the Land of Morning.
- It has been added that you can obtain adventure log knowledge by talking to the person in the location below after completing the ‘[Traveler’s Story] Ordinance’ quest.
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- Gyeongbokgung Palace: Jungjeon Park In-seon, King Go Yun, Left Councilor Lee Mong-ryong
- Bae Mu-ryong Saga: Seong Chun-hyang
- Good luck: Seong Si-won
- Seoryeonbang: Uturi, Hong Gil-dong
- Magnus: Softening
- The movement of spectators located in the stands in the Musinje area has been improved to become more natural.
- The issue where the lines of the characters Hae-gang and In-hye in the Land of Morning were the same has been fixed.
- The unnatural hand movements of some characters, such as Bae Seo-hee and Dobang Woo, have been corrected.
- The issue of not being able to obtain the knowledge of Park In-seon, Go Yoon, and Jang Dae-seung when completing all the main quests for ‘Morning Land: Seoul’ without obtaining their knowledge has been corrected.
- Land of Morning: Seoul Adventurers who have completed all of the main quests [Wanderer’s Tale] can obtain their knowledge through conversation with the Black Spirit.
Other Changes
Background, NPC, effects, cutscenes
- The name of Okdang in Gyeongbokgung Palace was changed to Chunchugwan.
UI Changes
- The image of the reinforcement guide displayed to novice adventurers has been modified.
- Among some game tip phrases, the phrases for some content have been improved to match the current situation.
Bug Fixes
- The window size has been modified so that it cannot be changed while entering Magnus.
- The text displayed when it is impossible to accept or complete a guild mission has been modified.
- An issue where the story journal could not be operated smoothly in certain situations while using the pad-only UI has been fixed.
- An issue where certain cutscenes were intermittently unnatural during Seongchunhyangjeon has been fixed.
- During the Bihyeongrang battle, Bihyeongrang’s appearance in certain cutscenes has been modified to look more natural.
- The issue where some records were displayed abnormally when using the sort function for base war/conquest war records has been fixed.
- The issue where the weapons of Centipede Market minions were intermittently not visible has been corrected.
- The issue where movement was not smooth due to some NPCs when automatically moving at Nampo Gate has been fixed.
- An issue where clicking on the Tale Journal Directions button did not work if the request was accepted from the Black Spirit has been corrected.
- A typo in the ‘[Star’s End] Shadow of Night Returns’ quest summary has been corrected.
- ‘A typo in the Shadow Knights’ coastal knowledge has been corrected.
Class Changes
Ranger
Riding the Wind
- When linking the Riding the Wind skill in the air, it has been changed so that it can be linked to another skill after the character lands on the ground.
- However, the following skills can be activated even in the air.
- Aerial shooting activated when left clicking
- Evasive Landing Shot
- Evasive Landing Shot in the air
- However, the following skills can be activated even in the air.
- If a character is still in the air after using the Riding the Wind skill in the air, the Riding the Wind skill has been changed to activate once more.
Wizard
- Fixed the issue where the Super Armor effect would be applied after moving if the Flow: Magical Evasion skill was used backwards during the cooldown.
Ninja
Prime: Fatal Blow
- The issue where some skills did not connect smoothly after using the Prime: Fatal Blow skill (left click + right click) in place has been fixed.
- The issue where the Prime: Fatal Blow skill was not smoothly linked to other skills after using it (↑ + left click + right click) while moving forward has been fixed.
Black Spirit: Bloodthirst: Katana Shower
- The issue where the Black Spirit: Bloodthirst: Katana Shower skill could only be used when the Black Spirit’s rage gauge was over 50% has been fixed.
Nova
Prime: King of the Dead
- All defense reduction effects applied when an Axian attack summoned by the Prime: King of the Dead skill hits has been changed from 15 to 20.
Prime: Passed Pawn I~III
- All defense reduction effects applied when the SS summoned by the Prime: Passed Pawn I ~ III skills hit has been changed from 15 to 20.
Prime: Frozen Darkness
- When using the Prime: Frozen Darkness skill, all attack power +12 effect has been added for 10 seconds.
Dark Knight
Prime: Pervasive Darkness
- In the Prime: Pervasive Darkness skill, all defense reduction effects upon a successful hit have been removed, and all attack power +10 for 10 seconds has been added when using the skill.
Succession: Ravage Rake
- When the hit damage of the Succession: Ravage Rake skill is applied, it has been changed to apply the damage of 2 or 3 hits rather than the 1st hit damage of the Prime: Ravage Rake skill.
Prime: Wheel of Fortune
- The damage of the skill Prime: Wheel of Fortune has been changed as follows.
Before change | After change |
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Hit Damage 5352/6384/7416/8444% x 2
PvP damage reduction rate 64.1%
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Hit Damage 5834/6959/8083/9204% x 2
PvP damage reduction rate 67%
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Wrath of Vedir
- Wrath of Vedir skills have been changed as follows.
- Cooldown changed from 30 seconds to 10 seconds.
- When hitting a successful hit, the health and mental strength recovery effect has been changed from 25 recovery to 200 / 100 recovery respectively.
- The damage amount of the skill has been changed as follows.
Before change | After change |
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Hit Damage 2368% x 4
PvP damage reduction rate 45%
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Hit Damage 3078% x 4
PvP damage reduction rate 57%
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Unveiled Fate
- The skill Unveiled Fate has been changed as follows:
- Cooldown changed from 18 seconds to 10 seconds.
- The damage amount of the skill has been changed as follows.
Before change | After change |
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1 Hit Damage 750% x 2
2 Hit Damage 3748% x 2
1 hit PvP damage reduction rate 40%
2-hit PvP damage reduction rate 66.7%
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1 Hit Damage 1500% x 2
2 Hit Damage 4872% x 2
1 hit PvP damage reduction rate 65%
2 Hit PvP Damage Reduction Rate 74%
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Dark Nebula
- When using the Dark Nebula skill, all attack power +12 effect has been added for 10 seconds.
Dosa
Prime: Four Seasons
- New skill Prime: Four Seasons skill has been added.
Skill example | Skill description |
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▲ Linkage after using Taeguk skill
- The action speed of the following skills has been slightly increased.
- Cloudveil
- Flow: Blinding Slash
- Chain: Shade Slash
- Flow: Twin Slash
- Chain: Final Slash
- Fog Cleave
- Deep Haze
- Blade Waltz
Wind Shear, Prime: Wind Shear
- The cooldown of the Wind Shear, Prime: Wind Shear skill has been changed from 3 seconds / 4 seconds to 2 seconds respectively.
Flow: Oblique Cleave
- The Flow: Oblique Cleave skill has been changed to only be activated by pressing the space bar even after the Fog Cleave skill.