Item Devour Improvements
- Devour efficiency for PRI (I) ~ TET (IV) equipment enhancement has been increased.
- The increase in equipment enhancement probability that can be obtained when weapons and armor are devoured by the Black Spirit are as follows.
- ※ However, only when the equipment enhancement probability value is 0, the same number as follows will increase.
Weapons |
||
Enhancement |
Existing |
New |
PRI (I) |
20 |
28 |
DUO (II) |
26 |
33 |
TRI (III) |
33 |
43 |
TET (IV) |
45 |
53 |
PEN (V) |
75 (no change) |
|
Armor |
||
Enhancement |
Existing |
New |
PRI (I) |
20 |
25 |
DUO (II) |
25 |
30 |
TRI (III) |
30 |
40 |
TET (IV) |
40 |
50 |
PEN (V) |
70 (no change) |
Old Moon Grand Prix
- The design of the Old Moon Grand Prix entry window has been improved.
- Now, if you select the Old Moon Grand Prix map, you can preview the course of that map.
- When the selected Old Moon Grand Prix racetrack is full of participants and cannot accept more participants, the error text has been modified to be displayed normally.
Hunting Changes
- The benefits that can be obtained when hunting wild animals during night time has been increased.
- Now, hunting monsters at night increases the probability of obtaining items by 10%.
- The Tunkta night is dangerous now that their Chief Ullutuka becomes more sensitive at night, increasing the chances of threatening adventurers.
- According to the renowned hunter Rosau, animals with the energy of life are roaming in the Naxxion area of Odylita.
- 4 types of hunting boss monsters (grass rhino, verdure stag, ebon wolf, ebon lion) have been added to the Odylita Naxxion area.
- After killing hunting monsters in the Odylita Naxxion area, if you acquire a life-bearing wind item during slaughter, the boss hunting monsters will appear around you.
- If you slaughter a hunting boss monster in Odylita Naxxion area, you can obtain Naxxion’s Breath and more basic gatherings with a higher probability than normal hunting monsters.
Mount Changes
- The fantasy horse has been modified so that the wings disappear when Aduanat dies in the air.
- When registering a new mount through the Guild Stable, the button size has been adjusted, and the function has been added so that you can easily recognize the function through the effect.
- The bug that the mount automatic skill UI was visible to an adventurer in the back seat of a two-seater mount has been corrected.
- The bug that the skill was continuously used when the mount was caught in an obstacle when using the mount automatic skill has been corrected.
- The duration of the Donkey’s roar skill, which can be used when equipping the Krogdalo set, has been modified from 30 minutes to 1 hour.
UI Changes
- Hair dye palette UI has been reorganized.
- The dye palette and dye mixing window have been integrated.
- The recent memory window displayed on the left side of the screen when connecting to the game has been reorganized.
- Corrected the pbug that the guild score in the guild (G) window was not displayed normally when the guild score exceeds 999 points.
- When changing the guild member rating, the bug that the staff button in the chat input window was not immediately updated has been corrected.
- When transferring items, some UI behavior has been corrected.
- A function that changes the shape of the mouse cursor when the mouse is hovered over a place where you can enter text or resize a window has been added.
Other Changes
Item Changes
- It has been added so that you can acquire Kturan’s leaves (grey/black), a material for making La Orzeca costumes, with a very low probability through fishing in the Odylita area.
Monster Changes
- The influence of Ivedor’s evil beings in the deep night borrowing the appearance of Odylita’s existence is increasing. Accordingly, the rewards that can be obtained by killing evil entities have been increased.
- The probability of acquiring ‘Ghost Energy’ that can be obtained with a certain probability when defeating the Dark Knight has been increased by 5 times compared to the previous one.
- The probability of obtaining ‘Blooming Embers of Despair’ that can be obtained with a certain probability when defeating Ullutuka has been increased by 3 times compared to the previous one.
- The bug that the attack range display and the hit determination range of the colossus of Olun appearing in the deep night of Ivedor are different has been corrected.
- The bug that the loa flower pot was not neutralized when using a variant loa flower neutralizer on several adventurers loa flower pots at the same time intermittently in the Padix Island hunting ground has been corrected
Class Changes
All Classes
- The bug that an abnormal motion was intermittently outputted when climbing to a high place in the water has been corrected.
- When entering the Blood Altar whilst in a party with a premium character, entry has been changed to be restricted.
Warrior
- Counter Slash skill pre-attack movement and speed during attack have been increased.
- Some effects of the Counter Slash skill have been changed as follows.
Before change | After change |
Float when 1 hit is successful |
Float when 1 hit is successful (applies only to monsters) Forward guard while using skill |
- The cooldown of the Counter Slash skill has been changed from 7 seconds to 13 seconds.
- The damage of the Counter Slash skill has been increased as follows.
Before change | After change |
1 Hit Damage 886% x 3 2 Hit Damage 1032% x 7 |
1 Hit Damage 995% x 3 2 Hit Damage 1293% x 7 |
- The attack speed of the Dusk Slash skill has been increased, and the attack range of 2 hits has been increased.
- The Dusk Slash skill has been changed to enable connection with the Head Chase skill and Forward Slash Skill.
Ranger
- Fixed the bug that the effect was not applied normally when linking the Core: Breezy Blade skill after using a specific skill.
Berserker
- Frenzied Winds and Frenzied Tyrant skills have been changed to enable linkage with Evasion and Shake Off.
- Frenzy Winds and Frenzied Tyrant have had their pre-attack action speed increased.
- Frenzied Winds damage has been changed as follows.
Before change | After change |
Hit Damage 961% x 4, Max 2 Hits Last Hit Damage 961% x 4 |
Strike Damage 1383% x 4, Max 2 Hits Last Hit Damage 1383% x 4 50% Critical Hit Rate |
- The attack range of Frenzied Tyrant has been increased.
- Some of the effects of Frenzied Tyrant have been changed as follows.
Before change | After change |
30% reduction in movement speed for 10 seconds when hitting is successful Bound on first hit (applies to monsters only) |
Attract the attention of nearby enemies |
Valkyrie
- The speed of the motion before the 2nd hit of Shining Judgment of Light skill has been increased.
- The attack range of one hit of the Shining Judgment of Light skill has been expanded.
- The following effects have been added to the Shining Judgment of Light skill.
- Draw enemy attention on successful hits (applies only to monsters)
- Recover +20 SP for each hit, on successful hits
- The attack range of the 1st and 2nd hits of the Divine Judgement of Light skill has been changed.
- The Shining Judgment of Light skill and Divine Judgment of Light skill has been changed to enable the linkage between the left and right evasion movement and Shield Chase skill.
- The damage of the Divine Jugement of Light skill has been changed as follows.
Before change | After change |
1 hit damage 615% x 1, max 8 hits Last Hit Damage 970% x 8 Smash down on last hit |
1 Hit Damage 835% x 7 Last Hit Damage 1130% x 9 Down smash when 1 hit is successful 15% attack speed reduction for 10 seconds on successful hit |
Witch, Wizard
- The pre-attack speed of Lightning Spear skill has been increased.
- The Mana Arrow skill has been changed to enable linkage to Earth’s Response and Magical Evasion.
- The pre-attack speed of the 1st and 2nd hits of the Mana Arrow skill and the speed during the 1st hitting attack has increased.
- The damage of the Mana Arrow skill has been changed as follows.
Before change | After change |
1 hit damage 865% x 4, max 3 hits 2 Hit Damage 973% x 7 |
1 hit damage 1296% x 4, max 3 hits 2 Hit Damage 231% x 7 |
Mystic
- Super armor effect has been added to Thrashing Wolf while using the skill.
- The movement speed before attack of Thrashing Wolf has been increased and the movement distance has been increased.
- The attack range of Thrashing Wolf has been changed.
- The use of the Raging Wolf skill has been changed to enable linkage with the Flash Step and Silent Step skills.
- The ‘Attack Speed Increase +20% for 10 seconds when using the skill’ effect has been added to Raging Wolf.
Archer
- The attack action and damage amount of the Earth’s Judgement skill has been changed as follows.
Before change | After change |
1 hit damage 1031% x 1, max 5 hits 2 hits damage 1031% x 1, max 5 hits |
Hit Damage 1031% x 2, Max 5 Hits |
- The distance moved backwards before the attack of Earth’s Judgement skill has been increased.
- Some effects of Earth’s Judgement skill have been changed as follows.
Before change | After change |
Knockback on successful hit Down Attack |
Knockback on successful hit (applies only to monsters) Forward guard while using skill |
- The speed of the movement before hitting 1 and 2 of the Nature Shattering Arrow skill has increased.
- Nature Shattering Arrow and Earth’s Judgement skills have been changed to enable linkage with Evasion, Glide, and Zephyr Leap skills.