Global Lab Changes this week!
Guild Home Channel
- Guild home channel content has been added.
- Guilds can now select one of several channels (except Season, Olvia, Arsha, and Patrigio channels) as their home channel.
- Only the guild leader can select the home channel, and can be set in the guild information window.
- The home channel set by the guild leader can be checked by all guild members when connecting to the channel or on the channel change screen.
- If the guild sets up a home channel, the waiting time (15 minutes) disappears between the 1st, 2nd and 3rd channels of that channel category.
- [Guild] drilling machine that can be installed on the guild home channel has been added.
- [Guild] Drilling assembly set can be produced through guild production, and unlike other guild production, it can be produced without a guild house.
- [Guild] How to make a drilling rig assembly set and materials is as follows.
item | Time | Material required | ||||
[Guild] 1 drilling rig support |
3 hours |
Tears of Old Tree x100 |
Elder plywood x100 |
Palmwood plywood x100 |
Standardized Timber Squard x100 |
Black Stone Powder x1000 |
[Guild] Drilling Rotating Shaft x1 |
3 hours |
Tears of Earth x100 |
Steel x100 |
Vanadium ingot x100 |
Black Stone Powder x1000 |
|
[Guild] Drilling handle x1 |
3 hours |
Tears of Old Tree x100 |
Log x100 |
Bronze ingot x100 |
Black Stone Powder x1000 |
|
[Guild] Drilling Spikes 10ea |
3 hours |
Tears of Earth x100 |
Steel x100 |
Titanium ingot x100 |
Black Stone Powder x1000 |
|
[Guild] 100 Drilling Fuel |
1 hours |
Black Stone (Weapon) x1000 |
Black Stone (Armor) x1000 |
Powder of Flame x1000 |
Fire Horn x1000 |
Coal x1000 |
[Guild] Drilling Rig Assembly Set x1 |
10 hours |
[Guild] Drilling Support x1 |
[Guild] Drilling Rotating Shaft x1 |
[Guild] Drilling Handle x1 |
[Guild] Drilling Spike x1 |
[Guild] Drilling: Drilling Fuel x1 |
※ Currently, it is not possible to create items related to [Guild] drilling in Black Desert Global Lab.
※ Tears of Old Tree can be obtained with a certain probability when collecting sap, and Tears of Earth can be obtained with a certain probability when mining.
- The manufactured [Guild] drilling machine can be installed in the desert terrain of the guild home channel.
- [Guild] If you use the drilling rig assembly set in the desert, it is installed. You cannot hit it during installation.
- [Guild] Drilling assembly set takes about 15 minutes to build after installation, and during this time, it is impossible to hit the hostile guilds at war with each other.
- When the [Guild] drilling machine is completed, it can be operated by injecting fuel for the [Guild] drilling machine stored in the guild warehouse through interaction.
- In order to operate the [Guild] drilling machine, 450 [Guild] drilling fuels are required.
- In addition, you can receive damage from hostile guilds in war with each other from the time it is completed, and if it is destroyed after adding fuel, you can receive partial compensation.
- If the [Guild] drilling rig is left unattended for 1 hour after construction is completed, or if it is completed but destroyed without fuel for the [Guild] drilling rig, you cannot receive compensation.
- [Guild] When drilling is completed, the drilling machine disappears and you can receive the reward for 30 days in the guild activity reward UI.
- [Guild] The rewards that can be obtained through drilling are the same for all members of the guild.
- Through the [Guild] drilling machine, you can obtain various items such as relics and war materials of soldiers buried in the Valencia Desert, parts of ancient weapons, trade goods at the top buried in the sand breeze, and fossils that scholars seek for research.
- Guild skills that can be used by consuming bloodstones in the desert that can be obtained through drilling has been added.
Skill name | effect | Holding time | Cooldown | [Guild] Number of bloodstone consumption in the desert |
Doin’s Touch | Life EXP +40% | 60 minutes | 100 minutes | 300 pcs |
Fortuna’s Protection | Item Acquisition Chance +10% | 60 minutes | 100 minutes | 500 pcs |
A state of nothingness | Combat EXP +200%, Skill EXP +50% |
60 minutes | 100 minutes | 300 pcs |
※ It can be used at the same time with the existing guild skills.
The ‘Guild Home channel’, which was first introduced as the’Guild Main channel’, has been introduced. However, in order not to interfere with the degree of freedom for channel movement, the basic benefit was set as there is no waiting time for channel change within the home channel group, and as such, we plan to gradually increase the benefits within the line that is not too excessive. In addition, when ‘War Week’ occurs after setting up the home channel, special buffs such as attack power and defense will be activated when playing on the home channel. We’ll get back to you shortly about War Week.
Guild drilling content has been added along with the guild home channel, and the drilling machine was created with the intent to reinforce the common goal of the guild. If you install a drilling rig and extract resources, you can use it for guild buffs, and soon you will be able to use it as a power resource for making ‘tanks’ that can be used in large-scale guild battles such as node wars and siege wars. The tank will also be presented to you through the Black Desert Global Lab soon, so please look forward to it.
Flochestra Instruments
- The musical instrument of Flochestra, the teacher of Shai’s talent and the master of Artini, a famous wandering musician, appeared to the world.
A new instrument ‘Flochestra’ has been added to further show off Shai’s talent. Five of the seven types of Flochestra instruments are upgraded versions of the existing beginner instruments, and two are new instruments that were not available even for beginners.
Flochestra instruments have a more colorful appearance than beginner instruments, use effectors, and have different playing methods. The playing method means the various playing methods of the instrument, and the effector is a device that decorates the sound of the instrument. By using these two devices well, you can create richer and more beautiful music than beginner instruments.
These new instruments are designed to further highlight the golden talent of Shai adventurers who enjoy the Black Desert instrument playing system. When it comes to live release, there will be a GM note for “Flochestra’s Music Class” that anyone can understand easily, so don’t worry if the terminology feels unfamiliar!
Flochestra acoustic guitar |
Flochestra flute |
Flochestra drum set |
Flochestra Harp |
Flochestra Piano |
Flochestra violin |
Flochestra Fan Drum |
- Flochestra instruments have a more colorful appearance and richer sound than beginner instruments, use effectors, and have playing methods depending on the instrument.
- At Black Desert Lab, you can purchase Flochestra instruments from Eora NPC and play them through a music album.
- A flochestra instrument category has been added to the composition window, and effects and playing methods can be set when selecting a flochestra instrument.
- You can set the effect in the top left corner of the composition.
- Effectors have 5 meanings.
Effector | Explanation |
Reverb Time | Add reverberation to provide a sense of space. |
Delay FeedBack | Adjusts the number of echo sounds. |
Chorus FeedBack | Adjusts the amount by which the effect’s sound is repeated. |
Chorus LFO Depth | Adjusts the modulation width of the effector. |
Chorus LFO Frequency | Adjusts the modulating frequency of the effector. |
- You can use the AuxSend in the Flochestra instrument category to control how much the instrument’s sound is delivered to the effector. When lit, it means that sound is being transmitted to the effector.
- The set effect affects the entire song.
- You can set the playing method at the top right of the composition. The playing method refers to the playing method of an instrument, and different playing methods have different methods.
- Basic state law is located at the top.
- If you enter a note after changing the playing method, you can see that the note with the same color as the color selected in the playing method selection window will be stamped.
- It is not possible to enter multiple spellings for the same beat, and all of the last spellings are applied.
- The music album window has been changed to distinguish between beginner and flochestral instruments.
- If you want to play with a flochestra instrument, you can start solo or ensemble by pressing the play button after selecting the flochestra category.
Elvia’s Realm
- Elvia Marni’s stone has been added.
- If you purchase Elvia Marni’s Stone and defeat a certain number of target monsters, you can exchange it for one of the exchangeable items.
※ Elvia Marni’s Stone can be exchanged with Toshi NPC at level 61 or higher.
Marni Stone | Objective | Exchangeable item | Quantity |
Elvia Marni’s Stone (Altar Imps) Exchange |
Elvia Serendia Northern Plains Monster 1,100 |
Shard of the Tearful Night | One |
Okiara’s Wave | One | ||
Elvia Marni’s Stone (Biraghi Den) exchange |
Elvia Biraghi Den Monster 1700 |
Shard of the Drained Night | One |
Narc’s Lightning | One | ||
Elvia Marni’s Stone (Fogan Swamp) Exchange |
Fogan Monsters Elvia 1,100 |
Shard of the Tearful Night | One |
Okiara’s Wave | One | ||
Elvia Marni’s Stone (Naga Swamp) Exchange |
Naga Monsters Elvia 1.400 |
Shard of the Drained Night | One |
Narc’s Lightning | One | ||
Elvia Marni’s Stone (Castle Ruins) Exchange |
Elvia Castle Ruins Monster 1,500 |
Heart of the Arid Forest | One |
Shard of the Furious Night | One | ||
Valtarra’s Flame | One | ||
Elvia Marni’s Stone (Orc Camp) Exchange |
Elvia Orc Camp Monster 1,300 |
Heart of the Arid Forest | One |
Shard of the Furious Night | One | ||
Valtarra’s Flame | One | ||
Elvia Marni’s Stone (Blood Monastery) Exchange |
Elvia Bloody Monastery Monster 1,300 |
Narc’s Lightning | One |
Shard of the Drained Night | One |
- Elvia’s Realm- The damage done to adventurers by swamp poisonous plants appearing in the swamp naga habitat has been reduced by about 50% compared to the previous one.
- Elvia’s Realm – The attack power that increases when the boss Titium, which appears in the swamp fogan habitat, is berserk, has been reduced by about 20% compared to the previous one.
- Elvia’s Realm Biragi Den attack power has been changed to 250.
- The attack power of normal monsters that appear in the Viragi alive has been reduced by about 10% compared to the previous one.
- The health of normal monsters that appear in the Viragi alive has been reduced by about 20% compared to the previous one.
- Elvia’s Realm Altar Imp habitat’s proper attack power has been changed to 250.
- The health of normal monsters that appear in the Altar Imp habitat has been reduced by about 20% compared to the previous one.
- The attack power of normal monsters that appear in the Altar Imp habitat has been reduced by about 2% compared to the previous one.
- Corrected the bug that the cowardly Bheg appeared intermittently in the Altar Altar Imp habitat of Elvia did not appear intermittently.
- The physical strength of the monsters appearing in the Orc Camp in Elvia’s Realm has been adjusted.
- The health of normal monsters that appear in the Orc Camp has been reduced by about 20% compared to the previous one.
- The HP of the Red Orc Wizard that appears in the Orc Camp has been reduced by about 30% compared to the previous one.
- The loot that can be obtained by defeating the <Flame Warchief> Org that appears in the Orc Camp has been modified to receive the effect of increasing the item acquisition probability.
- Elvia’s Realm Bloody Monastery has been changed as follows.
- Muskan’s health that appears through secret rituals in Bloody Monastery has been reduced by about 30%.
- The bug that the red bell item that can be obtained from the Bloody Monastery was not available in some areas of the hunting ground has been corrected.
- The location has been changed so that the fanatic shamans appearing in the Bloody Monastery are not concentrated in some areas.
- The following loot that can be obtained from the Elvia hunting ground has been added to the hunting ground drop item information.
- Shard of the Furious Night
- Shard of the Tearful Night
- Shard of the Drained Night
Node War Changes
- Some of the general nodes of the entire regions except the Balenos region have been changed to the starting bases.
Region | Node | Tier |
Serendia | Alejandro Farm | tier 1-Intermediate |
Wasteland | tier 1-Intermediate | |
Calpheon | Kuruto Cave | tier 2 |
Mansha Forest | tier 2 | |
Witch’s chapel | tier 2 | |
Marni Farm Ruins | tier 2 | |
Mediah | Water Tumbung Village | tier 2 |
Soldier’s grave | tier 3 | |
Bell | tier 3 | |
Valencia | Ruud Sulfur Workshop | tier 2 |
Ankado Coast | tier 2 | |
Desert Naga Temple | tier 3 | |
Barhan Gateway | tier 3 | |
Kamasylvia | Tooth Fairy Forest | tier 2 |
Mirumok Ruins | tier 3 | |
Lemoria Beacon | tier 3 |
Black Spirit Adventure Board
- The Black Spirit’s Adventure Bundle I reward, which can be obtained when completing 75 cumulative completions in the Black Spirit’s Adventure, has been added.
- When you right-click the Black Spirit’s Adventure Bundle I item, you can obtain the Arcana Box of Destiny and the Black Spirit’s Special Dice Box 1 each.
※ You cannot use Black Spirit’s Adventure in Black Desert Lab.
Treasure Chest Update
- The treasure chest hidden in the Black Desert World has been hidden by the treasurers again.
- It is said that over time, more rare and valuable items were hidden in treasure chests by treasurers.
- It is said that the treasurer has additionally hidden several boxes containing more valuable items in a more secret place. However, you will need a special key to obtain the rare items that can be obtained from this chest.
- Special keys can be obtained from goblins and robbers who are coveting treasure chests and looking for opportunities.
- Goblins and robbers are pacing around the box, and no one knows which box they will meet in.
- When you open the treasure chest, you have to chase after the goblins and robbers that appeared in the chance to make them leak special keys.
- It is said that you can get more expensive and valuable items from a box opened with a goblin’s key than a box opened with a robber’s key.
- The special key is the only key that can open additional hidden chests in the Balenos, Serendia, and Calpheon areas, and it is said that you can get valuable treasures that existed in the distant past.
area | Items to be acquired |
Balenos | The treasures of the fallen royal family |
Serendia | Golden Pendant of the Years |
Calpheon | The Holy Grail faded with traces of blood |
- Valuable treasures obtained through special keys can be ordered and completed from NPCs in each village. The conditions and rewards for completing the quest are as follows.
Quest order NPC | Completion condition | Reward for completing the quest |
Igor Batali in the village of Velia | Handing over the treasure item of the fallen royal family |
2 Gold Bars 100G Contribution EXP 300 |
Charlotte Penwood in the city of Heidel | Hand over the time-worn gold pendant | |
Theophyl Bassian in Calpheon City | Handing over the faded holy grail of blood |
- After completing the quest for the first time and receiving the quest completion reward from the NPC, you can exchange additional valuable treasures for 2 10G gold bars through exchange.
Other Changes
Item Changes
- Mandolph, an armor merchant in Trent Village, has started selling rare items.
Item name | Sale Price |
Kaia necklace | 1,000,000 silver coins |
Chimera’s Eye Jewel | 100,000 silver coins |
Quest/Knowledge Changes
- The picture of the icon displayed during the'[Adventure Journal] Apology that comes to mind’ has been changed.
Background/NPC/Effect/Cutscene Changes
- NPC Toshi has appeared in the village of Glish.
UI Changes
- A notification has been added when acquiring a new title.
- If you select the notification displayed at the bottom right, the title window will open.
- In the tooltip that is exposed when you hover the mouse over the base icon in the world map (M), the contribution value required for base investment is displayed.
- The bug that the left-click and right-click guides exposed when the mouse is hovered over the base icon in the world map (M) overlap with the tooltip has been corrected.
- Improvements have been made to expose the name of the buff effect that can be received when interacting with a residential facility tool that has a buff effect.
- Fixed the bug that the family bag tab was selectable when using the warehouse maid with the family bag window open.
- It has been modified so that unnecessary phrases are not exposed in the tooltip of the effect in the UI for viewing the applied effect that can be used when using the pad.
- When searching for products in the Pearl store, it has been improved to search based on all categories.
Website Changes
- The output period of the content set in the photo album and photo gallery has been changed from 7 days to 100 days.
- The bug that some page movements in the photo gallery was unnatural has been improved.
- ※ Photo albums and photo galleries are not available on Global Labs.
Bug Fixes
- [Sergeant] Added a description of Karlstein’s clothes that the top, shoes, and gloves are made in one piece.
- [Event] Fixed a problem where the item name of the exchange list is different in the description of the black and large feather item.
- Fixed a problem where the character was abnormally caught in the flag of immortality.
- The bug that the character is abnormally caught in the fence installed during the occupation has been corrected.
- It has been modified so that unnecessary phrases are not exposed in the tooltip of the effect in the UI for viewing the applied effect that can be used when using the pad.
- ESC Fixed a problem where the alignment of the menus was different when turning the menu page at the top of the menu.
- When mass processing is in progress, the phenomenon that the processing motion continues without ending after the last one processing according to the remaining material quantity is completed has been corrected.
Class Changes
All Classes
- Whilst mounting a horse, it has been improved so that you can summon the Black Spirit while moving.
- However, it cannot be summoned when using any other skill except Sprint.
Warrior
- The bug that the character momentarily slows down when hitting is successful with the Chopping Kick skill has been fixed.
Valkyrie
- The Divina Inpulsa skill has been improved as follows.
- The Divina Inpulsa skill is the new awakening skill revealed in a previous global lab patch
- The bug that the Sacrum Ferit skill was activated when linking with a skill that included right-click after using the skill has been corrected.
- After using the Divina Inpulsa skill, the bug in which the Sacrum Ferit skill was activated has been corrected.
- The knockdown effect has been corrected to be displayed properly in the skill demonstration video.
Musa
- After using the Chase skill, the bug that the Eradicate skill was always activated first when using a skill that included left-click has been corrected.
- The Eradicate skill is the new awakening skill revealed in a previous global lab patch
Maehwa
- The bug that the skill addon of the Flow: Moonlight Dash skill was applied according to the skill specialization in Petal Bloom has been corrected.
- The bug that the skill demonstration video of Flow: Frostflower skill was unnatural has been corrected.
- The Flow: Frostflower skill is the new awakening skill revealed in a previous global lab patch
Kunoichi
- The bug that was marked as 6 hits in the skill description has been corrected even though the actual number of hits of the Moon Storm skill was 7 hits.
- The Moon Storm skill is the new awakening skill revealed in a previous global lab patch
Ninja
- Flashing Light skill has been changed and improved as follows.
- The Flashing Light skill is the new awakening skill revealed in a previous global lab patch
- 1 hit has been deleted and has been changed to move backwards immediately.
- The distance the character moves backwards has been reduced.
- After the character disappears, it has been changed so that the invincible effect is applied until the weapon is sheathed.
- The down smash effect has been changed to apply when hitting is successful.
- It has been improved so that it can be linked even after the Flow: Mach Explosion skill.
- After all attacks have been hit, it has been changed so that you can link to the next skill.
Striker
- The bug that the Falling Leaves skill was not linked after using the Core: Ultimate Crush skill when acquiring the Ultimate Crush skill has been corrected.
- The Falling Leaves skill is the new awakening skill revealed in a previous global lab patch
Mystic
- It has been modified to apply the combat accessibility enhancement function to the Gushing Waters skill.
- The Gushing Waters skill is the new awakening skill revealed in a previous global lab patch
Guardian
- Flow: To Ashes skill has been improved as follows.
- The Flow: To Ashes skill is the new awakening skill revealed in a previous global lab patch
- After using the Frost Slide skill in state of the main weapon, the linkage to the Flow: To Ashes skill has been modified to activate normally.
- Corrected so that the effect of the Dragon’s Calling skill is properly applied when hitting is successful.