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Wizard Body Shape Improvement
- Wizard’s body shape has been improved.
- As a result, some of Wizard’s movements have been changed to fit the changed body type.
▶ To experience the update in the Black Desert Lab, you must create a new Wizard character.
- Wizard characters previously created in the Black Desert Lab will not be displayed.
CP and Worker Changes
Reduced Contribution Points for Nodes
- The contribution required when connecting the following nodes and production nodes has been reduced.
※ For adventurers who have invested in a node where the required contribution level decreases, the contribution will be returned according to the difference in the changed contribution points when the official server is updated. (up to 113 contribution points)
Node name | Previous contribution | Changed contribution |
---|---|---|
Omar Lava Cave – Mining | 3 | 2 |
Abandoned Iron Mine – Mining | 3 | 1 |
Elric Temple – Gathering | 3 | 1 |
Ancient Rift – Mining | 3 | 2 |
Ancient Rift – Gathering | 3 | 1 |
Basilisk Lair | 4 | 2 |
Aakman | 5 | 2 |
Theco Island | 5 | 2 |
Bashim Garrison – Mining | 3 | 1 |
Capotia – Gathering | 3 | 1 |
Martyr’s Rest – Mining | 3 | 1 |
Bamboo Valley – Gathering | 3 | 1 |
Iris – Gathering | 3 | 1 |
Kmach Gorge – Gathering | 3 | 1 |
Aakman – Gathering | 3 | 1 |
Temple of the Crescent Moon – Gathering | 3 | 1 |
Crescent Mountains – Mining | 3 | 1 |
Crescent Mountains – Mining | 3 | 1 |
Titium Valley – Gathering | 3 | 1 |
Titium Valley – Gathering | 3 | 1 |
Bazaar Farmland – Nutmeg | 3 | 1 |
Bazaar Farmland – Tef | 3 | 1 |
Shakatu Fields – Figs | 3 | 1 |
Shakatu Fields – Figs | 3 | 1 |
Shakatu Farmland – Octagon | 3 | 1 |
Altas Farmland – Tef | 3 | 1 |
Altas Farmland – Tef | 3 | 1 |
Erdal Farm – Pistachio | 3 | 1 |
Erdal Farm – Date Palm | 3 | 1 |
Valencia Hacienda – Pistachio | 3 | 1 |
Valencia Hacienda – Date Palm | 3 | 1 |
Valencia Hacienda – Freeca | 3 | 1 |
Pohalam Farm – Tef | 3 | 1 |
Pohalam Farm – Tef | 3 | 1 |
Erdal – sericulture | 3 | 1 |
Rude Sulfur Works – Excavation | 5 | 2 |
Tvencrune Fields – Farming | 3 | 1 |
Duvencrune Farmland – Farming | 3 | 1 |
Marak Farm – Cultivation | 3 | 1 |
Marak Farm – Cultivation | 3 | 1 |
Akum Rock – Mining | 5 | 3 |
Akum Rock – Mining | 5 | 3 |
Khalk Gorge – Mining | 5 | 3 |
Khalk Gorge – Mining | 5 | 3 |
Dorman Lumberyard – Logging | 5 | 3 |
Dorman Lumberyard – Logging | 5 | 3 |
Himut Lumberyard – Logging | 5 | 3 |
Himut Lumberyard – Logging | 5 | 3 |
Serekhan’s Tomb – Excavation | 3 | 2 |
Well of Origin – Excavation | 3 | 2 |
The Grave Where Thoughts Sleep – Excavation | 5 | 3 |
Valley of Olun – Mining | 5 | 3 |
Valley of Olun – Mining | 5 | 2 |
The Dividing Mountain – Excavation | 3 | 2 |
Mountains of Endless Winter – Mining | 5 | 2 |
Jadestar Forest – Mining | 5 | 2 |
Worker Promotion Improvements
- The time required for worker promotion review has been reduced as follows.
- Time required for promotion review: 24 hours → 8 hours
※ When updating the official server, if there is a worker in the process of promotion review, the remaining time will be reduced by 16 hours.
- As the time taken for the worker promotion test has been adjusted, the number of pearls required according to the remaining time for instant worker promotion has been adjusted.
- The probability of passing the promotion test for each level of workers has been adjusted as follows.
- Starting with worker level 10, the probability increases by 2% per level to pass the promotion test with the following probability.
Promotion test | Worker level 10 | Worker level 20 | Worker level 30 |
---|---|---|---|
Normal → Skilled | 35% → 50% | 55% → 70% | 80% → 90% |
Skilled → Professional | 25% → 30% | 35% → 50% | 45% → 70% |
Professional → Artisan | 10% (equal) | 20% → 30% | 30% → 50% |
Worker Skill Change Required EXP Decreased
- After a worker reaches level 30, the amount of experience required for one skill change has been reduced as follows.
- Amount of EXP required when changing skills: 50% → 20%
Increased the probability of high-grade workers appearing
- When hiring workers through the <Work Supervisor> NPC in each city or village, the probability of workers appearing for each grade has been adjusted.
- The probability of professional grade workers appearing has increased by about 2 times compared to before.
- The probability of skilled grade workers appearing has increased by about 1.4 times compared to before.
- As the probability of professional and Artisan grade workers has increased, the probability of normal grade workers has decreased.
- Within the same rank, the appearance frequency of each worker (Giant, Human, Goblin race) has been adjusted to be the same.
- However, when hiring workers through the Old Tree of Wisdom <Work Supervisor> NPC, the probability of displaying by grade is the same as before.
- According to the adjustment details related to the above worker, the related text has been modified to match the adjustment.
Bartering Changes
- The number of times that can be exchanged on the island for each barter item has been changed as follows.
Barter Item Tier | Tier Increase | Number of exchanges |
---|---|---|
Tier 1 Barter Item |
Land Material → Tier 1 | 10 times (previously 6 times) |
Tier 2 Barter Item |
Tier 1 → Tier 2 | 10 times (previously 2 times) |
Tier 3 Barter Item | Tier 2 → Tier 3 | 10 times (previously 4 times) |
Tier 4 Barter Item | Tier 3 → Tier 4 | 10 times (previously 6 times) |
Tier 5 Barter Item (Near Sea) | Tier 4 → Tier 5 | 6 times (previously 4 times) |
Tier 5 Barter Item (Ocean) | Tier 4 → Tier 5 | 4 times (previously 3 times) |
Barter land material item change
- Barters have signed contracts to exchange barter goods for new land items, and have announced that some goods will no longer be exchanged.
- Items that can be bartered in Tier 1 have been changed as follows.
- Items that can be bartered in Tier 1 have been changed as follows.
- 7 new exchangeable items have been added.
Fire Horn Dragon Scale Fossil Thick Fur Fancy Reptile Skin Aloe Iron Ingot Sheep Hide |
- The quantity required for exchange of the following bartering items has been reduced.
Legendary Beast’s Blood Tyrant’s Blood Tin Ingot Silk Silk Thread White Cedar Plank Tough Hide Silkworm Cocoon |
- The following barter items have been removed from exchangeable items.
Big Sky Mushroom Big Coud Mushroom Big Emperor mushroom Big Fortune teller mushroom Big Tiger mushroom Bear Hide Trace of Forest |
Special Bartering Improvements
- The following items have been added to the list of items obtainable from Special Bartering.
Lightstone of Fire: Strike Star of Epheria DUO: Manos accessories (4 types) PRI: Manos accessories (4 types) 1800-2000 Crow Coins 1300-1700 Crow Coins Golden Turtle Shell Obsidian Crystal Bracelet |
- The following items have been removed from the list of items that can be obtained from Special Bartering.
Ship Expansion Material Item PRI: Geranoa Accessories (4 types) |
- The enhancement level of blue-grade accessories required for Special Bartering has been changed.
Acquired items | Items required before the change | Items required after the change |
---|---|---|
Manos Sailor’s Clothes | TRI: Kagtum’s Ring | DUO: Kagtum’s Ring |
4 types of Manos accessories | DUO: Kagtum’s Ring | PRI: Kagtum’s Ring |
DUO: Geranoa Belt | DUO: Temple Guardian’s Token | PRI: Temple Guardian’s Token |
DUO: Geranoa Belt | DUO: Temple Guardian’s Token | PRI: Temple Guardian’s Token |
DUO: Geranoa Belt | PRI: Tree Spirit’s Belt | Tree Spirit’s Belt |
DUO: Geranoa Necklace | DUO: Blue Coral Ring | PRI: Blue Coral Ring |
600-800 Crow Coins | DUO: Kagtum’s Ring | PRI: Kagtum’s Ring |
600-800 Crow Coins | DUO: Temple Guardian’s Token | PRI: Temple Guardian’s Token |
600-800 Crow Coins | PRI: Tree Spirit’s Belt | Tree Spirit’s Belt |
600-800 Crow Coins | PRI: Rainbow Coral Ring | Rainbow coral ring |
600-800 Crow Coins | PRI: Red Coral Earring | Red Coral Earring |
400-500 Crow Coins | PRI: Ancient Weapon’s Core | Ancient Weapon’s Core |
- The probability of the following items appearing in Special Barter has been changed.
Item name | |
---|---|
Bave Ricksa’s Quest Voucher
|
100% increase compared to the existing probability |
900-1000 Crow Coins | 19% increase compared to the previous probability |
800-900 Crow Coins | 40% increase compared to the previous probability |
700-800 Crow Coins | 61% increase compared to the previous probability |
600-800 Crow Coins | 10% reduction compared to the previous probability |
400-500 Crow Coins | 13% increase compared to the previous probability |
200-300 Crow Coins | 65% increase compared to the previous probability |
- The following items have been removed from the list of items required for special bartering.
Fine Lightweight Plume Fine Tough Hide Fine thick fur Cotten Fabric Flax Fabric |
- A third-level barter item has been added to the list of items required for Special Bartering.
- As Special Bartering ship extension materials have been changed so that does not appear, the same Special Bartering has been changed to appear regardless of the number of times of bartering.
※ Changes related to Special Barter cannot be checked at the Black Desert Lab, and will be updated on the official server.
Oquilla’s Eye Sailing Daily Quest (Battle) Improvements
- The following quests have been changed so that you can accept and progress them without completing the preceding quests.
- [Daily] Old Moon Guild’s Candidum Hunter
- [Daily] Old Moon Guild’s Nine Shark Hunter
- [Daily] Old Moon Guild’s Dark Irontooth Hunter
- [Daily] Old Moon Young Candidum Hunter
- [Daily] Old Moon Young Nineshark Hunter
- [Daily] Old Moon Young Dark Irontooth Hunter
※ However, it is the same as before that you can select only one of the normal Sea King Killing quests and the Young Sea King Killing quest per day.
- The conditions for completing the following quests have been changed, and the rewards for completing the quests have been changed to be the same as the normal Sea King Killing quests.
Quest name | Completion conditions | Quest reward |
---|---|---|
[Daily] Old Moon Young Candidum Hunter | Kill 1 Young Candidum → 5 |
Contribution experience increase
Sailing experience increase
Plywood with moon scales x5 → 10
|
[Daily] Old Moon Young Nineshark Hunter | Kill 1 young Nineshark → 5 |
Contribution experience increase
Sailing experience increase
Linen cloth engraved with moon veins x 1 → 3 x
|
[Daily] Old Moon Young Dark Irontooth Hunter | Young Dark Irontooth 1 → Kill 5 |
Contribution experience increase
Sailing experience increase
Deep Sea Ore x1 → Deep Sea Tears x1
|
Oquilla’s Eye Voyage daily quest (Barter) improvements
- of the selection rewards for the following quests . acquire all It has been changed so that you can
Quest name | Completion conditions | Quest reward |
---|---|---|
[Daily] Ravikel’s Test | Barter 5 times | ▼ Acquire all the rewards below Sailing Skill Experience Oquilla commemorative coin x1 2 pure pearl crystals 8 Glue with Deep Sea Memories 8 Pure Reef Fragments |
[Daily] Heart for Serendia Soldiers | Barter 10 times | ▼ Acquire all the rewards below Sailing Skill Experience Oquilla commemorative coin x1 Reinforced Island Tree Evaporated Plywood x10 Relic of the Cox Pirates (Advanced Negotiation) x1 |
NEW “Great” Epheria Ship Added
Special Barter
- When Special Bartering occurs during bartering (trade), ‘Star of Epheria’ appears with a low probability.
- When you have the Star of Epheria, you can accept a special quest from ‘Pilaberto Falasi’ in Port Epheria.
- As a quest reward, you can obtain ‘Ship Registration Certificate: Epheria Dwelling’ and the 7-day title <Captain Epheria> .
※ Epheria’s Great ship can only be boarded and operated with the title <Captain Epheria> applied.
When the title is not applied or has expired, you can only use other functions except for boarding and piloting.
When the title is not applied or has expired, you can only use other functions except for boarding and piloting.
Siege War
- If you participate in the Conquest War and win, you will receive 1 ‘Star of Epheria’ in the guild storage of the guild that became the castle lord (Calpheon/Mediah/Valencia) guild.
- Only the guild leader can move the Star of Epheria to the warehouse, and it can be awarded to guild members through the newly added ‘Give’ button in the guild warehouse.
- The bestow function can be used through Guild Information Window (G) -> Guild Information -> Guild Storage -> Bestow, and only Epheria Stars are available.
- The bestow function can be used through Guild Information Window (G) -> Guild Information -> Guild Storage -> Bestow, and only Epheria Stars are available.
- Guild members who have received Epheria Stars can also accept special quests from ‘Pilaberto Falasi’ in Port Epheria.
- As a quest reward, you can obtain the ‘Ship Registration Certificate: Epheria Dwelling’ and the 7-day title <Captain Epheria>.
- Only the guild leader can move the Star of Epheria to the warehouse, and it can be awarded to guild members through the newly added ‘Give’ button in the guild warehouse.
Hunting Changes
- The following controls while equipped with a hunting gun have been improved.
- When pressing Shift + ↑ from a sitting position, it has been improved to stand up and run instead of rolling.
- Fixed the issue of standing up and sitting down repeatedly while holding Q while in a sitting position.
- Fixed the issue where, when reloading a matchlock while on horseback after eating Hunter’s Salad or Khalk’s Soaking Wine, the number of reloads decreased to 3 for hunter level 1 or higher.
- Improved the controls of the following while equipped with a sniper rifle.
- It has been improved to stand up and run instead of rolling when pressing Shift + ↑ from a sitting position.
- Fixed the issue where the aiming and waiting positions were repeated when right-clicking while sitting.
- It has been changed so that you have to release right-click from the aiming stance and press it again to return to the standby stance.
- Fixed the issue of not moving immediately when you release and press the arrow keys while moving from a crouching position.
- Fixed the issue where standing up and sitting down repeatedly while holding down the space bar while in a sitting position.
Housing/Workshop Changes
- ‘Old Moon Furniture Workshop’ has been added to Grána, the capital of Kamasylvia, in the Endless Winter Mountain Eilton Village.
- The following items can be crafted at each Old Moon Furniture Workshop.
[Kamasylvia] Grana Old Moon Furniture Workshop
Level 1 | ||
---|---|---|
Kamasylvia Flowerpot B Kamasylvia Flower Pot A Kamasylvia Planter Hanger Kamasylvia Flowerpot E Kamasylvia hanger Kamasylvia Mirror A Kamasylvia Partition B |
Kamasylvia Mural Kamasylvia Dish Kamasylvia Flowerpot C Kamasylvia wall lamp Kamasylvia Partition A Kamasylvia Lamp A Kamasylvia Mirror B |
Kamasylvia Kettle Table Kamasylvia Flowerpot D Kamasylvia Carpet A Kamasylvia Carpet B Kamasylvia Lamp B Kamasylvia Lamp C Kamasylvia Flowerpot F |
Level 2
|
||
Kamasylvia chest of drawers Kamasylvia dining table Kamasylvia Chair Kamasylvia Floor A Kamasylvia Floor B Kamasylvia Floor C |
Kamasylvia Floor D Kamasylvia Floor E Kamasylvia Floor F Kamasylvia Wallpaper A Kamasylvia Wallpaper B Kamasylvia Wallpaper C |
Kamasylvia Wallpaper D Kamasylvia Wallpaper E Kamasylvia Wallpaper F Kamasylvia Table |
Level 3 | ||
Kamasylvia Dressing Table Kamasylvia ornaments Kamasylvia rocking chair Kamasylvia Bookcase Kamasylvia bed |
[Click to Show/Hide] Old Moon Furniture Workshop - Grana
Kamasylvia Furniture Set | ||||||
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
---|---|---|---|---|---|---|
Kamasylvia chest of drawers | 5 Furniture Manufacturing Permits | Mossy Tree Sap x50 | 75 Bedelona | 225 Ring Wood Plywood | 225 Moss Plywood | 30 |
Kamasylvia Dressing Table | 8 Furniture Manufacturing Permits | Moss Tree Sap x125 | 125 Bedelona | 225 Ring Wood Plywood | 225 Moss Plywood | 45 |
Kamasylvia ornaments | 8 Furniture Manufacturing Permits | Moss Tree Sap x100 | 125 Bedelona | 200 Ring Wood Plywood | Moss Tree Plywood x200 | 45 |
Kamasylvia dining table | 5 Furniture Manufacturing Permits | Mossy Tree Sap x50 | 75 Bedelona | 200 Ring Wood Plywood | Moss Tree Plywood x250 | 30 |
Kamasylvia Table | 6 Furniture Manufacturing Permits | Moss Tree Sap x100 | 200 Bedelona | 250 Ring Wood Plywood | Moss Tree Plywood x250 | 40 |
Kamasylvia rocking chair | 8 Furniture Manufacturing Permits | Moss Tree Sap x100 | 100 Bedelona | 250 Ring Wood Plywood | Moss Tree Plywood x250 | 50 |
Kamasylvia Chair | 5 Furniture Manufacturing Permits | Mossy Tree Sap x50 | 75 Bedelona | 250 Ring Wood Plywood | Moss Tree Plywood x200 | 30 |
Kamasylvia Bookcase | 8 Furniture Manufacturing Permits | Moss Tree Sap x100 | 150 Bedelona | 300 Ring Wood Plywood | Moss Tree Plywood x400 | 50 |
Kamasylvia bed | 8 Furniture Manufacturing Permits | Moss Tree Sap x100 | 150 Bedelona | 400 Ring Wood Plywood | Moss Tree Plywood x300 | 50 |
Kamasylvia Prop Set | ||||||
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
---|---|---|---|---|---|---|
Kamasylvia Dish | 3 Furniture Manufacturing Permits | 20 Blue Crystal Ore | 20 Dark Powder | 50 polished stone | Black Stone Powder x100 | 10 |
Kamasylvia Planter Hanger | 3 Furniture Manufacturing Permits | 30 light purple flowers | 50 pieces of linen | Moss Tree Plywood x50 | Black Stone Powder x100 | 20 |
Kamasylvia Mirror A | 3 Furniture Manufacturing Permits | 50 quartz | 75 Rough Stones | 50 Brass Ingots | Black Stone Powder x100 | 20 |
Kamasylvia Mirror B | 3 Furniture Manufacturing Permits | 30 quartz | 50 Rough Stones | 75 Brass Ingots | Black Stone Powder x100 | 20 |
Kamasylvia Mural | 3 Furniture Manufacturing Permits | 20 purple flowers | 50 wild grass | 75 Brass Ingots | Black Stone Powder x100 | 20 |
Kamasylvia wall lamp | 3 Furniture Manufacturing Permits | 10 quartz | 50 Powder of Flame | 75 Brass Ingots | Black Stone Powder x100 | 20 |
Kamasylvia Carpet A | 3 Furniture Manufacturing Permits | 30 Green Mushrooms | 50 yarn | 100 wool | Black Stone Powder x100 | 25 |
Kamasylvia Carpet B | 3 Furniture Manufacturing Permits | 30 White Cap Mushrooms | 50 yarn | 100 wool | Black Stone Powder x100 | 25 |
Kamasylvia Partition A | 3 Furniture Manufacturing Permits | 10 iron ingots | 30 Gold Bars | Moss Tree Plywood x50 | Black Stone Powder x100 | 25 |
Kamasylvia Partition B | 3 Furniture Manufacturing Permits | 10 iron ingots | 25 Gold Bars | Moss Tree Plywood x50 | Black Stone Powder x100 | 25 |
Kamasylvia hanger | 3 Furniture Manufacturing Permits | 30 quartz | 50 iron ingots | 50 Brass Ingots | Black Stone Powder x100 | 20 |
Kamasylvia Kettle Table | 3 Furniture Manufacturing Permits | 20 Brass Ingots | 20 polished stone | Moss Tree Plywood x50 | Black Stone Powder x100 | 20 |
Kamasylvia Lamp A | 3 Furniture Manufacturing Permits | 10 Wild Beehive | 30 Gold Bars | 50 Brass Ingots | Black Stone Powder x100 | 10 |
Kamasylvia Lamp B | 3 Furniture Manufacturing Permits | 10 Wild Beehive | 25 Gold Bars | 75 Brass Ingots | Black Stone Powder x100 | 10 |
Kamasylvia Lamp C | 3 Furniture Manufacturing Permits | 10 Wild Beehive | 50 Gold Bars | 50 Brass Ingots | Black Stone Powder x100 | 10 |
Kamasylvia Flower Pot A | 3 Furniture Manufacturing Permits | 30 Bedelona | 50 Brass Ingots | Black Stone Powder x75 | – | 10 |
Kamasylvia Flowerpot B | 3 Furniture Manufacturing Permits | 30 purple flowers | 75 pieces of linen | Black Stone Powder x75 | – | 10 |
Kamasylvia Flowerpot C | 3 Furniture Manufacturing Permits | 30 light purple flowers | 50 polished stone | Black Stone Powder x75 | – | 10 |
Kamasylvia Flowerpot D | 3 Furniture Manufacturing Permits | 30 purple flowers | 60 polished stone | Black Stone Powder x75 | – | 10 |
Kamasylvia Flowerpot E | 3 Furniture Manufacturing Permits | 30 Bedelona | 50 polished stone | Black Stone Powder x75 | – | 10 |
Kamasylvia Flowerpot F | 3 Furniture Manufacturing Permits | 30 purple flowers | 75 polished stone | Black Stone Powder x75 | – | 10 |
bottom of kamasylvia | ||||||
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
---|---|---|---|---|---|---|
Kamasylvia Floor A | 5 Furniture Manufacturing Permits | 100 Black Crystal Ore | Dark Powder x100 | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia Floor B | 5 Furniture Manufacturing Permits | 100 Red Crystal Ore | 100 Powder of Flame | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia Floor C | 5 Furniture Manufacturing Permits | 100 Mud Crystal Ore | 100 crack powder | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia Floor D | 5 Furniture Manufacturing Permits | 100 Mud Crystal Ore | 100 Powder of Time | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia Floor E | 5 Furniture Manufacturing Permits | 100 Blue Crystal Ore | Dark Powder x100 | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia Floor F | 5 Furniture Manufacturing Permits | 100 Mud Crystal Ore | 100 Earth Powder | 150 polished stone | 200 Black Stone Powder | 30 |
Kamasylvia wallpaper | ||||||
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
---|---|---|---|---|---|---|
Kamasylvia Wallpaper A | 6 Furniture Manufacturing Permits | 100 white mushrooms | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
Kamasylvia Wallpaper B | 6 Furniture Manufacturing Permits | 100 Bedelona | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
Kamasylvia Wallpaper C | 6 Furniture Manufacturing Permits | 100 Sky Blossoms | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
Kamasylvia Wallpaper D | 6 Furniture Manufacturing Permits | 100 purple flowers | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
Kamasylvia Wallpaper E | 6 Furniture Manufacturing Permits | 100 yellow flowers | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
Kamasylvia Wallpaper F | 6 Furniture Manufacturing Permits | 100 white mushrooms | Moss Tree Sap x100 | 200 flax | 300 linen | 30 |
[Mountain of Eternal Winter] Eilton Village Old Moon Furniture Workshop
Level 1 | |||
---|---|---|---|
pots and utensils wooden bookshelf A wooden bookshelf B wooden bookshelf C Candles, Bowls, and Cutting Boards |
appetizing snack hot tea winter scented candles Frostwood Print A Frostwood Print B |
Frostwood Engraving C Frostwood Shelf Frostwood Pedestal frostwood bookshelf frostwood wall lamp |
A table covered with a warm blanket dice stove winter candlestick frostwood fireplace Frostwood Bedside Table |
Level 2 | |||
Frostwood Dining Table Frostwood Rocking Chair Frostwood Chair frostwood table |
|||
Level 3 | |||
Frostwood Wardrobe frostwood sofa Frostwood Bookcase frostwood bed |
[Click to Show/Hide] Old Moon Furniture Workshop - Eilton
Frostwood Furniture Set | ||||||
---|---|---|---|---|---|---|
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
Frostwood Bedside Table | 4 Furniture Manufacturing Permits | 50 quartz | 75 Brilliant Jade | 75 Resplendent Obsidian | 150 Birch Plywood | 25 |
Frostwood Wardrobe | 7 Furniture Manufacturing Permits | 50 quartz | 30 wool | 100 Resplendent Obsidian | 300 Birch Plywood | 45 |
Frostwood Dining Table | 5 Furniture Manufacturing Permits | 50 quartz | 125 Brilliant Jade | 125 Resplendent Obsidian | 200 Birch Plywood | 30 |
frostwood table | 6 Furniture Manufacturing Permits | 50 quartz | 100 Brilliant Jade | 100 Resplendent Obsidian | 250 Birch Plywood | 40 |
frostwood sofa | 8 Furniture Manufacturing Permits | 50 quartz | 100 wool | 100 Resplendent Obsidian | 300 Birch Plywood | 50 |
Frostwood Rocking Chair | 5 Furniture Manufacturing Permits | 50 quartz | 30 wool | 100 Resplendent Obsidian | 200 Birch Plywood | 30 |
Frostwood Chair | 5 Furniture Manufacturing Permits | 50 quartz | 100 Brilliant Jade | 100 Resplendent Obsidian | 200 Birch Plywood | 30 |
Frostwood Bookcase | 9 Furniture Manufacturing Permits | 50 quartz | 50 wool | 100 Resplendent Obsidian | Birch Plywood x500 | 50 |
frostwood bed | 9 Furniture Manufacturing Permits | 50 quartz | 100 wool | 100 Resplendent Obsidian | Birch Plywood x500 | 50 |
Frostwood Prop Set A | ||||||
---|---|---|---|---|---|---|
Item name | material item 1 | material item 2 | material item 3 | material item 4 | material item 5 | Duration (minutes) |
pots and utensils | 4 Furniture Manufacturing Permits | 5 Wild Beehives | 30 fire scale flowers | 50 polished stone | Black Stone Powder x100 | 20 |
wooden bookshelf A | 4 Furniture Manufacturing Permits | 5 pieces of fire powder | Black Crystal Ore x10 | 75 Maple Plywood | Black Stone Powder x100 | 10 |
wooden bookshelf B | 4 Furniture Manufacturing Permits | 3 pure gold crystals | Red Crystal Raw Stone x10 | 50 Maple Plywood | Black Stone Powder x100 | 10 |
wooden bookshelf C | 4 Furniture Manufacturing Permits | Red Crystal Raw Stone x10 | Black Crystal Ore x20 | 100 Maple Plywood | Black Stone Powder x100 | 10 |
Candles, Bowls, and Cutting Boards | 4 Furniture Manufacturing Permits | 10 Wild Beehive | 30 polished stone | 30 Maple Plywood | Black Stone Powder x100 | 10 |
appetizing snack | 4 Furniture Manufacturing Permits | 10 iron ingots | 30 polished stone | 30 Maple Plywood | Black Stone Powder x100 | 10 |
hot tea | 4 Furniture Manufacturing Permits | 10 Wild Beehive | 30 yarn | 30 polished stone | Black Stone Powder x100 | 10 |
winter scented candles | 4 Furniture Manufacturing Permits | 10 Wild Beehive | Green Crystal Ore x30 | 30 polished stone | Black Stone Powder x100 | 10 |
Frostwood Print A | 4 Furniture Manufacturing Permits | 50 Fire Horn | 65 Powder of Flame | 100 Birch Plywood | Black Stone Powder x100 | 20 |
Frostwood Print B | 4 Furniture Manufacturing Permits | 50 Fire Horn | 70 Powder of Flame | 100 Birch Plywood | Black Stone Powder x100 | 20 |
Frostwood Engraving C | 4 Furniture Manufacturing Permits | 50 Fire Horn | 75 Powder of Flame | 100 Birch Plywood | Black Stone Powder x100 | 20 |
Frostwood Shelf | 4 Furniture Manufacturing Permits | 5 pure gold crystals | 50 quartz | 500 Birch Logs | Black Stone Powder x100 | 20 |
Frostwood Pedestal | 4 Furniture Manufacturing Permits | 50 Fine Soft Hide | 50 quartz | 500 Birch Logs | Black Stone Powder x100 | 20 |
frostwood bookshelf | 4 Furniture Manufacturing Permits | 50 quartz | 100 Maple Plywood | 200 Birch Logs | Black Stone Powder x100 | 20 |
frostwood wall lamp | 4 Furniture Manufacturing Permits | 10 Wild Beehive | Birch Log x50 | 75 Brass Ingots | Black Stone Powder x100 | 20 |
A table covered with a warm blanket | 4 Furniture Manufacturing Permits | 50 Fine Soft Hide | 100 quartz | 100 Birch Plywood | Black Stone Powder x100 | 40 |
dice stove | 4 Furniture Manufacturing Permits | 50 Fire Horn | 50 yarn | 50 polished stone | Black Stone Powder x100 | 30 |
winter candlestick | 4 Furniture Manufacturing Permits | 3 pure gold crystals | 10 Wild Beehive | 50 Brass Ingots | Black Stone Powder x100 | 20 |
frostwood fireplace | 4 Furniture Manufacturing Permits | 50 Fire Horn | 100 polished stone | Birch Log x300 | Black Stone Powder x100 | 50 |
- When crafting the above furniture, the ‘Furniture Manufacturing Permit’ item required for furniture production has been added.
- Furniture Crafting Permits can be purchased for 10 million silver each from NPC shops in the following locations:
Towns and NPCs |
---|
<Velia Village> Sealus <Heidel> Rubios <Calpheon> Lailina <Altinova> Veroshi <Capital Valencia> Batputa <Grana> Talensi <Duvencrune> Siemou <Odraxia> Kesharu <Eilton Village> Batu |
Protty Cave and Sycraia (Upper) Changes
Loot Improvements
- The price of items obtainable when hunting monsters in Protty Cave has been changed. (However, the price of previously acquired items will not change.)
- Protty’s Fin 2,100 silver → 6,110 silver
- The probability of obtaining the Ancient Seal – Red Shard obtained when hunting monsters in Protty Cave has been increased by 20%.
- The price of items obtainable from the upper area of Sycraia Underwater Ruins has been changed. (However, the price of previously acquired items will not change.)
- Damaged Ancient Weapon Power Stone 2,350 silver → 13,160 silver
Added Buff Effect
- Added Protty’s Song buff, which can be acquired step by step from Protty Cave and Padix Island Hunting Grounds to level 5.
- Added Protty’s Song buff, which can be acquired step by step from the upper layer of the Sycraia Underwater Ruins and the deep hunting grounds to level 5.
Protty Cave, Padix Island | Sycraia Underwater Ruins (Upper Level, Lower Level) |
---|---|
Level 1: Item drop rate +2% | Level 1: Monster Damage Reduction +2 |
Level 2: Item drop rate +4% | Level 2: Extra Damage to Monsters +2, Monster damage reduction +2 |
Level 3: Item drop rate +6% | Level 3: Extra Damage to Monsters +4, monster damage reduction +4 |
Level 4: Item drop rate +8% | Level 4: Extra Damage to Monsters +7, monster damage reduction +7 |
Level 5: Item drop rate +10% | Level 5: Extra Damage to Monsters +10, monster damage reduction +10 |
Siege/Node War Changes
- The minimum conditions for returning the chance to participate in the base war have been changed as follows.
- Existing: When the total number of enemy fort destruction or kills/deaths is 20 or more
- Changed: If the total number of enemy fort destruction or kills/deaths is 50 or more
Character Transport
- When moving a character on the character selection screen, the movement time has been changed from 1 hour to 20 minutes.
Other Changes
- The time required from the death of the quest target monster ‘Ghost of the Ash Forest’ to its reappearance has been reduced to 1/10 of the previous amount.
Item Changes
- Daily Challenge ‘One special time a day! Mercenary experience and mercenary skill items that can be acquired through ‘Concentration Battle’ have been newly changed.
- Two mercenary experience items have been added that allow you to receive combat and skill experience buff effects at once.
- mercenary experience
(Combat EXP +200%, Skill EXP +30%) - mercenary experience
(Combat EXP +600%, Skill EXP +90%)
- mercenary experience
- Two mercenary experience items have been added that allow you to receive combat and skill experience buff effects at once.
※ This item cannot be used together with Mercenary’s Experience and Mercenary’s Skill items that were previously acquired.
- A simple alchemy of 3 mercenary experiences with +200% combat EXP and +30% skill EXP,
It can be crafted with 1 mercenary experience with +600% Combat EXP and +90% Skill EXP.
- Existing daily challenge ‘Once a day special time! In the case of items acquired through ‘concentration battle’, you can also produce simple alchemy with newly changed items.
- The blue grade mercenary experience item simple alchemy formula is as follows.
- Mercenary experience +200% x1 + Mercenary skill x30% x1
- The blue grade mercenary experience item simple alchemy formula is as follows.
- The simple alchemy formula for yellow-grade mercenary experience items is as follows.
- Mercenary experience +100% x6 + Mercenary skill +15% x6
- Mercenary experience +200% x3 + Mercenary skill +30% x3
- Mercenary experience +600% x1 + Mercenary skill +90% x1
※ According to the above update, information related to simple alchemy has been added to the descriptions of the Mercenary’s Experience and Mercenary’s Skill items.
※ When the official server is updated, the next daily challenge (Y) to obtain mercenary experience or mercenary skill items will be deleted.
- One special time a day! concentration battle
UI Changes
- An effect has been added to make it easier to recognize when Agris fever is full.
- The setting of the Mount Harness Hide Appearance option has been changed to apply individually to each mount instead of all mounts.
- The setting information for viewing other adventurers’ campsites has been initialized.
- Fixed the issue where, after using some content, the appearance of the harness was exposed even after activating the hide appearance function in certain situations.
Bug Fixes
- [Woosa, Maegu] Fixed the issue where the posture was abnormal when viewing the combat standby posture in awakening weapon mode in the Pearl Shop (F3), Dye (J) window.
- [Ninja] Fixed the issue where throwing stars in the air did not activate after jumping.
- Fixed the issue where the aide and staff positions were exposed in the position list when a guild member with a staff position changed another guild member’s position.
- Fixed the issue where the countdown display did not correspond to the resolution when changing the resolution during Solare’s Spear match.
- Fixed the issue where the character would intermittently receive damage when entering Magnus through Bartali Farm.
- In the warning text at the bottom of the outbuilding order book UI in the camp, the content related to silver has been modified to match the reality.
- Typos in the following items have been corrected.
- Item text given through NPC conversation during the quest ‘Lumber needed for vigilantes’
- Ambassadors of Iliya Island and Tarif Villagers
- Black Spirit’s line during Book of Magahan Chapter 1
- Fixed the issue where the text of the quest ‘[Alchemy] Last Test’ was different from the name of the item related to the quest.
- Fixed the issue where the text overlapped with the management menu at the bottom of the list when there were 7 or more home use lists.
- Fixed the issue where the description at the bottom of the My Stats window went out of the window while using a large font size in game settings.
- Fixed the issue where saltwater crocodiles intermittently did not respond to attacks from distant ships.
- Fixed the issue where the skill effect could remain when using the emergency evasion skill while using the skill.
Class Changes
Warrior
Frenzied Dash
- Changed so that when you collide with another character while using Frenzied Dash, the attack will not be activated immediately, but will be activated only when you press the left mouse button while moving.
- After moving to Frenzied Dash, the final action has been changed to the skill’s upward attack.
Prime: Earth Tremor
- The jump attack control keys for Prime: Earth Tremor, which activates after using a specific skill, have been changed as follows.
- Shift + F input → F input
- Fixed the Prime: Earth Tremor attack to activate in place when pressing Shift+F after using Prime: Ground Smash.
Frenzied Dash, Prime: Ground Smash
- Fixed the issue where the connection with some other skills did not activate smoothly after the attack of Frenzied Dash and Prime: Ground Smash.
Scars of Dusk, Prime: Scars of Dusk
- Fixed the issue where the defense increase effect was not applied when using the skill Scars of Dusk after Counterattack Stance.
- The skill Prime: Scars of Dusk has been changed so that it can be locked.
Witch, Wizard
- The camera direction of the following main weapon skills has been changed.
- Fireball, Fireball Explosion, Earthquake, Multiple Magic Arrows, Residual Lightning, Lightning Storm
Witch
Lightning
- Improvements have been made so that when using the Lightning skill while on horseback, the movement is connected naturally.
Woosa
Butterfly Step
- It has been improved so that you can use the Butterfly Step skill by registering it in the skill slot.
- Slightly reduced the distance the character moves left and right while using the Butterfly Cloud skill.
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- It has been improved so that you can stop character movement at any time by pressing the backward movement (S) key while using Butterfly Step.
Thunderstroke, Prime: Thunderstroke
- Fixed the issue where the skill’s attack would activate right in front of the character when using the Thunderstroke, Prime: Thunderstroke skills in certain terrain.
Cloudcarve
- After using the Chain: Fan Kick, the link to the Cloudcarve is reduced.
- Fixed the issue where the Fan Kick skill was applied differently from the link to Cloudcarve after the 2nd hit.
Maegu
- The following 2 succession skills have been added.
Prime: Firing Line, Prime: Grumble
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- Rabam’s Enlightenment – Skill Enhancement has been added.
- The first advanced skill can be acquired by a character of level 56 or higher, and the second and third advanced skills can be acquired by a character of level 57 or 58 or higher, respectively.
- In order to acquire advanced skills, you must acquire prior skills.
- Advanced Skills can only acquire one of the two for each Advanced Skill at each level.
Level 56: Ghost Fire, Wealth of Spirit
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Level 57: Flower Trap, Flower Bud
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Level 58: Ghost Fire, Spiritual Wealth
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Prime: Foxspirit: Deceiver
- Changed so that the alter ego of Maegu no longer appears when using the skills below.
- When using Foxflare, Petal Play, or Flower Shroud backwards
- Fixed the issue where the name of Maegu’s alter ego was not exposed to other characters when the skill Prime: Foxspirit: Deceiver was activated at a certain distance from other characters.
- The PvP damage reduction rate of the following skills has been changed as follows.
- Foxspirit: Tag skill – PvP damage reduction rate
- I~Absolute : PvP damage reduction rate 35% → 60%
- Prime: Foxspirit: Tag : PvP damage reduction rate 38% → 60%
- Bristling Sparks skill – PvP damage reduction rate
- I~Absolute : PvP damage reduction rate 64% → 65%
- Prime: Bristling Sparks I~IV : PvP damage reduction rate 60% → 65%
- Lurking Claws skill – PvP damage reduction rate
- I~Absolute : 48% → 60%
- Prime: Lurking Claws : 43% → 60%
- Foxspirit: Tag skill – PvP damage reduction rate
Foxspirit: Tag
- Foxspirit: Tag has been changed so that the hand movement during the attack is smoother than before.
Lurking Claws
- The defense judgment of the Lurking Claws skill has been changed as follows.
- Forward guard until the last hit → Super armor while using the skill
Soulsnare
- Fixed the issue where the character’s arm movements were exposed unnaturally when linking the Soulsnare skill after Lurking Claws.
Foxflare
- Fixed the issue where the character’s footsteps were exposed unnaturally when using the Foxflare skill.
Spirit Step
- Fixed the issue where the forward Spirit Step did not activate while the character was moving after using Chain: Spirit Step.
Bared Claws I~Absolute
- Fixed the issue where certain skills were not linked with 2 hits in the right direction when using Bared Claws I~Absolute during cooldown.
Charm Mastery
- Fixed the issue where MP was restored even if the target was not hit when using Charm Mastery while on horseback.
- Fixed the awkward expression of Maegu while using Black Spirit’s Training.
meagu nerf what a scam thanks bdo but i had enouph of boosting class and then nerf it… for once i had a class i like to play and then you nerf it … boost ranger awakening and then 1 week later you nerf it … boost sage and then you nerf it..whose doing your guys testing wow really nice it was a great game but now its becoming a joke .. Why the ninga class is complaining that they get kill in arena of solar … there is a bunch class that are over power more then meagu in pvp and you dont nerf it like ninga …