Improved Matchmaking
- The Guild League match making system has been improved.
- If there are an even number of guilds that have applied for matching in the guild league, regardless of the guild league score section (group), matching has been improved so that all matches are successful .
- If there are is odd number of guilds that have applied for matching in the guild league, matching will be successful for all guilds except the guild with the lowest score.
Guild League Score Breakdown
- The Guild League score section (groups) changed from 400 point brackets to 200 point brackets, dividing it into a total of 10 sections (groups).
Group Before Change | Group After change |
---|---|
1601~ | 1801~ |
1601~1800 | |
1201~1600 | 1401~1600 |
1201~1400 | |
801~1200 | 1001~1200 |
801~1000 | |
401~800 | 601~800 |
401~600 | |
0~400 | 201~400 |
0~200 |
Guild League Matching System Changes
- The matching system according to guild league score section (group) has been changed as follows.
Before change | After Change |
---|---|
1. Prioritize matching with guilds in the low score section (group)
2. Among the guilds that applied for matching, guilds with the same score range are randomly matched
3. If there is no guild with the same score section, matching between sections (groups) one level above/below
4. Matching is not possible with guilds whose score ranges (groups) differ by more than two levels. |
1. Priority matching between guilds in the high score section (group)
2. Among the guilds that applied for matching, guilds with the same score range are randomly matched in the first place.
3. If there is no guild in the same score section, matching between all sections (groups) above/below (However, matching is given priority to the closest score section) |
- When winning or losing in Guild League, the basic increase/decrease score has been changed as follows.
Before change | After Change |
---|---|
+30 points for victory
-10 points when defeated
|
+30 points for victory
-15 points when defeated
|
- The score range where the Guild League inactivity (AFK) penalty is applied has been changed as follows.
Before change | After Change |
---|---|
[1601 points or more]
If a match is not played for 5 days, 50 points are deducted every 2 days. [1201 points ~ 1600 points] If a match is not played for 5 days, 40 points are deducted every 2 days. [801 points ~ 1200 points] If a match is not played for 5 days, 30 points are deducted every 2 days. |
[1801 points or more]
If a match is not played for 5 days, 50 points are deducted every 2 days.
[1601 points ~ 1800 points]
If a match is not played for 5 days, 40 points are deducted every 2 days. [1401 points ~ 1600 points] If a match is not played for 5 days, 30 points are deducted every 2 days. |
- The score range where correction points are applied according to the results of the guild league has been changed as follows.
Before change | After Change |
---|---|
401~800 points: 3 additional points for victory, 3 points corrected for loss 0~400 points: 5 additional points are earned upon victory, and 5 points are corrected upon loss. |
200~400 points: 3 additional points for victory, 3 points corrected for loss 0~200 points: 5 additional points for victory, 5 points corrected for loss |
- Improvements have been made so that notification messages other than those related to the guild league are not displayed when the guild league is in progress.
War of the Roses
War of the Roses Status UI
- The ‘War of the Roses Status’ UI has been added to check your performance in the War of the Roses.
- The status of the War of the Roses can be checked in the Menu – War (F7) category and the War of the Roses UI.
Sanctum Occupation Effects
- The buff effect obtained when occupying each sanctum in the War of the Roses has been adjusted.
SanctumOccupation Effect |
---|
All AP +40 → +28 |
All Accuracy +40 → +28 |
All Damage Reduction +40 → +24 |
All Evasion +40 → +24 |
Movement speed +10% → +5% |
Black Spirit’s Rage Recovery +2% → +1% per 10 seconds |
Attack speed +3% → +2% |
Resurrection Changes
- The damage inflicted to adventurers of the opposing faction by the Light of Kamasylvia and the Darkness of O’dyllita, which exist at the final resurrection site of each faction in the War of the Roses, has been significantly increased, and a guard-breaking effect has been added when hit.
- The resurrection location of each sanctum in the War of the Roses has been changed to revive in a location slightly away from the sanctum
Increased AFK Penalty
- Adventurers who received a penalty for participating in the War of the Roses as part of the 3rd Legion have been changed to no longer be able to participate in the War of the Roses as a leader guild.
- Adventurers who receive a penalty cannot press the participation button.
- If the adventurer who received the penalty is a guild leader or alliance leader, it has been changed so that it is not possible to apply as a leader guild in the War of the Roses.
- Additionally, as before, adventurers who have received a penalty cannot be appointed as a Captain or Lieutenant to the leader’s guild.
※ In the case of the Korean official server, all matters including the previous War of the Roses penalty and the 3rd Legion priority will be reset.
- After the War of the Roses ended, it was changed to allow guild league matching applications.
-
- For example, assuming that the War of the Roses progress time is from 18:00 to 20:00, if the War of the Roses ended at 19:15, you can apply for matching in the guild league that takes place at 19:30.
- Afterwards, at 19:30, guild league matching between guilds that applied for matching will be completed.
- An issue where, when a character is revived in the War of the Roses, the vehicle being revived with it is revived with low health has been fixed.
- An issue where adventurers who participated in the 3rd Legion during the War of the Roses did not attack when they encountered members of the same guild as enemies has been fixed.
- An issue where the Spirit Altar gauge on the tactical map during the War of the Roses was occasionally displayed as 100% when it was 0% has been corrected.
- An issue where adventurers other than commanders and aides could check the Spirit Altar gauge value through the explanation displayed when hovering over the Spirit Altar UI on the tactical map during the War of the Roses has been fixed.
- An issue where some UIs exposed during the War of the Roses stretched unnaturally depending on the client window size has been fixed.
- The issue where the client would terminate abnormally when opening and closing the War of the Roses tactical map when using the pad-only UI has been fixed.
Adventure Log Improvements
Deve’s Encyclopedia
- The collection log of the Shakatu Merchants’ Archive – Deve’s Encyclopedia progress goals have been improved as follows.
adventure log | Before change | After Change | |
---|---|---|---|
Deve’s Encyclopedia, Volume 1, Chapter 1 | Ore collection (7 types) | Ore collection (5 types) | |
Deve’s Encyclopedia, Volume 1, Chapter 2 | Coin collection (2 types) | Powder collection (3 types) | |
Deve’s Encyclopedia, Volume 1, Chapter 4 | Flower collection (10 types) | Flower collection (7 types) | |
Deve’s Encyclopedia, Volume 2, Chapter 1 | Chair collection (7 types) | Chair collection (5 types) | |
Deve’s Encyclopedia, Volume 2, Chapter 3 | Bed collection (3 types) | Bed collection (2 types) | |
Deve’s Encyclopedia, Volume 2, Chapter 4 | Collect Artisan’s Stuffed Head Decorations (3 types) | Collect Artisan’s Stuffed Head Decorations (2 types) | |
Deve’s Encyclopedia, Volume 4, Chapter 5 | Collect energy items (7 types) | Collect energy items (5 types) | |
Deve’s Encyclopedia, Volume 4, Chapter 4 | Collect objects that allow you to know the future (5 types) | Collect objects that allow you to know the future (3 types) | |
Deve’s Encyclopedia, Volume 5, Chapter 5 | It has been added that you can proceed through the following items sold by Land of the Morning Light furniture merchants. – [Manor] Jar, [Manor] Open Jar, [Manor] Large Jar, [Manor] Earthenware Jar, [Manor] Large Jar |
||
Deve’s Encyclopedia, Volume 6, Chapter 1 | Collect Pure Items (5 types) | Collect Pure Items (3 types) | |
Deve’s Encyclopedia, Volume 6, Chapter 3 |
Collect Tear Items (2 types) | Collect Tear Items (1 type) | |
It has been added that you can proceed through the following items. – Phoenix’s tears, Haitai’s tears, Kirin’s tears, Welcome tears, Dragon’s tears |
|||
Deve’s Encyclopedia, Volume 6, Chapter 5 | It has been added that you can proceed through the following items. – A skinning knife imbued with magical power. |
Igor Bartali’s Adventure Journal
- The progress goals of Igor Bartali’s Adventure Log have been improved as follows.
Adventure log | Before change | After Change |
|
---|---|---|---|
Igor Bartali’s Adventure Journal Volume 6, Chapter 2 | Defeat the troll leader Quint Get Loot |
Kill the trolls around Quint Hill. | |
Igor Bartali’s Adventure Journal Volume 6, Chapter 6 |
Try breeding horses
|
Capture a wild horse | |
Igor Bartali’s Adventure Journal Volume 8, Chapter 1 | [Take a fun ride on a four-wheeled carriage by yourself] If you wish to proceed via the Peridot Forest Trail Wagon, You can now proceed by riding the Peridot Forest Wagon and talking to Igor Bartali. |
||
Igor Bartali’s Adventure Journal Volume 8, Chapter 5 | [Borrow a cannon from Tranan Underpo and hit the target] The installation location of the cannon required to proceed with the quest has been moved, It has been changed so that cannons can be used while checking the location of the target scarecrow. |
||
Igor Bartali’s Adventure Journal Volume 9, Chapter 1 | [Combine the adventurer’s lost items] Improvements have been made so that the location of lost items that cannot be found can be determined through conversation with the Black Spirit. |
||
Igor Bartali’s Adventure Journal Volume 9, Chapter 2 | Craft an advanced cooking tool at the Tool Workshop | Craft a cooking untensil at the tool workshop | |
Igor Bartali’s Adventure Journal Volume 13, Chapter 6 |
[Ride on a tamed elephant] 1. The goal of the quest ‘[Outbuilding] Special and Cute Elephant’ has been modified.
Give 300G of gold bars to Shakatu and receive permission to raise elephants. → Give Shakatu 300G gold bars or 30 million silver coins and receive permission to raise elephants. 2. The target number of quests for ‘[Annex] Freshly Boiled Cool Water’ has been adjusted downward.
– Obtain a bottle filled with river water and give cool water to the elephant 20 times → 10 times 3. The target number of quests for ‘[Annex] Freshly Boiled Cool Water’ has been adjusted downward.
– Obtain weeds and give fresh fodder to elephants 100 times → 10 times |
Herald’s Journal
- The progress goals of the Old Moon Logs – Herald’s Journal have been improved as follows.
adventure log | Changes | ||
---|---|---|---|
Herald’s Journal Volume 1 Chapter 1 | Say hello to 5 characters from Calpheon (time limit: 2 minutes → 3 minutes ) | ||
Herald’s Journal Volume 1 Chapter 2 |
Conquer the highest point in Calpheon (time limit: 5 minutes → 6 minutes )
|
||
Herald’s Journal Volume 1 Chapter 3 |
Inform someone that there is no hair growth medicine (time limit: 1 minute → 2 minutes )
|
||
Herald’s Journal Volume 1 Chapter 4 |
Deliver information to Crio in Velia Village (time limit: 6 minutes → 7 minutes )
|
||
Herald’s Journal Volume 2, Chapter 1 | Catch 1 blue grade fish within the time limit (time limit 10 minutes → 15 minutes ) | ||
Herald’s Journal Volume 2, Chapter 2 |
Successfully negotiate within the time limit (time limit 1 minute → 2 minutes )
|
||
Herald’s Journal Volume 2, Chapter 3 |
Deliver the news about Crewwa to the village chief of Iliya Island (time limit: 6 minutes → 8 minutes )
|
||
Herald’s Journal Volume 2, Chapter 4 |
Cross the sea and reach the land cave within the time limit (time limit 3 minutes → 4 minutes )
|
Guild Skills and Guild Drilling Changes
- Guild skills have been changed and improved.
- The weight of the [Guild] Pledge of Blood item has been reduced to 1/100. (0.01 LT → 0.0001 LT)
- The following guild skills that were used by consuming [Guild] Covenant of Blood have been changed to be used by consuming 2000 [Guild] Pledge of Blood
※ [Guild] Pledge of Blood can be purchased for 3,000 silver coins per guild fund through the Guild Supplies Manager NPC.
Guild Skill | Skill Effect |
---|---|
Guru’s Touch
|
Life EXP +40% for 60 minutes |
Blessing of Fortuna
|
Item Drop Rate +10% for 60 minutes. |
State of Nothingness
|
Combat EXP +200%, Skill EXP +50% for 60 minutes |
- The cooldown of the guild skills below have been changed to 4 hours, and the effect duration has been changed to 2 hours.
- The guild skill descriptions and buff icon descriptions below have been improved.
Guild Skills | Skill Effect | Guild Skills | Skill Effect |
---|---|---|---|
Experienced Cry
|
Combat EXP and Life Skill EXP Gain +10% |
Money Maker
|
Luck +2 |
Complete Perfection
|
Life EXP +20% |
Sweet Luck
|
Item Drop Rate +2% |
Guru’s Touch
|
Life EXP +40% |
Blessing of Fortuna
|
Item Drop Rate +10% |
Call to Battle
|
Combat and Skill EXP Gain +10% |
Angler’s Wisdom
|
Fishing EXP +5% |
State of Perseverance
|
Combat EXP +20%, Skill EXP +20% |
Sharp Eyes of a Gatherer
|
Gathering EXP +5% |
State of Nothingness
|
Combat EXP +200%, Skill EXP +50% |
Merchant’s Art of Persuasion
|
Trade EXP +5% |
Scholarly Ambition
Level 1 – 3 |
Level 1: Chance to Gain Knowledge +5% Level 2: Chance to Gain Knowledge +10% Level 3: Chance to Gain Knowledge +15% |
Regained Senses
Level 1-3 |
Level 1: Karma Recovery +5% Level 2: Karma Recovery +10% Level 3: Karma Recovery +15% |
Endless Exploration
|
Chance to gain Higher Grade Knowledge +2% |
–
|
– |
- The Guru’s Touch, Blessing of Fortuna, and the State of Nothingness skills have been changed to higher level skills of the Complete Perfection, Sweet Luck, and the State of Perseverance skills, respectively.
- As the skill changes to a higher level, the lower level skill cannot be used when the higher level skill is acquired.
Lower Level Skill | Higher Level Skill |
---|---|
Complete Perfection
(Life EXP +20%) |
Guru’s Touch
(Life EXP +40%) |
Sweet Luck
(Item Drop Rate +2%) |
Blessing of Fortuna
(Item Drop Rate +10%) |
State of Perseverance
(Combat EXP +20%, Skill EXP +20%) |
State of Nothingness
(Combat EXP +200%, Skill EXP +50%) |
- When using the following skills, only one buff icon is displayed.
- Experienced Cry, Call to Battle,State of Perseverance, State of Nothingness
- The skill effects have been improved to update each other when using each of the three skills below.
- Experienced Cry, Scholarly Ambition, Guru’s Touch, Money Maker, Sweet Luck, Blessing of Fortuna, Call to Battle, State of Perseverance, State of Nothingness
- [Guild] Blood Pact, [Guild] Red Magic Crystal, etc. have been changed so that they can no longer be installed.
- The items Tears of Old Tree and Tears of Earth, which were used to make guild drilling machines, have been changed to no longer be obtainable.
- The recipe for [Guild] Ancient Tank Cannon, which can be made with [Guild] Red Magic Crystals acquired through the Guild Drill, has been removed.
- [Guild] Ancient tank shells can now be purchased with 500,000 silver coins from the guild fund at the guild supply manager store or supply depot.
- [Guild] Old Ancient Tank Shells, which could be obtained by defeating a military wagon during a conquest war, have been changed so that they can no longer be obtained.
- It has been changed so that [Guild] Blueprint: Drilling Machine item cannot be acquired through guild missions.
- Eight types of skills that can expand guild warehouse slots have been added.
Guild Skills | Skill Description |
---|---|
Ample Storage Lv.25~32 | Points required: 20 Effect: Expand the guild storage by 7 spaces |
Item Improvements
Cup Extraction Item
- Blacksmiths in each region began selling Fused Crystal of Emotions
- The crafting formula for the Refined Essence of Emotions item has been changed as follows.
- The Fragment of All Creations that was obtained through Simple Alchemy (L) for yellow grade accessories has been changed so that it is no longer needed .
- The Legacy of the Ancient obtained by heating (L) Combined Magic Crystal – Gervish/Makalod/Hoomm has been changed so that it is no longer needed .
- The number of Magical Shards required to create Refined Essence of Emotions has been changed from 100 to 200.
- Accordingly, the description text for the items Fused Crystal of Emotions and Refined Essence of Emotions have been changed.
Item to Extract Cups | ||
Refined Essence of Emotions
|
||
---|---|---|
Production method
(heating)
|
Before change | After change |
|
|
|
Fused Crystal of Emotions
|
How to obtain
|
※ The crafted extraction item ‘Refined Essence of Emotions’ can be used to extract improved cup items from accessories from the blacksmith NPC in the village through the ‘Extract’ function.
Magical Shard Processing Improvements
- A processing formula has been added so that when heating the Sealed Black Magic Crystal with 1 Black Stone Powder, 10 pieces can be heated at once.
Improved Substitution Items
- The following information has been added to the descriptions of blood and meat items.
- Where to use, where to obtain, and items that can be used as substitutions
- The icons for blood and meat items that can be used as substitutions have been unified.
Example of substitution item icon |
---|
Sheep blood, deer blood, cow blood, pig blood, waragon blood, llama blood, goat blood
|
Troll blood, ogre blood, bear blood, lion blood, yak blood, dinosaur blood
|
Increase in one-time purchase quantity on Central Market
- When more than 50 of the following items are registered for sale on the central market, the quantity that can be purchased at one time has been increased to 5.
- Ember of Resonance
- Kabua’s Fragment
Furniture Items
- Descriptions of how to use and where to obtain have been added to 168 types of manor furniture items.
Item name | |||
---|---|---|---|
[Manor] Janggu | [Manor] Village Banpine Tree | [Manor] Olvia’s elegant sofa | [Manor] A fairy’s nest filled with flames |
[Manor] Neolttwigi | [Manor] Yellow ginger tree flower | [Manor] Olvia’s Pungryu Table | [Manor] Atanis fireflies with a sunset glow |
[Manor] Stepping stones | [Manor] Ripe persimmon tree | [Manor] Olvia’s elegant wardrobe | [Manor] Atanis fireflies with natural light |
[Manor] Sundial | [Manor] Abundant jujube trees | [Manor] Olbia’s Pungryu nightstand | [Manor] Atanis fireflies with a shimmering glow |
[Manor] Palace throne | [Manor] Lucky gourd vine | [Manor] Olvia’s elegant chair | [Manor] Atanis fireflies with a flame glow |
[Manor] Traditional munsal outdoor chair | [Manor] Ginkgo tree | [Manor] Olvia’s elegant bed | [Manor] Carpet for the Forgotten King |
[Manor] Traditional munsal chair | [Manor] Maple tree | [Manor] Olvia’s elegant dresser | [Manor] Broken star decoration partition |
[Manor] Square side table | [Manor] A luggage with a mat on it | [Manor] Little Sun | [Manor] Large partition decorated with broken stars |
[Manor] Collection of bookcases | [Manor] A luggage full of straw | [Manor] Half wing natural grass | [Manor] Broken star decorated curved partition |
[Manor] Stone railing pillars | [Manor] Mugunghwa, a well-organized village | [Manor] Round natural lawn (large) | [Manor] Flondor Jukebox |
[Manor] Stone railing | [Manor] Small tangerine tree | [Manor] Half moon natural grass | [Manor] Flondor solo stage |
[Manor] Stone pillar | [Manor] Red camellia tree | [Manor] Round natural lawn (small) | [Manor] Flondor Stage |
[Manor] Rice straw screen | [Manor] Full body stuffed tiger | [Manor] Flondor Ongdal Spring | [Manor] Flondor 3-tier star road chair |
[Manor] Wooden bench | [Manor] Full body stuffed falcon | [Manor] Lion’s paw drinking fountain | [Manor] Flondor 3-tier maple chair |
[Manor] Jiji | [Manor] Full body stuffed tiger with breath | [Manor] Marzana’s Galaxy Table | [Manor] Flondor Blessing Chair |
[Manor] Mongseok | [Manor] Stuffed full body falcon with breath | [Manor] Marzana’s Star Path Chair | [Manor] Half-wing natural flower bed |
[Manor] Mongseok Roll | [Event][Manor] A lantern illuminating the dawn | [Manor] Risen Wave Chair | [Manor] Circular natural flower bed (large) |
[Manor] Millstone | [Manor] Batu’s outdoor chair | [Manor] Master of Life Trophy | [Manor] Half-moon natural flower bed |
[Manor] Mortar and pestle | [Manor] Jade Starlight Large Brazier | [Manor] Laurel Trophy | [Manor] Circular natural flower bed (small) |
[Manor] Bamboo colander for storage | [Manor] Jade Starlight Stone Pagoda Brazier | [Manor] Stella’s Wish Decoration | [Manor] Fairy’s Blue Silver Cup |
[Manor] Round bamboo colander | [Manor] Balacs Outdoor Triangular Tent | [Manor] The Glory of Heidel | [Manor] Grana pure white Oddria flower decoration |
[Manor] Bamboo colander for harvesting | [Manor] Golden Horse’s Wake Up Fountain | [Manor] Fountain of Grace drinking fountain | [Manor] Grana pure white Oddria flower decoration (small) |
[Manor] Round table | [Manor] Golden Deer Leap Fountain | [Manor] Stonetail Outdoor Warehouse | [Manor] Grana pure white marble flower bed |
[Manor] Geumgang side table | [Manor] Golden Mermaid’s Dream Fountain | [Manor] Maze-shaped long forest | [Manor] Pure white wooden fence |
[Manor] Jar | [Manor] Chandelier embroidered with starlight | [Manor] Maze-type forest | [Manor] Pure white wooden fence (small) |
[Manor] Open jar | [Manor] A chandelier embracing the sun | [Manor] Maze-shaped curved forest | [Manor] Pure white lotus drinking fountain |
[Manor] Large jar | [Manor] Fireplace that opens the dawn | [Manor] Maze-shaped round forest | [Manor] Pure white goat decorated chair |
[Manor] Earthenware jar | [Manor] A day in the manor with a gentle breeze | [Manor] Small acacia tree | [Manor] Pure white goat decorated table |
[Manor] Moon Jar | [Manor] Serendia’s Glory Wall Decoration | [Manor] Cherry tree | [Manor] Grana Fairy Trumpet Fountain |
[Manor] Aging jar | [Manor] Ancient Kingdom handmade bookshelf | [Manor] Small birch tree | [Manor] Fairies’ Kamasylve Rest Area |
[Manor] Mungui Drawer Gyeongsang | [Manor] Aal’s Rest Wall Candle Holder | [Manor] Cypress tree | [Manor] Kamasylvia Peace Elf Stone Statue |
[Manor] Square stone flower bed (for raising trees) | [Manor] Serazade handmade chair | [Manor] Small banana tree | [Manor] Pure white tree trunk lamp |
[Manor] Rectangular stone flower bed (for raising trees) | [Manor] Serazade handmade side table | [Manor] Maple tree | [Manor] A lamp filled with fairy light |
[Manor] Antique tile hexagonal pavilion | [Manor] Rune’s Lighthouse | [Manor] Small palm tree | [Manor] Little Angelica |
[Manor] Antique tile square bell pavilion | [Manor] Scaviosa’s Rest | [Manor] Florestra music stand | [Manor] Little azalea |
[Manor] 2-stage furnace | [Manor] Square natural grass (1X1) | [Manor] Spirit’s Echo Contrabass | [Manor] Cactus |
[Manor] Blue Geumgang Pine | [Manor] Square natural grass (2X1) | [Manor] Lighthouse of Subtle Runes | [Manor] Maze-shaped cloud forest |
[Manor] Foxtail | [Manor] Square natural grass (2X2) | [Manor] Embrace of the dawn fog | [Manor] Maze Donut Forest |
[Manor] Light pink azalea | [Manor] Square natural grass (2X6) | [Manor] Firefly | [Manor] Maze-shaped Crouching Forest |
[Manor] Dark pink azalea | [Manor] Square natural grass (4X4) | [Manor] A fairy’s nest with a sunset glow | [Manor] Whirlwind Forest |
[Manor] Pink plum tree | [Manor] Olvia’s elegant dining table | [Manor] A fairy’s nest filled with natural light | [Manor] Christmas Tree |
[Manor] Village Rose of Sharon | [Manor] Olvia’s Pungryu Bookshelf | [Manor] A fairy’s nest with a swell of light | [Manor] The Spirit of the Blue Dragon |
- Descriptions of how to use and obtain the 78 material items that can be used to create manor furniture items have been added.
Item name | |||
---|---|---|---|
Fountain 1st stage pedestal | Alchemist’s Little Lighthouse | nostalgic roof | Design: Olvia’s Luxury Bed |
Fountain 2-tier pedestal | Rune Light Shard | Tap, tap, tap, stone tail mobile | Design: Olvia’s Chest of Drawers |
Fountain 3-tier pedestal | Flondor wind ceiling | solid stone floor | natural dawn blue hair dye |
Intact Spirit Mirror | Ringwood Forest Pillar | Florestra music textbook | natural wind white hair dye |
Master Crow’s Mantelpiece | Ogier Wave Bottom | Wooden music stand struck by lightning | romantic bonfire |
Bottom of Master Crow’s Fireplace | grandija stone outdoor bottom | Echo of the Spirit | Old Kingdom short story collection |
Master Crow’s Fireplace Center | Apuapu Leaves of Mellowberry | Lamute handmade pedestal | golden mane glass bottle |
Master Crow’s Fireplace Pillar | Bundle of Bethelona from Prilenzea | Hero’s Little Lighthouse | Leather filled with rushing energy |
Top quality thorn wood frame | lion’s gaze | wave light pole | Pattern: Crown of Honor |
crown of honor | Heidel Northern Gothic Drinking Fountain | Delicate arborvitae square water frame | red echo flower |
the lion who sang the sun | summit of glory | Dawn Fog Jar | Pattern: Flondor Wind Ceiling |
Restored Orzeca Bookshelf | platform of glory | Hot spring bath of origin | Pattern: Ogier wave bottom |
Restored Orzeca brass ornament | laurel nest | wax | dragon tears |
Aal’s Candlestick of Rest | angel’s statue | Delotia scented candle | Keplan horn cocoon thread |
wavy decorative cover | Florin’s Wish Vase | solid pure white stone | laurel leaves |
windy white curtains | Serendia Indomitable Lion | Design: Chandelier embroidered with starlight | sea border key |
Alchemist’s Lighthouse | throne of all people | Design: Chandelier embracing the sun | A fertile lump of soil rich in oil. |
charred stone | Wings of Frozen Waves | Design: Olvia’s Elegant Bookshelf | Keplan Horn Cocoon |
a stone that never goes out | tower of heaven | Design: Olbia’s elegant sofa | – |
light pole | Drinking Fountain of Sacred Song | Design: Olvia’s elegant wardrobe | – |
- Descriptions of how to use and obtain the general furniture sold by furniture merchants and nightstand merchants have been added.
<Furniture Merchant>Silus | chair rectangular dining table Veliasan Bed Veliasan Chair Veliasan dining table wide chest of drawers Veliasan chest of drawers Veliasan Wardrobe |
<Furniture Merchant>Dino Laha | four leg dining table two-legged dining table chair with armrests rocking chair Median table Median chest of drawers Median side table Median chair Median wardrobe Median table Median sofa Median bed |
<Furniture Merchant>Maeri | four leg dining table two-legged dining table chair with armrests rocking chair cooker Balenos traditional cooking utensils chest of drawers with strips double door wardrobe |
<Furniture Merchant>Bathputa | four leg dining table two-legged dining table chair with armrests rocking chair Valencian dining table valencian chair Valencian chest of drawers Valencian nightstand Valencian wardrobe Valencian table Valencian sofa Valencian bed |
<Furniture Merchant>Berosi | four leg dining table two-legged dining table chair with armrests rocking chair Handmade dining table from Calpheon Median table Median chest of drawers Median side table Median chair Median wardrobe Median table Median sofa Median bed |
<Furniture Merchant>Xerjes | four leg dining table two-legged dining table chair with armrests rocking chair Valencian dining table valencian chair Valencian chest of drawers Valencian nightstand Valencian wardrobe Valencian table Valencian sofa Valencian bed |
<Furniture Merchant>Railina | four leg dining table two-legged dining table chair with armrests double door wardrobe Calpheon table Calpheon Mountain Chair Calpheon Chest of Drawers Calpheon Mountain Wardrobe Calpheon Mountain Bed |
<Furniture Merchant>Ruvios | chair round dining table chiffonier heidel dining table heidel mountain chair Heidel Mountain Chest of Drawers Heidel Mountain Wardrobe Heidel Mountain Bed |
<Next Table Merchant>Cheolseom | luxury muntin desk | <Furniture Merchant>Siemo | Duvencrune Dawn Chandelier |
<Furniture Merchant>Gustuck | four leg dining table two-legged dining table chair with armrests rocking chair cooker Balenos traditional cooking utensils |
<Furniture Merchant> Kesharu | Odraxia Lamp Odraxia wood table Odraxia small chair Odraxia all-wood chair Odraxia wood dining table Odraxia hexagonal dining table Odraxia nightstand |
<Furniture Merchant>Amburok | four leg dining table two-legged dining table chair with armrests rocking chair cooker Balenos traditional cooking utensils |
<Furniture Merchant>Namwook | 4-tier four-sided bookshelf 2-tier door armor sabangjang 4-stage high-quality square cabinet 4-tier high-quality door armor 4-stage door armor |
<Furniture Merchant>Worcester | chair rectangular dining table |
<Furniture Merchant>Youngchil | reminiscent of wood wall mounted wooden shelf |
<Furniture Merchant>Bjorn | four leg dining table two-legged dining table chair with armrests rocking chair cooker Balenos traditional cooking utensils chest of drawers with strips double door wardrobe |
<Table Merchant>Filiberto Ri Ponti | chiffonier chest of drawers with strips Median side table Heidel mountain nightstand Beliasan nightstand |
Monster Changes
- The following monster zones have been changed as follows.
Monster zone | Changes |
---|---|
Abandoned Monastery | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 750) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 17%. |
Tunkta | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 700) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 13%. |
Padix Island | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 700) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 11%. |
Gyfin Rhasia (Ground) | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 700) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 14%. |
Star’s End | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 650) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 12%. |
Sycraia Undersea Ruins (Lower) | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 650) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 10%. |
Hystria Ruins | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 600) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 9%. |
Thornwood Forest |
– Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 600)
– As higher damage can be inflicted, the monster’s maximum health has increased by approximately 9%. |
Aakman Temple |
– Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 600) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 8%. |
Kratuka Ancient Ruins | – Changed so that higher damage can be inflicted with higher attack power. (Based on final ability level 600) – As higher damage can be inflicted, the monster’s maximum health has increased by approximately 8%. |
※ The final ability level can be checked through the ‘My stats’ button in the bag (I) and my information (P).
- The recommended attack power of each monster zone displayed in the Monster Zone information UI and world map (M) has been changed.
Monster Zone |
Changes | Monster Zone | Changes |
---|---|---|---|
Fadus Garrison | Recommended attack power 120~190 → Recommended attack power 120 | Polly Forest | 160 → 140 |
Waragon Nest | 165 → 150 | Blood Wolves | 190 → 180 |
Centaurus | 190 → 180 | Navarn Steppe | 210 → 190 |
Sherekhan Necropolis | 210 → 190 | Pila Ku Jail | 210 → 190 |
Roud Sulfur Mine | 210 → 190 | Schultz Guard | 220 → 210 |
Altar Imp Habitat [Elvia] | 240 → 220 | Biraghi Den [Elvia] | 240 → 220 |
Forest Ronaros | 240 → 190 | Manshaum Forest | 240 → 190 |
Mirumok Ruins | 240 → 190 | Hystria Ruins | 250 → 230 |
Aakman Temple | 250 → 230 | Abandoned castle site [Elvia] | 250 → 230 |
Thornwood Forest | 250 → 230 | Swamp Fogan Habitat [Elvia] | 260 → 240 |
Swamp Naga Habitat | 260 → 240 | Star’s End | 260 → 240 |
Saunil Camp [Elvia] | 270 → 250 | Tunkta | 270 → 250 |
Padix Island | 270 → 250 | Gyfin Rhasia Temple (upper) | 270 → 250 |
Rhutum Garrison [Elvia] | 280 → 260 | Mrowek’s Labyrinth | 280 → 260 |
Jade Starlight Forest | 280 → 260 | Bloody Monastery [Elvia] | 280 → 260 |
Orc Camp [Elvia] | 280 → 260 | Abandoned Monastery | 280 → 260 |
Giant Garrison [Elvia] | 290 → 280 | Olun Valley | 300 → 290 |
Gyfin Temple (Lower) | 300 → 290 | Crypt of Resting Thoughts | 310 → 300 |
North Kaia Mountain | 150 → 120 | – | – |
Monster Zone Information – View final stats
- The ‘View by final ability’ function has been added to monster zone information.
- When you press the button, the monster zone’s recommended abilities and your abilities are displayed based on the ‘final ability level’.
- My final ability is a sum of the monster’s additional attack power and monster damage reduction, and is displayed including the currently applied effect.
- The defense value of the final stat is expressed as the sum of damage reduction and monster damage reduction.
- Additional damage for Kamasylvia races, sub-races, and humans is not added up and displayed.
- When setting ‘View as final ability’, an indication of the maximum attack power limit has been added.
- If the maximum attack power limit is exceeded, an explanation of how much of the excess attack power is applied is displayed.
- When you press the button, the monster zone’s recommended abilities and your abilities are displayed based on the ‘final ability level’.
※ This update cannot be checked at the Black Desert Research Institute and will be updated on the official server.
Olun’s Valley
- An issue where the left arm of the Colossus of Olun was not destroyed intermittently has been corrected.
Crypt of Resting Thoughts
- The [Daily] Gargoyle in Madness quest has been deleted, and the [Daily] Beings with Dark Powers quest has been added.
Quest name | Quest Progress Goal | Quest Completion Reward |
---|---|---|
[Daily] Gargoyle caught in madness → [Daily] Beings with the power of darkness |
Defeat 10 Rock Gargoyles Kill 20 baby rock gargoyles → Defeat 3 Ahib Salungom Spearmen Defeat 3 Ahib Saloon Wolf Spearmen Defeat 2 Dark Knights |
Contribution experience 300 2 Caphras Stones Ancient Spirit Powder x10 → Contribution experience 300 Caphras Stone x 4 Ancient Spirit Powder x30 |
※ If you are already in progress with the quest ‘[Daily] Gargoyles Obsessed with Madness’, the number of kills for the quest target monsters has been applied equally to the number of kills for the ‘[Daily] Beings with Dark Powers’ quest.
– If the number of kills has already been exceeded, the quest objective will be completed.
– If the number of kills has already been exceeded, the quest objective will be completed.
[Elvia] Saunil Camp
- When the <Swift> Saunil Commander appears, it has been improved to appear closer to the adventurer’s location.
- It has been modified so that if an adventurer is located in a location where the <Sharp> Saunil Siege Captain and the <Swift> Saunil Unit Commander appear, the adventurer will not be pushed away.
Aakman Temple
- The issue where the character was intermittently moved to abnormal terrain when attacked by a monster in a specific area of Aakman Temple has been fixed.
UI Improvements
‘Automatically move to Storage’ Improvements
- When you use the ‘Automatically move to storage’ function with pearl inventory selected, the items in the pearl inventory are automatically moved to the storage
- The ‘Automatically add to entire storage’ function has been improved so that you can use it even when using the pad-only UI.
- The Atoraxion entrance screen has been improved.
- It has been changed to allow you to enter by selecting the area you want to enter and then pressing the enter button.
- If you press Enter without selecting a region to enter, a highlight color will appear indicating that you should select a region icon.
Other Changes
Item Changes
- In accordance with the simplification of copper (V) boss equipment confirmed improvement items, the following changes have been made.
- [Event] The tooltip and components of the Core Crystal selection box have been changed.
- The description text for the boss’s Core Crystal item has been improved.
- Request Received (O) – The issue of the request ‘[Battle] Old Moon’s Proposal: Bronze (V) Boss Equipment’ being displayed multiple times in the Repeatable Requests tab has been fixed.
- When upgrading an item for confirmed improvement of PvP (V) boss equipment to V (IV) level, an explanation of how to obtain Sky Crystal, Earth Crystal, and Encroached Boss Energy has been added to the tooltip.
- A description has been added to the description of the following items stating that they are less powerful than regular items.
- [Guild] Arrows for old ballista
- [Guild] Oil for old flame tower
- [Guild] Old Magic Arrow
- [Guild] Old ancient tank shell
Quest/Knowledge Changes
- If you do not have ‘Al Rhundi’ knowledge, you can obtain ‘Al Rhundi’ knowledge through conversation with the Black Spirit (/) if you have completed the quest ‘[Serendia] Al Rhundi’s Defeat’.
- Some contents of ‘Al Rhundi’ knowledge have been modified.
- In certain situations, if you have not acquired the knowledge of ‘Kal Tanh’, the knowledge has been improved so that you can obtain it again through conversation with ‘Kal Tanh’.
- During the quest ‘The Trouble in Heidel’, information has been changed to be received from Caroline, who has worked by his side for a long time, rather than Crucio Domongatt.
- Dialogue in the following situations has been improved to be more natural.
- Dialogue when acquiring knowledge about ‘Unfair Accusation’
- Some lines from the Jordine Saga
- Default dialogue when gaining some knowledge
Background, NPC, effects, cutscenes
- The effect has been improved so that it appears from afar on goblin chests scattered throughout the Land of Morning.
- For goblin chests that have already been found, the effect will not be displayed.
Mount Changes
- The issue of not being able to move due to the terrain when automatically moving (T) from Serka Island to Duch Island by boarding a water vehicle has been fixed.
Bug Fixes
- ‘Succession: Retaliating Morning Star’ was registered in the cooldown settings has been fixed. [Nova] The issue where the cooldown of the skill was not displayed even though the skill
- [Mystic] The issue where the explanatory text for the pushback effect was not displayed when a successful strike was made with Changpakak training or rapid water skills has been fixed.
- [Warrior, Ranger, Sorcerer, Golden Surang, Valkyrie] The issue where the facial expressions of exclusive movements were unnatural after wearing the Lablienne armor has been fixed.
- The issue where the skill’s impact sound was loud in certain situations has been improved.
- The issue where the glass did not disappear when sitting (Q) during the exclusive action after wearing the Lablienne armor has been fixed.
- The order condition for the ‘Pey-Black Ashes’ quest displayed in the recommended quest list has been changed to level 60, identical to the actual one.
- An issue where Al Rhundi appeared too tall during some quests has been fixed.
- During the quest ‘[Calpheon] Afterword’ from the Jordine Saga, Phobius’ dialogue has been corrected.
- The issue where the Black Spirit was summoned during the Jordine Saga ‘[Calpheon] Later Tales I ~ III’ even though all quest objectives have not yet been completed has been fixed.
- The issue where some quests could not be accepted or completed from Enrique Encarotia and Elina Raitt after completing the Jordine Saga has been fixed.
- The issue where the Shai class’s movements were not displayed properly during a specific cutscene in the quest ‘[Ulukita] Noisy Muzgar Village’ has been fixed.
- An issue where the movement of the black shadow was unnatural under certain circumstances during a certain cutscene in the quest ‘[Calpheon] Into the Fire’ has been fixed.
- The issue where the character was holding a weapon unnaturally in a cutscene during the main quest in the Ulukita area has been fixed.
- The issue where some quests at the Bri Tree Ruins were not possible was fixed.
- An issue where gazelles living in Kamasylvia behaved unnaturally under certain circumstances has been fixed.
- The issue where knowledge could not be obtained when defeating a gatekeeper summoned through an item that summons a gatekeeper monster has been corrected.
- The issue where product lists in other tabs were intermittently displayed at the bottom of the shopping cart and purchase history in the Pearl Store (F3) has been fixed.
- The issue where the surrounding area would occasionally light up late when approaching NPCs holding torches in the basement of Valencia Castle has been fixed.
- When resetting game settings, an issue where some settings were reset differently when all settings were reset or only specific settings were reset was corrected.
- An issue where generation icons and text could be displayed overlapping in the stable mount list has been fixed.
- [Maegu] The issue where clones summoned through the skill River: Fox Spirit: Manifestation were displayed in different colors on the minimap of Solare’s Spear and War of the Roses has been corrected.
- The issue where a pop-up message was not displayed when selecting an empty equipment slot or clothing slot when using the pad-only UI has been fixed.
Class Changes
All Classes
- When receiving the Max HP increase effect, the effect has been changed to be applied as follows.
Before change | After Change |
---|---|
Only the Max HP value increases | Before acquiring the effect, maintain the ratio of current HP to Max HP. |
※ Accordingly, the HP recovery effect that was applied by the increase in Max HP effect when using the following skills has been removed.
– [Woosa] Prime: Butterfly Dream, Lunar Serenade
– [Maegu] Prime: Foxspirit: Form