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Guild League Improvements
- Two types of battlefields that can be entered in the Guild League have been added.
Elder’s Bridge Post
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The Elder’s Bridge Post connects western Balenos and northern Calpheon. You can engage in an inevitable battle on the bridge, or engage in a large-scale battle on the plains across the bridge. |
Capotia |
This is Capotia, a huge canyon between Barhan Gateway and Sand Grain Bazaar. You can fight in front and rear formations on the flat land below the canyon, or take advantage of the terrain by using the rocks in the canyon. |
- ※ The battlefields that can be entered by matching with the guild league are as follows.
- Navarn Steppe, Heidel Northern Guard Camp, Elder’s Bridge Post, Capotia
- When winning or losing in the Guild League, a certain amount of combat experience has been gained depending on the character level.
- It has been modified so that the experience increase buff effect is not applied to the combat experience gained in the guild league.
- The Ascension icon for the Scholar class displayed in the Guild League’s match results view and Arena of Solare Ranking UI has been changed.
War of the Roses Improvements
Sanctum Stable Keepers
- A musical instrument spirit that performs the duties of a stable keeper has appeared in each sanctum
- The Stable Keeper Musical Spirit that appears in the sanctum appears when the War of the Roses begins, and returns to nature when the War of the Roses ends.
- You can find horses through the stable keeper’s instrument spirit, or use the remote recovery and repair functions.
- However, it is not possible to transfer mounts to the stable keeper of the sanctum
- ※ Mounts entrusted to the stablekeeper at the War of the Roses sanctum will be transferred to Grana or Odraxxia Stables depending on the location of the stable when the War of the Roses ends.
- However, if the mount is dead, it will not be transported, and the mount can be found in any stable through recovery.
Wars of the Roses Rewards
- When the War of the Roses ends, a system has been added so that rewards based on the results are automatically paid to participants’ Black Spirit gift boxes.
- The rewards provided are based on the ongoing War of the Roses preseason.
※ However, participation rewards will not be paid to participants who are subject to a penalty in the War of the Roses.
Item Simplification
Materials used for Jetina’s PEN Boss Gear
- The Boss Aura item that could be obtained from each boss has been simplified to the “Latent Boss Aura” item.
Before change | After Change |
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The Latent Boss Aura of each boss
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Latent Boss Aura
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- The Concentrated Boss Crystals item that could be obtained through each boss has been simplified to the “Concentrated Boss Crystal” item.
Before change | After Change |
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The Concentrated Boss Crystal of each boss
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Concentrated Boss Crystal
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- The Concentrated Boss Aura item for each boss, which could be obtained by simple alchemy (L) on each boss’ equipment, has been simplified to the “Concentrated Boss Auras” item.
Before change | After Change |
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Concentrated Boss Auras of each boss
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Concentrated Boss Aura
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Reform Stones used for Jetina’s PEN Boss Gear
- The reform stones that were divided into each piece of the main weapon, secondary weapon, and awakening weapon have been simplified to “Resplendent Weapon Reform Stone I~V.”
Before change | After Change |
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Resplendent Kzarka Main Weapon Reform Stone I~V
Resplendent Offin Tett’s Main Weapon Reform Stone I~V Resplendent Nouver Subweapon Weapon Reform Stone I~V Resplendent Kutum Subweapon Weapon Reform Stone I~V
Resplendent Dandelion Awakening Weapon Reform Stone I~V |
Resplendent Weapon Reform Stone I~V
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- The reform stones that were divided into each piece of the helmet, armor, shoes, and gloves have been simplified to “Resplendent Armor Reform Stone I~V.”
Before change | After Change |
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Resplendent Giath’s Helmet Reform Stone I~V
Resplendent Griffon Helmet Improvement Stone I~V Resplendent Dim Tree Spirit’s Armor Reform Stone I~V Resplendent Red Nose Armor Reform Stone I~V Resplendent Bheg’s Gloves Reform Stone I~V Resplendent Leebur’s Glove Reform Stone I~V Resplendent Muskan’s Shoes Reform Stone I~V Resplendent Urugon’s Shoes Reform Stone I~V |
Resplendent Armor Reform Stone I~V
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Other Item Changes
- It has been added that you can obtain 1-2 ‘Blush Leaf’ when catching bugs and pruning crops in the garden.
- It has been changed so that female kermes cannot be obtained when catching bugs on crops installed in the garden.
- A phrase has been added to the description of the [Guild] Drill Assembly Set item stating that ‘[Guild] Drill Fuel’ is required for operation.
- The description text for the following items has been improved.
- Explorer’s Compass Parts
- fragment of the deep sea
- scales of ancient creatures
- Accessories exclusive to Old Moon Guild support
- Crescent Guardian’s Ring, Narc’s Earrings, Tungrad Earrings
- An accessory exclusive to the improved Old Moon Guild support.
- Crescent Moon Guardian’s Ring Embracing Clouds
- Starlight Crescent Guardian’s Ring
- Narc’s Earring Embracing the Earth, Tungrad Earrings Embracing the Earth
Monster Changes
- [Black Shrine] The name and HP of the ‘Solar Energy’ that appears in a specific pattern has been changed to be displayed during battle with the Golden Pig King leader in the Calamity Level 6 and Level 7 difficulties.
- The issue where you could occasionally climb up to the body of Sikerion in Yzrahid Highlands has been fixed.
Background, NPC, Effects, Cutscene Changes
- The effect in standby mode has been improved when wearing the Dream Arduanat (Pure White) exclusive Cold Knight harness.
- Voices have been added to the basic lines of Jordine Ducas and Crucio Domongatt.
- A black shadow has been added to fly across the sky of Calpheon in the cutscene of the main quest in the Calpheon region.
Conquest War, Node War Changes
- When constructing a fortress in a Node War, the text regarding the fortress construction time has been improved to be clearer.
Mount Changes
Increased chance of Imperial Steed
- The probability of obtaining an “Imperial Steed” that appears through breeding in a stable has been increased
- When breeding a tier 8 level 30 female and a tier 8 level 30 male horse, the probability of producing an Imperial Steed has doubled compared to before
- Under other conditions, the probability of birth has increased by 1.6 times compared to before
- Under other conditions, the probability of birth has increased by 1.6 times compared to before
- When breeding a tier 8 level 30 female and a tier 8 level 30 male horse, the probability of producing an Imperial Steed has doubled compared to before
- ※ The probability of the birth of an Imperial Steed is not affected by the training level and skill level, and increases as the ‘tier’ and ‘level’ of the horses being bred are higher.
- However, the probability of creating an Imperial Steed based on level only affects up to level 30, and from level 31 and above, the probability is the same as level 30.
- ※ Imperial Steed can only be obtained through breeding, and cannot be obtained through horse exchange.
- ※ The following items cannot be used on the Imperial Steed
- Mount brand stone, mount skill change ticket/confirmation ticket, mount (all) skill training ticket, (premium) horse appearance change ticket, mount growth reset, mount name change ticket
- ※ If you level the Imperial Steed to level 15 and deliver it to the imperial family, you can obtain a Noble Stature Chest
UI Improvements
Automatically move all items to the Storage
- The ‘Automatically Add to Storage’ function has been improved
- In addition to the ‘Automatically add to current Storage’ function, the ‘Automatically Add to all storage’ function has been added.
- Using this feature, you can store items you own in all storages at once, including the currently open storage.
- If the same item is stored in multiple town storage, it will be moved to the storage with the highest quantity.
- Using this feature, you can store items you own in all storages at once, including the currently open storage.
- In addition to the ‘Automatically add to current Storage’ function, the ‘Automatically Add to all storage’ function has been added.
※ The automatic insertion function into the storage is set to exclude automatic insertion ( ) button to specify that it will not be automatically archived.
– You can directly select up to 10 types of items including cooking items, restorative/elixir items, worker movement recovery items, and pet food items.
View Storage usage history
- A ‘View Usage History’ function has been added that allows you to check records of items being deposited or taken out of the town storage
- A ‘View usage history’ button has been added to the bottom of each town Storage UI.
- Through this history you can check the records of up to 500 items moved in and out of the storage, including the automatic moving function.
- A ‘View usage history’ button has been added to the bottom of each town Storage UI.
※ Records in this list are saved only on the PC you are playing on.
Other UI Improvements
- The guild ranking UI design has been changed to match the current game UI.
- The Enter key has been improved to work when searching for a guild.
- The tag ‘#Fixed Dehkia’s Lantern summon location’ has been added to the information for the following monster zones displayed in the Monster Zone information UI.
- Hystria Ruins [Dehkia’s Lantern]
- Aakman Temple [Dehkia’s Lantern]
- The Find My Item UI has been modified to not close when right-clicking on an item in the following states in the Find My Item (Ctrl + F) window.
- My inventory, pearl inventory, silver coins in my inventroy, newbie inventory, family inventory, equipment that is currently equipped
- My inventory, pearl inventory, silver coins in my inventroy, newbie inventory, family inventory, equipment that is currently equipped
- When the equipment for land and water mounts are not equipped, clicking on the corresponding slot will guide you to a path where you can acquire or purchase it.
- The Black Spirit rendering has been modified to display when a speech bubble notification is displayed in the notification area at the bottom right of the screen.
- Emphasis colors have been added to some descriptions of the game tip items in the Growth Pass menu.
- The contents of the Monster Zone information UI in the game tips section of the growth pass menu have been modified.
System Changes (Report Chat History)
- A chat history reporting function has been added.
- You can use the function through the ‘Report Chat History’ button that appears when you click on the adventurer’s name in the chat window.
- In the chat history reporting window, you can check the contents of the conversation you want to report, and write a reason for reporting in the input field at the bottom.
※ After the chat history reporting function is stably applied, it will be changed so that reports can be submitted through the in-game function rather than through the customer center.
- Optimization work has been carried out in all situations except the following, and loading speed has been improved.
- Loading speed has been improved in loading situations other than those below.
- In-game server transfer
- Enter the game from the character selection window
- Exit to the character selection window
- Loading speed has been improved in loading situations other than those below.
Bug Fixes
- [Archer] The issue where the character did not disappear when using the Black Spirit: Ultimate: Gust skill has been fixed.
- [Maegu] The issue where the clone of the skill River: Fox Spirit: Manifestation was not summoned under certain circumstances when the ship you are on is moving has been fixed.
- During the quest ‘[Balenos] Break the Chain of Vengeful Spirits’, the navigation has been modified to guide you to the correct point.
- The issue where Jarrett Domongatt remained in Jordine’s office when completing the ‘[Serendia] Montverdell subjugation’ quest has been fixed.
- The issue where it was impossible to receive the quest ‘Lady Norma’s Letter of Introduction’, which allows you to obtain the ‘Wine Savoring’ social action, has been fixed.
- The subtitles for some cutscenes in the Jordine Saga have been modified to better match the audio.
- The issue where the player’s secondary weapon was exposed in some cutscenes in the Jordine Saga has been fixed.
- The issue where incorrect quests were displayed in the main quest widget after completing the Jordine Saga has been fixed.
- The directions for some quests that can be accepted in southern Ulukita have been modified.
- The issue where certain background objects in Calpheon were not displayed properly at a distance has been fixed.
- The issue where some collected items in the Ulukita area were exposed unnaturally has been fixed.
- The issue where some parts of the character’s appearance looked unnatural when moving through the walking motion in some terrains of Heidel Castle has been fixed.
- Northern Wheat Farm’s Asset Management Center has been renamed to Noma Rate Asset Management Center.
- The issue where the effect of the Abyssal Well was displayed unnaturally in certain situations has been fixed.
- The issue where the colors of the valley water flowing from the Mountains of Salvation to northwestern Calpheon were displayed differently has been corrected.
- The issue where the NPC’s appearance was temporarily invisible when interacting with certain NPCs located in Calpheon Territory, such as by saying hello or stealing, has been fixed.
- When talking to Aveline in Velia Village, Aveline’s movements have been modified to be more natural.
- The issue where the level drop message was displayed even when the dark darkness that fell in the Dark Follower’s Bedding Hunting Ground was at the lowest level has been fixed.
- The issue where the sound of the Goblin Princess’s flute was occasionally heard overlapping while moving to the Black Shrine’s subjugation location has been fixed.
- The issue where the client would intermittently close when entering a server through random access in the server selection window has been fixed.
- The Pearl Shop (F3), Knowledge (H), and World Map (M) have been modified to not open during the tutorial.
- The issue where the screenshot mode UI remained when using the Abyssal Well in screenshot mode has been fixed.
- The issue where the detachable life gauge usage settings did not return to the initial settings when resetting all game settings has been fixed.
- The issue where surrounding objects and people were not visible at certain locations when boarding a large ship at the dock in Velia Village has been fixed.
- An issue where the skill demonstration did not proceed properly when the skill demonstration view setting in the skill (K) window was activated while automatically moving while on a vehicle was opened.