Navigation
Hide
Node War, Siege War Changes
[Node War] Rotation of stat limits
- The number and stat limits for the territory group where the node war is held have been changed.
Node war territory group | Before change | After change |
---|---|---|
Balenos & Serendia
|
[Participants: Up to 30 people]
AP: 395 Evasion: 738 Evasion rate: 0%
Damage Reduction: 311 Damage reduction rate: 14% Accuracy: 750 Accuracy rate: 0% All resistances: 30% HP: 6500 |
[Participants: Up to 50 people]
AP: 606
Evasion: 888 Evasion rate: 0% Damage Reduction: 420 Damage reduction rate: 28% Accuracy: 900 Accuracy rate: 0% All resistances: none HP: 11000 |
Media & Valencia
|
[Participants: Up to 50 people]
AP: 606
Evasion: 888 Evasion rate: 0% Damage Reduction: 420 Damage reduction rate: 28% Accuracy: 900 Accuracy rate: 0% All resistances: none HP: 11000 |
[Participants: Up to 75 people]
No ability limit
|
Calpheon & Kamasylvia
|
[Participants: Up to 75 people]
No ability limit
|
[Participants: Up to 30 people]
AP: 395 Evasion: 738 Evasion rate: 0%
Damage Reduction: 311 Damage reduction rate: 14% Accuracy: 750 Accuracy rate: 0% All resistances: 30% HP: 6500 |
- The level of the fortress in the territory where the node war is taking place has been changed.
Territory name | Node name | Tiers before change | Tiers after change |
---|---|---|---|
Balenos | Cron Castle | Tier 1 | Tier 4 |
Terrmian Cliff | Tier 1 | Tier 1 | |
Olvia Coast | Tier 1 | Tier 1 | |
Ehwaz Hill | Tier 2 | Tier 5 | |
Goblin Cave | Tier 2 | Tier 4 | |
Casta Farm | Tier 2 | Tier 1 | |
Forest of Plunder | Tier 3 | Tier 5 | |
Bartali Farm | Tier 3 | Tier 5 | |
Wolf Hills | Tier 3 | Tier 2 | |
Coastal Cave | Tier 4 | Tier 3 | |
Ancient Stone Chamber | Tier 4 | Tier 3 | |
Western Gateway | Tier 4 | Tier 2 | |
Altar of Agris | Tier 5 | Tier 2 | |
Western Guard Camp | Tier 5 | Tier 3 | |
Toscani Farm | Tier 5 | Tier 4 | |
Serendia | Eastern Border | Tier 1 | Tier 4 |
Southern Neutral Zone | Tier 1 | Tier 1 | |
Biraghi Den | Tier 1 | Tier 1 | |
Alejandro Farm | Tier 2 | Tier 3 | |
Serendia Shrine | Tier 2 | Tier 5 | |
Bradie Fortress | Tier 2 | Tier 1 | |
Northern Plain of Serendia | Tier 3 | Tier 2 | |
Bloody Monastery | Tier 3 | Tier 2 | |
Castle Ruins | Tier 3 | Tier 5 | |
Glish Ruins | Tier 4 | Tier 4 | |
Moretti Plantation | Tier 4 | Tier 5 | |
Orc Camp | Tier 4 | Tier 2 | |
Glish Swamp | Tier 5 | Tier 3 | |
Southern Swamp | Tier 5 | Tier 4 | |
Costa Farm | Tier 5 | Tier 3 | |
Calpheon | Primal Giant Post | Tier 1 | Tier 3 |
Khuruto Cave | Tier 1 | Tier 5 | |
Calpheon Castle Site | Tier 1 | Tier 3 | |
Bree Tree Ruins | Tier 2 | Tier 5 | |
North Abandoned Quarry | Tier 2 | Tier 5 | |
Longleaf Tree Sentry Post | Tier 2 | Tier 1 | |
Hexe Sanctuary | Tier 3 | Tier 2 | |
Quint Hill | Tier 3 | Tier 4 | |
Treant Forest | Tier 3 | Tier 1 | |
Saunil Camp | Tier 4 | Tier 3 | |
Abandoned Monastery | Tier 4 | Tier 1 | |
Catfishman Camp | Tier 4 | Tier 2 | |
Trina Fort | Tier 5 | Tier 4 | |
North Kaia Mountaintop | Tier 5 | Tier 4 | |
Rhutum Garrison | Tier 5 | Tier 2 | |
Kamasylvia | Caduil Forest | Tier 1 | Tier 1 |
Gyfin Rhasia Temple | Tier 1 | Tier 1 | |
Ash Forest | Tier 1 | Tier 1 | |
Shady Tree Forest | Tier 2 | Tier 3 | |
Loopy Tree Forest | Tier 2 | Tier 2 | |
Polly’s Forest | Tier 2 | Tier 5 | |
Manshaum Forest | Tier 3 | Tier 2 | |
Lemoria Beacon Towers | Tier 3 | Tier 4 | |
Tooth Fairy Forest | Tier 3 | Tier 2 | |
Navarn Steppe | Tier 4 | Tier 5 | |
Mirumok Ruins | Tier 4 | Tier 3 | |
Tooth Fairy Cabin | Tier 4 | Tier 3 | |
Central Lemoria Camp | Tier 5 | Tier 4 | |
Lake Flondor | Tier 5 | Tier 5 | |
White Tree Forest | Tier 5 | Tier 4 | |
Mediah | Mediah Northern Highlands | Tier 1 | Tier 4 |
Hasrah Cliff | Tier 1 | Tier 1 | |
Marni’s 2nd Lab | Tier 1 | Tier 1 | |
Abandoned Iron Mine | Tier 2 | Tier 1 | |
Tungrad Forest | Tier 2 | Tier 2 | |
Sausan Garrison | Tier 2 | Tier 5 | |
Helms Post | Tier 3 | Tier 5 | |
Mediah Shore | Tier 3 | Tier 4 | |
Soldier’s Cemetery | Tier 3 | Tier 3 | |
Canyon of Corruption | Tier 4 | Tier 5 | |
Kamasylve Temple | Tier 4 | Tier 4 | |
Highland Junction | Tier 4 | Tier 2 | |
Omar Lava Cave | Tier 5 | Tier 3 | |
Manes Hideout | Tier 5 | Tier 3 | |
Wandering Rogue Den | Tier 5 | Tier 2 | |
Valencia | Ivory Wasteland | Tier 1 | Tier 1 |
Kmach Canyon | Tier 1 | Tier 1 | |
Areha Palm Forest | Tier 1 | Tier 5 | |
Ivero Cliff | Tier 2 | Tier 2 | |
Pilgrim’s Sanctum: Obedience | Tier 2 | Tier 1 | |
Northern Sand Dune | Tier 2 | Tier 4 | |
Gavinya Great Crater | Tier 3 | Tier 3 | |
Valencia Castle Site | Tier 3 | Tier 5 | |
Ancado Coast | Tier 3 | Tier 2 | |
Roud Sulfur Works | Tier 4 | Tier 3 | |
Pilgrim’s Sanctum: Fast | Tier 4 | Tier 2 | |
Valencia Castle | Tier 4 | Tier 5 | |
Rakshan Observatory | Tier 5 | Tier 3 | |
Altas Farmland | Tier 5 | Tier 4 | |
Roud Sulfur Mine | Tier 5 | Tier 4 |
Cannon impact point indication (ping) function
- A function has been added to display the impact point when firing a cannon.
- The impact point display function applies to all types of cannons, and can be checked from the world map (M) and character perspective of the adventurer who fired the cannon.
- The impact point indicator remains for approximately 20 seconds after the shell lands and then automatically disappears.
character point of view |
---|
world map |
---|
Content Changes
- Imperial crafting delivery NPC and imperial fishing delivery NPC have been added to Moodle Village, Nampo, Country of Morning.
- A title that can be acquired by defeating monsters in the Ulukita area has been added.
Monster Zone |
Title |
---|---|
Dark Seeker’s Retreat
|
one engulfed in darkness |
savior of darkness | |
Death is the only salvation | |
the rising light of dawn | |
Israhid Plateau
|
leg crusher |
Ulukita Mechanical Grinder | |
king of the plateau | |
Conqueror of the Israhid Plateau | |
city of the dead
|
skull collector |
fretful | |
skull encyclopedia | |
Special Professor of Skullology | |
Tungrad Ruins
|
historic site explorer |
historic site controller | |
you in the abyss | |
One who faces the abyss |
Enhancing Improvements
- The ability to exchange items for enhancement probability increases has been expanded.
- The enhancement probability increase value exchangeable through ‘Black Stone’ has been increased to a maximum of +45.
- It has been added that the reinforcement probability increase value can be exchanged up to +100 through ‘Crystallized Despair’.
※ Due to the integrated exchange inspection of the official server on Friday, October 11th, the waiting for purchase/sale of Crystallized Despair items was cancelled.
Valks’ Advice | Materials needed |
---|---|
Valks’ advice (+5) | 5 black stones |
Valks’ advice (+10) | 12 black stones |
Valks’ advice (+15) | 21 black stones |
Valks’ advice (+20) | 33 black stones |
Valks’ advice (+25) | 53 black stones |
Valks’ advice (+30) | 84 black stones |
Valks’ advice (+35) | 136 Black Stones |
Valks’ Advice (+40) | 230 Black Stones |
Valks’ advice (+45) | 406 black stones |
Valks’ Advice (+50) | 4 Crystallized Despair |
Valks’ Advice (+60) | 8 Crystallized Despair |
Valks’ Advice (+70) | 15 Crystallized Despair |
Valks’ advice (+80) | 25 Crystallized Despair |
Valks’ Advice (+90) | 35 Crystallized Despair |
Valks’ advice (+100) | 50 Crystallized Despair |
※ This update cannot be checked at the Black Desert Research Institute and will be updated on the official server.
Item Changes
- A phrase has been added to the mushroom item description to confirm its use.
- An issue where the acquisition location was incorrectly indicated in the item descriptions for Oriole Mushroom, Red Spotted Amanita Mushroom, Sanghwang Mushroom, and Mantle Mushroom has been corrected.
- An issue where the acquisition method was incorrectly provided in the item descriptions for premium or special grade Oriole Mushrooms, Red Spotted Amanita Mushrooms, Angular Mushrooms, and Mantle Mushrooms has been corrected.
- Content has been added to the item description for Mushroom Mycelia.
- Alchemy ingredients → Ingredients for alchemy and cooking
- The types of mushrooms that can be used to make seafood mushroom salad have been added.
- Calf Mushroom, Black Mushroom, Purple Mushroom, Pie Mushroom, Dish Mushroom, Five-spice Mushroom, Blue Cap Mushroom, Volcanic Cap Mushroom, Pink Trumpet Mushroom, White Flower Mushroom, Oriole Mushroom, Red Spotted Amanita Mushroom, Sanghwang Mushroom, Mantle Mushroom, Reishi Mushroom, white truffle
- The added mushrooms can be replaced with high-quality, special mushrooms in the same way as existing mushrooms.
Monster Changes
- The attack power of monsters summoned during the battle with Karanda, who appears in the main quest ‘Jordine Saga’, has been reduced by approximately 10% to 15% compared to before.
- Harpy, Little Harpy, Harpy Warrior, Harpy Sorcerer, Black Harpy Elite
- During the Calpheon street battle Muraka battle in the main quest ‘Jordine Saga’, the attack range has been improved to be displayed when a strong strike is made by gathering the energy of the right hand.
- The issue where the attack range display for some of Muraka’s attacks did not match has been fixed.
- During the battle with Muskan at the Blood Monastery in the main quest ‘Jordine Saga’, the clone has been modified to not appear when Muskan uses continuous left and right punch attacks.
- The fanatic statue located in the Bloody Monastery in the main quest ‘Jordine Saga’ has been changed so that it does not attack adventurers above the appropriate level.
- However, this does not apply if you are already in combat.
- Monsters that were scattered in small numbers near the Basim Camp, Cadry Ruins, Ruud Sulfur Mine, and Pila Ku Prison base or along the roadside joined the crowd that formed a large group in preparation for the adventurers’ attack.
- The monsters that appear in Cadry Ruins [Decia’s Lantern] have been improved to chase closer enemies.
- The Cadry Commander has been improved to appear more quickly after the appearance message from the Cadry Ruins [Dekia’s Lantern].
Quest and Knowledge Changes
Land of the Morning – Hwanghae District Illustration Commission
story | Description and Conditions |
---|---|
[Story] Three Year Hill |
There are rumors going around among the residents of Unjongga about a cursed hill.
– No level limit
|
[Story] Brothers in disguise |
Eyewitness accounts of seeing a broom possessed by a ghost are spreading in Godu Village.
– No level limit
|
[Story] Gyeonwoo and Jiknyeo |
A rumor is spreading in Bukpo about a man who claims to have come down from heaven.
– No level limit
|
- <Trade Management> Ciuta, <Modified Merchant> Dora Ponti The minimum requirement for acquiring trade product knowledge has been changed to level 60.
- If you are unable to proceed with the Taoist Awakening quest due to deleting the ‘Canion Sword’ item, you can receive the ‘Canion Sword’ again by talking to NPC Kanghee.
- You must have completed the quest ‘Meet Kanghee Again’ to receive the ‘Canion Sunsword’ from NPC Kanghee.
- When leaving Sinhyang during the Taoist Awakening quest, the conditions for moving back to Sinhyang through Illen Rage have been changed as follows.
- ‘Sangdo room with memories of that day’ quest completed → ‘Chasing the woman to the ruins’ quest completed
- The issue where the route guidance location for the ‘[Boss] Royal Fatigue’ and Venerable Knight quests was different from the actual destination has been fixed.
Landscape Improvements
- 23 terrain and objects have been changed, including the hunting ground below, the main path for automatic horse movement, and the spiral wooden stairs.
representative image |
---|
▲ Adjusting the height of the water pool in Olun’s Valley
|
▲ Omar lava cave entrance path object modified
|
▲ Star’s End Vessel of Interrogation terrain modified
|
- Valley of Olun
- Omar Lava Cave
- Ash forest
- Star’s End
- Karanda Ridge
- Drieghan
- Altinova
- Valencia Plantation
- Highland Junction
- Sherekhan Tomb
- Dark Seeker’s Retreat
- Nampo Gateway
- Godu Village
- Dongmakgol Village
- Yuunru
- Hanji County
- Atoraxion – Yolunakia
- Atoraxion – Sycrakia
UI Improvements
- An issue where the family name input UI and popular appearance application UI on the character creation screen overlapped depending on the interface setting environment has been fixed.
- It has been added that you can proceed with the enhancement probability increase tutorial when accepting the ‘[Calpheon] Relic on the Ridge’ quest.
- To help you progress through the enhancement probability increase tutorial more smoothly, Valks’ advice (+10) has been added as a reward for completing the previous quest ‘[Calpheon] Reunion with Yaz’.
- UI functions in the form of an expanded list have been improved, such as market filters and warehouse material transport functions.
- When the expanded UI is collapsed and reopened, the previously selected item is displayed, and if there is scrolling, it is expanded from the last scroll position.
Bug Fixes
- [Scholar] The issue where the dedicated action was not taken when using the bed or lying down after wearing the Bloody costume has been fixed.
- The issue where, if you ride a horse and select a different dream mount while holding Krogdalo’s Nest, the dream mount you are currently riding will be automatically selected has been fixed.
- An issue where the character appeared to be equipped with a fishing rod and main weapon when entering some cutscenes with a Drakania character has been fixed.
- Black Shrine – The issue where the character could not move when entering Hwanghae-do from the location of each shrine has been corrected.
- An issue where the names, dialogue, and camera positions of some NPCs located in the grassland base were awkward has been fixed.
- The issue where the attack range of certain attacks of the Cadry Artillery in Cadry Ruins [Decia’s Lantern] was different from the effect has been fixed.
- The issue where the monster’s name was displayed first when a monster appeared in Cadry Ruins [Decia’s Lantern] has been fixed.
- The issue where monsters were intermittently summoned repeatedly in Decia’s Lantern Hunting Ground has been fixed.
- An issue where the names, dialogue, and camera of some NPCs in the grassland base of Seoul, the Land of Morning, were awkward has been fixed.
- An issue where the dialogue and NPC appearance order in the quest ‘[Story] The Mouse Ate a Nail’ was awkward has been fixed.
- An issue where the knowledge score temporarily increased even when acquiring higher level knowledge in a category other than ecological knowledge has been fixed.
- An issue where the game would intermittently not close properly even when the ESC key was pressed on the reconnection attempt screen has been fixed.
- The issue where the character was intermittently moved to an abnormal location after the cutscene for the quest ‘Unusual Atmosphere’ ended has been fixed.
- The issue where weapon fragments could be obtained multiple times from the Blackstar weapon crafting quest has been fixed.
- The issue where the movements of the Centipede Market thugs were awkward at the start of the battle during the ‘Sangdo Room with Memories of That Day’ quest has been fixed.
- In some cutscenes related to the Taoist awakening quest, the expressions of Kanghee and the Taoist monk have been improved to look more natural.
- An issue where, in order to interact with an NPC that can accept the Taoist Awakening quest, you had to get closer than other normal NPCs to interact with them has been fixed.
- During the Guru Awakening quest, the phenomenon of intermittent interaction with NPCs unrelated to the quest has been fixed.
- An issue where the names of some NPCs who could complete the Taoist Awakening quest were displayed differently from the displayed name has been corrected.
- An issue where the screen could appear blurry when the resolution scale was set in the Windows display settings has been fixed.
Class Changes
All Classes
- The miss indicator has been modified to display even when a critical hit and evasion occur simultaneously.
- As before, if a critical hit and an evasion occur simultaneously, the damage increased by the critical hit is reduced by the amount of damage caused by the evasion.
- The appearance of the character coming down from the ladder has been improved to move more naturally.
Wizard, Witch
Earthquake II
- The issue where the mental strength recovery amount when using the earthquake skill was higher than the skill description has been corrected.
Dark Knight
Dusk
- The issue where the Dusk skill could be used even when the weight exceeded 125% has been fixed.
Lahn
Annihilator, Prime: Crescent Charm
- Fixed the issue where stamina was consumed when using the Nimbus Stride skill in a skill slot while the Annihilator, Prime: Crescent Charm skill effect was in effect.
Guardian
Black Spirit: Black Blood Circle
- The issue where the cooldown for Black Spirit: Black Blood Circle I-Absolute level skills was set to 30 minutes has been corrected.
Dosa
- When switching to a non-combat stance while wearing a sun sword, a waiting posture while taking out the main spirit has been added.
- However, this pose cannot be used while wearing some costumes that have dedicated movements.
Winged Kick
- The phenomenon in which the Flow: Virga Shaft skill was activated intermittently while in the phantom state when learning theWinged Kick skill has been corrected.
- The description of Winged Kick skill has been improved.
Nail Down
- When the Nail Down skill is activated from a high place, it has been modified so that it can land and attack even if there is no targeted target.
Core: Enlightened Haze
- The issue where the stamina for 1 hit was consumed twice when using the Core: Enlightened Haze skill after learning it has been corrected.
Skystomp
- The issue where the Skystomp skill would not be activated intermittently even when stamina was sufficient has been fixed.
Enlightened Blade Mastery
- The issue where the monster was pushed to the left on the first hit when using the Enlightened Blade Mastery skill in place has been corrected.
Dual Slash
- The issue where the battle accessibility improvement effect was not applied when using the Dual Slash skill has been fixed.
Elements: Generate
- In the description of the Elements: Generate skill, when the Generate effect is applied, the hit rate for the hit damage applied is applied normally, but an issue where it was not displayed in the skill description has been fixed.
Skill Enhancement: Dual Slash
- The issue where the combat accessibility improvement effect was not applied when using the Skill Enhancement: Dual Slash skill has been corrected.