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War of the Roses
Cycle and overall timeline of the Wars of the Roses | |
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progress cycle | Held once every two weeks |
Application for participation in the Lord Guild (Commander Guild) |
Saturday 00:00 ~ Sunday 00:05
※After applying for participation, the leader points earned according to the results of the Saturday occupation battle will be automatically reflected.
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Announcement of selected leader guild (command guild) | Sunday 00:10 |
Selection of leader guild commander and application for participation in the 3rd Corps | Sunday 00:10 ~ 15:05 |
Confirmation of leader guild commander and announcement of participation in the 3rd Corps | Sunday 15:05 |
Wars of the Roses progress time | Sunday 18:00 ~ 20:00 |
How to apply to participate in the Wars of the Roses
- Application for participation in the leader guild (command guild)
- Up to 100 guild members/alliance members/battlefield heroes belonging to the leader guild (command guild) of each faction can participate.
- All guilds/alliances that have won at least one stage 4 or 5 node/conquest battle over a two-week period can apply to participate.
- If you win each Node war/conquest war, you will earn leader points for stage 4 (1 point), stage 5 (3 points), and stage 5 (10 points), and you will be eligible to participate using the leader points accumulated over two weeks.
- To apply for participation, 10 billion silver guild funds are required, and in the case of an alliance, 10 billion silver guild funds are consumed by the alliance’s leader guild.
- If you are not selected as a leader guild (command guild) after applying for participation, guild funds can be returned through the return button.
- Among the guilds/federations that applied for participation during the participation application period, the two guilds/federations with the highest leader score will be selected as leader guilds (command guilds) and can participate in the War of the Roses.
- If the leader scores are the same, he/she will be randomly selected from among the relevant guilds/federations.
- The selected leader guild (command guild) cannot select the Kamasylvia/O’dyllita faction and is selected at random.
- After being selected as a leader guild (command guild), you can participate in the War of the Roses by pressing the participation application button in the guild information window (G).
- You can change your participation/non-participation in the war until the start of the War of the Roses.
- However, as with the Node War/Conquest War rules, it is not possible to change from participation to non-participation after the War of the Roses begins.
- Application for participation of the 3rd Corps
- Up to 200 people from each faction can participate in the 3rd Legion.
- The 3rd Corps can apply for participation if the sum of the indicated attack power and defense power is 680 or more.
- The indicated attack power is added based on the higher value of the main weapon or awakened weapon.
- The 3rd Corps will be selected at random from those who apply to participate.
- To apply for participation, 500 million silver coins of personal funds are required.
- If you are not selected for the 3rd Corps, your personal funds can be returned through the return button.
- Reserve strength of the 3rd Corps
- In addition to those selected for the 3rd Corps, some participants will be organized as reserve forces.
※In the War of the Roses, each faction consists of 300 people, including the leader guild (command guild) and the 3rd Corps. If a specific faction does not have 300 people, reserve forces are eligible to participate.
The Beginning of the Wars of the Roses
- There is no safe zone in the area where the War of the Roses is taking place, and all areas are classified as combat zones.
- When the War of the Roses begins, the Black Spirit’s Rage level will be reset for all participants.
- The commander of each faction’s leader guild (command guild) can select three aides to assist the commander.
Victory Conditions of the Wars of the Roses
- The War of the Roses can be won by defeating the commander NPC Narsilan/Sefer within the castles of Onette/Odore of each camp in Kamasylvia/O’dyllita.
Commander of Ornette/Odore Castle
Narsilan/Sefer
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Wars of the Roses – Sanctuary
- There are a total of 20 sanctuaries in the War of the Roses, and monsters appear in each sanctuary.
- Immediately after the War of the Roses begins, neutral monsters (Gryphon/Khalc) will appear in each sanctuary.
- To occupy each sanctuary, you must defeat the monsters that appear in each sanctuary. When monsters are defeated, friendly monsters from the faction you belong to appear, and the monsters that appear are fixed for each sanctuary.
Monsters that appear in the sanctuary | |
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Kamasylvia Faction | O’dyllita camp |
Urgon, Ronin, Narc, Myronoptera
Fadus Warrior, Fadus Shaman, Fadus Bowman
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Olun, Ulutuka, Turo Berserker, Dark Knight
Ahib Salun Wolf Spearman, Ahib Salun Bear Spearman, Ahib Demonic Warrior
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- You must occupy the sanctuary in order, starting from the closest sanctuary connected to the castle of your faction. Even if you kill monsters in unconnected sanctuaries, you cannot occupy the sanctuary.
- However, there is only one neutral sanctuary (Spirit Altar) that can be occupied by injecting the Black Spirit’s wrath into the monster that appears at the altar.
- Occupying each sanctuary grants a passive effect to the entire camp.
- However, in the case of a neutral sanctuary, it provides a powerful effect that is the key to conquering the castle, and rideable ancient chariots and elephant troops appear.
Sanctuary Occupation Effect |
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Attack power +50 |
Damage Reduction+50 |
Black Spirit’s Rage +2.5% additional recovery every 10 seconds |
All resistances 10% |
Maximum vitality +2,000 |
+10% movement speed |
Attack Speed +5% |
Neutral sanctuary occupation effect
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Ancient chariot/elephant unit appears
Grants ‘Spirit’s Protection’ effect
※The spirit’s protection provides a powerful effect that helps you conquer the castle for a certain period of time.
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Wars of the Roses – Tactical Map
- When participants in the War of the Roses die, they can be resurrected by selecting the occupied sanctuary on the tactical map, and can choose between two methods: quick resurrection (30 seconds) and normal resurrection (45 seconds).
- A quick resurrection will revive you with 30% of your maximum health instead of a quick resurrection, and a normal resurrection will revive you with 100% of your maximum health instead of a slow resurrection.
- Commanders and aides can view the location of all friendly forces on the tactical map, as well as the location of enemy forces within the visible field of view.
- Commanders can use commander-specific skill functions and assign missions to the 3rd Corps on the tactical map.
- The unit commanders of each unit can only check the location of their unit members, including themselves, on the tactical map, and cannot check the location of enemy units.
- Members of each unit and members of the 3rd Corps can only check their own location on the tactical map.
※ The War of the Roses cannot be checked at the Black Desert Research Institute, and will be updated on the official server.
Ocean Content Changes
- The shipyard has been building Epheria sailboats and frigates for a long time, and has developed a method to build ships with fewer materials.
- The crafting materials for the following items that can be crafted at the shipyard have been reduced by half.
- Ship registration: Epheria frigate, Ship registration: Epheria sailboat
Vessel registration certificate: Epheria sailboat
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Ship registration certificate: Epheria frigate
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Blueprint: 20 Epheria sailboats
Standard: 800 square pieces → 400 pieces 600 steel → 300 Pine plywood 1500 → 750 Linen 300 → 150 |
Blueprint: 25 Epheria frigates
Standard: 1000 square pieces → 500 pieces Jade Coral Ingot 800 → 400 Pine evaporated plywood 1600 → 800 Reinforced linen 450 → 225 |
※ During regular maintenance of the official server, if the above two items are being produced, the work for each material item being produced will be completed once.
– If the work is in progress more than the reduced number of times, the item will be stored in the warehouse in Heidel City.
- Some of the items required for ship expansion of the Bartali ship that can be carried out to the ferry keeper have been changed.
- Bartali Sailboat → When expanding Epheria Sailboat or Epheria Frigate
- 100 solid pillars → 5 gold bars 1kG
- Bartali Sailboat → When expanding Epheria Sailboat or Epheria Frigate
- When looking for directions to Iliya Island on the world map (M), the route has been changed to guide you to the front of the ferry keeper.
- Improvements have been made so that maritime fame can be obtained when defeating the Margoria pirate fleet.
Red Battlefield Changes
The effect of strong protection
- When entering the battle area of Battlefield: Capital Valencia and Battlefield: Abandoned Castle Ruins, the ‘Strong Protection Effect’ has been changed to automatically apply.
- Accordingly, Red Battlefield Quartermaster Daz has been changed to no longer provide protection.
- The duration of the Strong Protection effect has been changed from 16 seconds to 8 seconds.
Battlefield: Valencia Castle
- It has been changed so that opponents cannot approach or attack the inside of the watchtower where the resurrection and starting point is located.
- When you enter the battle area from the watchtower entrance, you automatically receive strong protection.
Battlefield: Capital Valencia
- The starting location of the Black Desert team has been changed.
- The location has been adjusted to be closer to capture area 5 than before.
- Accordingly, the respawn area has been changed to no longer be accessible from nearby buildings, and the opponent’s attacks have been changed to not be applied.
Starting point before change |
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Starting point after change |
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Gathering Minigame Changes
- When collecting sap, the number of successes in the Green Artisan Gathering minigame has been adjusted.
- Even if you achieve fewer minigame successes, you will succeed in collecting 10 times.
Offin Tett Changes
- Mirumok Destroyer Offin Tet has reappeared after reorganizing his elements.
- Watcher Offin Tett no longer protects himself through Offin’s Barrier.
- The pattern of having to destroy Offin’s barrier using matchlocks, etc. has been removed.
- In the event of instability in the elements that make up Watcher Offin Tet, he mounts the Mirumok Destroyer Offin to protect himself.
- When Watcher Offin Tett directly participates in battle, if his health drops below 50%, he will board Mirumok Destroyer Offin again.
- Watcher Offin Tett no longer protects himself through Offin’s Barrier.
- Mirumok Destroyer Offin Tett’s loot drop probability and number have been changed.
- As Watcher Offin Tett and Offin’s Barrier cannot be defeated, the loot from both monsters has been included in Mirumok Destroyer Offin Tett’s loot.
Loot | Changes |
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Weapon box with Offin Tett’s light sealed in it
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– The acquisition probability has been increased by 2.25 times compared to before. |
Valtarra’s Belt of Hidden Light
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– The acquisition probability has been increased by 2.5 times compared to before. |
dream feather
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– The acquisition probability has been doubled compared to before. |
Magic Crystal
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– True Magic Crystal – The probability of acquiring Gobelinus has been increased by 2.5 times compared to before.
– Modification of this magic power – The probability of acquiring Gobelinus has been increased by 2.5 times compared to before.
– Original Magic Crystal – The probability of obtaining Gobelinus has been increased by 2.5 times compared to before. |
wrath of the forest
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– The acquisition probability has increased approximately twice compared to before. |
Offin Tett’s Light Shard
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– The number of acquisitions has increased by approximately 2.5 times compared to before. |
Other Loot |
– The probability of obtaining the Spirit Stone of Destruction has increased approximately twice compared to before.
– The acquisition probability of Lemoria helmet/armor/gloves/shoes has been increased by about 2 times compared to before. – The probability of obtaining Breath of the Pure Forest has been increased by approximately 2 times compared to before.
– The probability of obtaining gold bars 100G ~ 1kG has increased approximately twice compared to before. – The probability of obtaining a Black Stone with stable magical power has increased approximately twice compared to before. – The probability of obtaining the Purified Magical Black Stone has increased approximately twice compared to before. – The probability of obtaining the pure magical Black Stone has been increased by about 2 times compared to before. – The number of Obtained Root Pieces of Offin has increased by approximately 2.4 times compared to before. – The number of Offin Tett’s Core Crystals obtained has increased by about three times compared to before. – The number of tree spirit stone fragments obtained has increased approximately three times compared to before. – The number of Black Stones (weapons) acquired has increased approximately three times compared to before. – The number of Black Stones (armor) acquired has increased approximately three times compared to before. – The number of gold bars obtained from 1G to 10G has increased approximately three times compared to before. |
Monster Changes
- The following details about Son Gakshi encountered during the Black Shrine and Land of Morning main quests have been corrected.
- The issue where the striking range was displayed before the moment of attack during Son Gakshi’s wide-range attack has been corrected.
- The issue where some of Son Gak-shi’s long-distance attacks were unnatural has been fixed.
- It has been added that there is a low chance of obtaining the ‘Natural Magic Crystal – Energy’ item when hunting in the Traitor’s Cemetery in Mari Cave.
Ulukita Quests
- A sinister rumor began to circulate in Altinova that the prince had disappeared
- You can proceed with the pre-quest from Ulukita, a noble land located in the southern part of Mediah, and the [Ulukita] Rumors of the Ugly Altinova quest.
- After completing [Valencia] Dawn of a New Era, the last main quest in the Valencia region, you can begin by accepting the Ulukita pre-quest.
- As a reward for completing the quest, you can obtain the [Title] ‘Record: Rumors of Altinova’ letter item, which contains the wind of the wilderness and the evil rumors of Altinova.
※ The above pre-request cannot be confirmed at the Black Desert Research Institute, and will be updated on the official server.
Node War/Siege War Changes
Flag
- Improvements have been made so that the built Invincible Flag can be removed during a Node War/Conquest War.
- However, the removed Invincible Flag will be destroyed.
Resurrection of outer/inner castle gates before occupation
- When the guild on the siege side destroys the outer and inner gates during the occupation war, the available outer and inner gate resurrections have been removed.
- The Mercury side can be resurrected at the outer/inner gate as before.
- When the outer and inner gates are destroyed, the occupation war time is extended as before.
Two-person boarding control keys Shift + R
- When riding the horse of another adventurer who has learned the two-person riding skill, you can now use the Shift + R keys to ride.
- Due to this, the case of riding another adventurer’s horse in unwanted situations has been improved.
- Among the Cadria Elephant’s attack skills that can be used in Node/Conquest Wars, the attack range and movement of the skills below have been changed as follows.
- Charge: Attack distance increases by approximately 1.42 times while charging, changes from frontal attack to surrounding circular attack.
- Front foot strike attack: Attack distance increased by approximately 1.86 times, improved sense of speed and hitting point of the downward strike part.
UI Improvements
- Among the ‘Other Adventurer’s Choice’ UI, the enhancement probability that was selected the most has been improved to be emphasized.
- A function that links to Balks’ advice selection window when clicking on the probability has also been added.
- The grade filter in the worker list has been improved to display colors appropriate for each grade.
- It has been improved so that when a new adventurer who can use the Newbie’s Bag opens the Bag (I), the Newbie’s Bag also opens.
- The game exit window has been added so that it can be used by registering it as a simple shortcut key.
- The input cursor has been modified to become active when registering a pet using a pet registration certificate.
- Among the character conversion functions, the terminology for ‘conversion settings’ and ‘conversion cancellation’ has been changed.
- Toggle on/off → Connection on/off
Other Changes
Atoraxion Changes
- The minimap has been improved to be displayed at Atoraxion’s boss location (Baa/Sika/Yoru’s Cradle).
Item Changes
- Sycrid’s Song items have been improved to stack in one bag.
- Phrases about where to obtain and how to use have been added to the description of the Song of Sycrid item.
- Information about the hunting ground ‘Olun’s Valley [Dekia’s Lantern]’ has been added to the description of where to obtain the Illusion Jewel item.
- [Season] When exchanging the seal of the journey, it has been improved so that it can be exchanged from Fulvio in Velia Village for both one-time exchange per family and regular exchange.
Background, NPC, effects, cutscenes
- The conversation has been improved when talking to a war merchant for the first time without having knowledge of the war merchant.
- The locations of NPCs Aliruna and Sepher Odor, who were standing at the entrance to O’dyllita’s Bridge, have been changed from near the bridge entrance to the vacant lot next to it.
Bug Fixes
- [Guardian] The issue where the glass was not visible when repeating the dedicated standby action when wearing the Lablienne armor has been fixed.
- [Guardian] The issue where the sword was not visible when repeating the dedicated standby action when wearing the Arditer armor has been fixed.
- [Fighter] The issue where the bottoms were displayed as Lavlienne armor when wearing the Dwarf Armor has been fixed.
- [Maehwa] The issue where the appearance of the costume was obscured by the hair when wearing the Tang Zandae headdress with hair number 27 applied has been corrected.
- The phrase that it will be deleted at the end of the season has been removed from the descriptions of Black Spirit Pass, Fughar Fishing Rod, and Fughar’s Horse Piece.
- The issue where knowledge could not be obtained when acquiring the following items has been fixed.
- Pigweed leaves, persimmon, ginkgo, jujube, perilla seeds
- [Season] The item description of the Journey Seal has been improved to be more natural, and an issue where the description of the number of components for the exchangeable [Event] Crio’s Trace selection box item was displayed as 50 has been fixed.
- Improvements have been made so that seasonal quests that can no longer be accepted are not displayed in the recommended quests.
- Due to this, it is impossible to receive orders in ‘[Season] Head for higher places!’ Requests such as this have been modified to not be displayed in the request widget.
- Some awkward wording in the season pass has been fixed.
- During the integrated exchange’s search word auto-completion function, an issue where the color effect was not applied to the name of the checked item when checking the items in the list using the keyboard has been corrected.
- An issue where the selected crop was canceled when selecting a crop within a fence under certain circumstances has been fixed.
- The issue where Kamasylvia Castle and O’dyllita Castle looked unnatural under certain screen quality settings has been fixed.
- The issue where, when checking the [Usa] Silent Night Chaser stamp item in the integrated exchange using the ‘Find in Pearl Shop’ button, the item was moved to a different location has been fixed.
- The issue where the road looked unnatural in certain locations in Velia Village has been fixed.
- The issue where Marni’s secret room server status could not be checked when using the pad-only UI has been fixed.
- The issue where the quest progress icon was not displayed on NPC Patreo in Lake Kaia during the main quest has been fixed.
- During the repeat quest ‘Lost Friend’ in the Drieghan region, an issue where dialogue with different content from the quest was intermittently displayed when interacting with Kite has been fixed.
- The issue where the settings applied in Game Settings – Interface Settings – Mouse Function Settings were not reflected when sniping hunting has been fixed.
- An issue where the wrong item name could be displayed in the tooltip of the vehicle call button under certain circumstances has been fixed.
- The issue where the following items were displayed during the search term auto-completion function of the integrated exchange has been fixed.
- Solidly polished stone, fine black stone powder, stone imbued with mystery.
Class Changes
All Classes
- The cooldown of the guild skill ‘Gather Order’ has been changed from 11 hours to 4 hours.
- During regular maintenance, the cooldown time for the ‘Gather Order’ guild skill will be reset.
Sorceress
Succession
Darkness Released I~Absolute
- The issue where the down attack was not applied during the retreat attack of the Darkness Released I~Absolute skill has been corrected.
Prime: Black Wave
- When using the Prime: Black Wave skill and holding ↓(S) + left click, the third and final hits have been improved to be linked smoothly.
Prime: Claws of Darkness
- The issue where the sound effect was not heard when Prime: Claws of Darkness skill 3 was activated after using a certain skill has been fixed.
Prime: Rushing Crow
- The amount of magic defense reduction upon a successful hit with the Prime: Rushing Crow skill has been changed.
- When hitting successfully, magic defense decreases from 15 to 20 for 10 seconds.
Beak Kick
- When the Beak Kick skill hits successfully, the bound effect has been changed to only apply to monster targets.
Dark Flame, Ultimate: Dark Flame
- The control keys for the Dark Flame, Ultimate: Dark Flame skills have been changed to ↓ + left click.
Succession: Ultimate: Dark Flame
- The cooldown of the skill Succession: Ultimate: Dark Flame has been changed from 12 seconds to 9 seconds.
Ultimate: Dark Flame, Black Wave
- The Ultimate: Dark Flame skill has been improved to be linked when ↓ + left click + right click is used after using the Black Wave skill.
Prime: Turn-back Slash
- A 9% reduction in all evasion rates for 10 seconds has been added to the Prime: Turn-back Slash skill when the last hit is successful.
- The damage of the following skills has been changed.
Skill Name | Before change | After change |
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Prime: Black Wave I~III |
Hit damage 950/1070/ 1375% x 7, maximum 3 hits
PvP damage reduction rate 62.9/62.9/ 63%
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Hit damage 1028/1158/ 1488% x 7, maximum 3 hits
PvP damage reduction rate 65.8%
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Prime: Claws of Darkness I~IV |
Hit damage 715/852/937/ 1055% x 3, maximum 3 hits
Minion’s additional attack damage 715/852/937/ 1055% x 2, maximum 3 hits
(Effect not applied during cooldown) PvP damage reduction 55/55/60/ 60%
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Hit damage 857/1021/1123/ 1264% x 3, maximum 3 hits
Minion’s additional attack damage 857/1021/1123/ 1264% x 2, maximum 3 hits
(Effect not applied during cooldown)
PvP damage reduction rate 62.4/62.4/66.6/ 66.6%
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Shadow Ignition |
Hit Damage 872% x 7
PvP damage reduction rate 25%
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Hit Damage 1395% x 7
PvP damage reduction rate 53%
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Engulfing Shadow |
Hit Damage 1219% x 7
PvP damage reduction rate 57%
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Hit Damage 1487% x 7
PvP damage reduction rate 64.7%
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Shadow Flame |
Hit Damage 1452% x 7
PvP damage reduction rate 67.6%
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Hit Damage 1840% x 7
PvP damage reduction rate 74.4%
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Shadow Flame
- The cooldown of the Shadow Flame skill has been changed from 16 seconds to 14 seconds.
Shadow Wave
- The cooldown of the Shadow Wave skill has been changed from 23 seconds to 16 seconds.
Prime: Dark Flame
- After using the Shadow Flame skill, the Prime: Dark Flame skill has been changed to link smoothly.
Shadow Flame, Shadow Wave
- The skills Shadow Flame, Shadow Wave have been improved to be linked when right-clicking after the skills Crow Nightmare, Engulfing Shadow, and Abyssal Blow
Shadow Ignition/Crow Nightmare/Engulfing Shadow/Abyssal Blow
- The following level 56 and level 57 advanced skills have been improved to link smoothly after using Shadow Ignition, Engulfing Shadow, and Abyssal Blow
- Shadow Ignition
- Crow Nightmare
- Engulfing Shadow
- Abyssal Blow
Awakening
Nightmare
- The Shadow Leap skill has been improved to activate when pressing ↑(W) + F after using the Nightmare skill
Musa
Spinner
- The Spinner skill has been changed as follows:
- A description of the 2nd form that is activated when linking after the next skill has been added to the skill description.
- Crust Crusher, Below the Belt, Eradicate, Counter Assassination, Flow: Backflow, One Step Back, Fiery Angel
- Crust Crusher, Below the Belt, Eradicate, Counter Assassination, Flow: Backflow, One Step Back, Fiery Angel
- 3 Changed from stunning upon successful hit to stiffening upon successful first hit.
- 1 The last hit has been removed from the scene.
- Improvements have been made so that the 1st and 2nd hits are connected smoothly in the 1st position.
- 1 It has been improved so that when you hold down the left click after using the skill in situation 1, it is linked to the Below the Belt skill.
- 1 The damage amount of the situation has been adjusted.
- A description of the 2nd form that is activated when linking after the next skill has been added to the skill description.
Before change | After change |
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1,2,3 hit damage 631/823/1016/ 1308% x 2
Last hit damage 631/823/1016/ 1308% x 8 PvP damage reduction rate 30%
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1 situation 1 hit damage 732/955/1179/ 1517% x 4
1 Situation Last Hit Damage 732/955/1179/ 1517% x 4 PvP damage reduction rate 30%
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- The issue of intermittently linking abnormally when using Twister skill while using the skill has been corrected.
Flow: Dash Slash
- Flow: Dash Slash skill has been changed as follows.
- It has been changed so that it does not connect after the last hit.
- The preceding skill has been changed from Spinner I to Below the Belt I
- The attack range of the skill has been changed to match the weapon trajectory and presentation.
- The additional hit damage has been removed and the damage amount of the skill has been changed as follows.
- Accordingly, the damage of the Black Spirit: Flow: Dash Slash skill has also been changed.
Before change | After change |
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Hit Damage 1510% x 4
Additional hit damage 1510% x 4
Critical hit chance 50%
PvP damage reduction rate 50%
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Hit Damage 2507% x 5
Critical hit chance 100%
PvP damage reduction rate 54%
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Below the Belt
- The Below the Belt skill has been improved to link smoothly after the next skill.
- Flow: Backflow, Flow: Dash Slash, Sideways Crosscut
- Flow: Backflow, Flow: Dash Slash, Sideways Crosscut
- Below the Belt has been improved so that its movements continue naturally when linked with the next skill
- Eradicate, Sideways Twister, Projection
- Eradicate, Sideways Twister, Projection
- An issue where the combo after the Black Spirit: Below the Belt was linked differently with the Below the Belt skill has been fixed.
- The damage of the following skills has been changed.
Skill name | Before change | After change |
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Fiery Crevice
I~III
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Hit Damage 1120/1247/ 1377% x 7
PvP damage reduction rate 43%
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Hit Damage 1288/1496/ 1860% x 7
PvP damage reduction rate 57.8%
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Crosscut I~IV 2 hits
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2 Hit Damage 621/737/853/ 1069% x 3
(Effect not applied during cooldown)
PvP damage reduction rate 20%
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2 Hit Damage 826/980/1134/ 1422% x 5
(Effect not applied during cooldown)
PvP damage reduction rate 63.9%
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Projection
I~III
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Hit Damage 837/936/ 1035% x 2
Additional hit damage 731/864/ 1000% x 3, maximum 3 hits PvP damage reduction rate 35.2%
Additional hit PvP damage reduction rate 53.4%
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Hit Damage 921/1030/ 1139% x 2
Additional hit damage 927/1037/ 1432% x 3, maximum 3 hits PvP damage reduction rate 41%
Additional hit PvP damage reduction rate 67.6%
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One Step Back |
Hit Damage 1033% x 4
PvP damage reduction rate 20%
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Hit Damage 1554% x 4
PvP damage reduction rate 46.8%
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Valkyrie
Hastiludium
- The skill has been changed so that it does not stop when it collides with terrain while using Hastiludium
Verdict: Lancia Iustitiae
- It has been improved so that it can be linked with Sanctitas de Enslar skill while using the Verdict: Lancia Iustitiae skill.
- However, when linked, Black Spirit: Sanctitas de Enslar skill will not be activated.
- As the Verdict: Lancia Iustitiae skill can now be linked to Sanctitas de Enslar skill, the Flow: Divina Vult skill has been changed to be linkable only by left-clicking.
Striker
Skull Crusher I~IV
- The damage of Skull Crusher I ~ IV skills has been changed as follows:
- The number of hits has been changed to be the same as the level of Skull Crusher IV, regardless of the skill level.
- Black Spirit: Skull Crusher skill has also been changed in the same way.
- The number of hits has been changed to be the same as the level of Skull Crusher IV, regardless of the skill level.
Before change | After change |
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Hit Damage 580/728/990/ 1372% x 5/6/7/ 7
Additional hit damage -/-/990/ 1372% x 5
PvP damage reduction 50/50/58.5/ 62%
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Hit Damage 783/983/1337/ 1688% x 7
Extra hit damage -/-/1267/ 1590% x 5
PvP damage reduction 59/59/69.1/ 69.1%
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- The issue where, when using the Somersault skill and then linking the Skull Crusher skill to enter the awakening state, subsequent linking with the Awakening skill was not possible has been corrected.
Rampaging Predator I~III
- The damage of skills Rampaging Predator I to III has been changed as follows.
Before change | After change |
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Hit Damage 1245/1366/ 1486% x 5
PvP damage reduction rate 48.5%
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Hit Damage 1683/1847/ 2009% x 5
PvP damage reduction rate 61.9%
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- In accordance with the above changes, the damage amount of the Echo Spirit Clone effect of the Flow: Bite Off skill has also been changed, and accordingly, the PvP damage reduction rate is applied to 82%.
Flow: Bite Off
- The damage of Flow: Bite Off has been changed as follows.
Before change | After change |
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Hit Damage 1412% x 6
PvP damage reduction rate 49%
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Hit Damage 2118% x 6
PvP damage reduction rate 66%
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Echo Spirit
- The damage of the Echo Spirit skill has been changed as follows.
Before change | After change |
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Hit Damage 1228% x 16
PvP damage reduction rate 30%
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Hit Damage 1572% x 16
PvP damage reduction rate 45.3%
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Ultimate Crush I~IV
- All defense reduction effects of the Skill Ultimate Crush have been changed so that they are not applied when using the skill during the cooldown.
- Improvements have been made so that the linkage from the 1st hit to the 2nd hit of the skill continues smoothly.
- The damage amount of the skill has been changed as follows.
Before change | After change |
---|---|
1, 2 hit damage 643/821/1032/ 1321% x 3
3 hit damage 643/821/1032/ 1321% x 1, maximum 4 hits
PvP damage reduction rate 58.5/60.8/60.8/ 60.8%
|
1, 2 hit damage 746/952/1197/ 1532% x 3
3 hit damage 746/952/1197/ 1532% x 1, maximum 4 hits
PvP damage reduction rate 66.3%
|
Autumn Blaze
- The damage of the Autumn Blaze skill has been changed as follows.
Before change | After change |
---|---|
1 Hit Damage 1393% x 2
Last hit damage 1393% x 5
PvP damage reduction rate 52.2%
|
1 Hit Damage 1811% x 2
Last hit damage 1811% x 5
PvP damage reduction rate 63.2%
|
Savage Somersault
- The damage amount for the Savage Somersault skill has been changed as follows:
- The damage has been changed to increase significantly when activating a skill by consuming fighting spirit.
Before change | After change |
---|---|
Hit Damage 1301% x 5
PvP damage reduction rate 45%
|
Hit Damage 1412% x 5
PvP damage reduction rate 49.3%
|
Nova
Thornwood Guards
- When the Thornwood Guards intermittently disappears during skill linking, the Thornwood Guards has been changed to reappear near Nova after a certain period of time even if no command is given.
Icy Fog
- The issue where the Thornwood Guards did not appear when moving to protected mode immediately after using the Icy Fog skill has been fixed.
Storming Star I~Absolute
- The issue where the last hit of the Storming Star I~Absolute skill was applied as a bounce rather than a knockdown has been fixed.
- The issue where the Storming Star skill could not be used when stamina was insufficient has been fixed.
Succession: Vengeful Star
- The issue where the skill special effect was not applied when using the skill Succession: Vengeful Star has been corrected.
Drakania
Prime: Dragonborn Constitution
- The issue where the additional ion charging effect was not applied intermittently when all speed reduction effects were removed has been corrected, and the related explanatory text has been modified.
- Fixed the issue where all speed reduction removal effects were also applied to nearby allies when using Prime: Brimbolt Strike and Prime: Markthanan’s Flourish skills.
- When in charging mode, all speed reduction removal effects are applied to nearby allies according to the skill effect.
Prime: Markthanan’s Scale
- The issue where ions were not additionally charged when all speed reduction effects were removed when collecting ions using Prime: Markthanan’s Scale skill has been fixed.
Prime: Markthanan’s Flourish
- The PvP damage reduction rate for Prime: Markthanan’s Flourish skill has been changed.
- PvP damage reduction rate 34.8% → 45%
Prime: Markthanan’s Dominion
- An ion 3 recovery effect has been added to Prime: Markthanan’s Dominion skill when an internal hit is successful.
- The number of hits and damage for Prime: Markthanan’s Dominion skills have been changed.
Before change | After change |
---|---|
Internal hit damage 1001% x 8
External hit damage 1101% x 6
PvP damage reduction rate 25%
|
Internal hit damage 2212% x 8
External hit damage 1652% x 2
PvP damage reduction rate 60%
|
- The damage of the following skills has been changed.
Skill name | Before change | After change |
---|---|---|
Prime: Brimbolt Strike
I~IV Flow: Brimbolt Wave
|
Hit Damage 987/1171/1520/ 1902% x 5
Maximum output hit damage 1283/1522/1976/ 2473% x 8
Additional hit damage at maximum output
1283/1522/1976/ 2473% x 1, maximum 2 hits
PvP damage reduction rate 62.4%
Additional hit damage PvP damage reduction rate 28%
|
Hit Damage 1066/1265/1642/ 2054% x 5
Maximum output hit damage 1386/1645/2135/ 2670% x 8
Additional hit damage at maximum output
1386/1645/2135/ 2670% x 1, maximum 2 hits
PvP damage reduction rate 68.5%
Additional hit damage PvP damage reduction rate 33.2%
|
Prime: Ascent |
Hit damage 1692% x 4,
Additional hit damage at maximum output 2453% x 5
PvP damage reduction rate 40%
|
Hit damage 2208% x 4,
Additional hit damage at maximum output 2748% x 5
PvP damage reduction rate 49.4%
|
Prime: Brimbolt Raze I~III |
Hit Damage 979/1144/ 1247% x 5
PVP damage reduction rate 28.6%
|
Hit Damage 1272/1486/ 1620% x 5
PvP damage reduction rate 45%
|
Woosa
- Among the effects of the dark clouds summoned through the Prime: Quiet Waters skill, the defense reduction effect has been changed as follows when targeting monsters.
- When hitting successfully, magic defense decreases by 15 for 10 seconds → When hitting successfully, all defense decreases by 20.
- This defense reduction effect is not applied together with the defense reduction effect of the Cloudcarve skill.
- In PVP, the magic defense reduction effect is applied as before, along with the defense reduction effect of the Cloudcarve skill.