Global Lab Updates this week!
Dark Rift Changes
- Ahib reports that Hadum’s black sun, which ruled Elvia’s sky, gradually expanded its territory and eroded even the Dark Rifts. The observations from the encroached dark rifts are as follows.
- The appearance time of Dark Rift has been doubled compared to before.
- You can acquire the Specter’s Energy from the Dark Rift.
- However, in the Dark Rift, after about two weeks, all the energy of the black sun that covers the rifts are expected to disappear. The Ahibs curiously observe, and further strengthen their creed by defeating monsters of the darkness
User Interface Changes
- The target tracking function has been changed so that it can be used not only by knowledge but also by subject.
- You can set the tracking function setting only for the topics in the upper category of knowledge.
- Targets corresponding to all knowledge of the selected subject are highlighted in light blue on the minimap.
- When the game controller is set to use, it has been added so that you can use the view filter for each region and node level, and the day of the node war progress in the node war information tab of the world map.
- The usage of family inventory has been changed.
- If you select the Family Inventory tab when opening the bag, the Family Inventory item fields will change.
- To move an item to the family inventory, you can move it by pressing the Move Item button.
Other Changes
Item changes
- The icon of Kutum’s power stone item has been changed.
Background, NPC, Effect, Cutscene changes
- When approaching or leaving the area of Elvia, the background has been changed to change naturally.
- The format of the video and Kzaka cutscene video that are exposed when the character is first accessed has been changed.
Bug Fixes
- The bug that the shape of the hand was exposed awkwardly when a male character moves to the surface while diving has been corrected.
- Ahib’s Griffon, which appeared in the Echo of the Rift, has been modified so that it does not follow too far.
- The ancient Puturum appearing in the Echo of the Rift has been modified so that it does not follow too far.
- Corrected the bug that graphics are unnaturally exposed in a specific area of the Keithley Rock Belt.
- The typographical error in the conditional phrase for the start of the adventure journal ‘Fugar’s Success Period’ has been corrected.
- A typo in the description of the wine glass item containing the withered starlight has been corrected.
- The bug of moving to the class introduction page when clicking the non-awakening video of some classes (K) has been corrected.
- Fixed a problem where the list in the combo box was abnormally exposed if there was no target for the Old Moon Grand Prix ranking.
Class Changes
Warrior
- New awakening skills that can be obtained at level 59 or higher Flow: Perforation has been added.
Cooldown: 5 seconds
Hit Damage 1100% x 4 |
● The bug that certain skills were abnormally linked after using the Upper Shield Strike skill has been corrected.
Ranger
- After using the Breezy Blade, Flow: Rushing Wind, Waltz of Wind it has been improved so that it can be linked to the Wind Swelling skill.
Sorceress
- Flow: Soul Cutting skill has been changed as follows.
- This is the skill from last week’s global lab update
- The direction of skill has been changed.
- Changed so that it can be used even in the state of the main weapon.
- Changed so that it can be linked even after the Shadow Eruption skill.
- Changed so that it can be smoothly linked with the Night Crow skill while using the skill.
Berserker
- Flow: Ground Cry skill has been changed as follows.
- This is the skill from last week’s global lab update
- It has been changed so that it can be linked even after the Blasting skill 2 hits.
- It has been changed so that it can be linked even while using Devastaion skill.
- Changed so that it can be linked to Flow: Split Shot.
- When landing from a high place to a low place using the Predatory Hunt I ~ Absolute level skill, the bug that continuous activation was impossible has been corrected.
Tamer
- Creave Cloud skill has been changed as follows.
- This is the skill from last week’s global lab update
- After using the skill, it has been improved so that it can be smoothly linked with the Leaves Dropping, Flow: Gust, and Allround Spinner skills.
- A down smash effect has been added to the last hit.
- The part where the skill description was wrong has been corrected.
Musa
- A new awakening skill that can be acquired at level 59 or higher has been added.
RMB while using Crust Crusher or Fiery Angel LMB while using Flow: Backflow or forward Chase Quickslot available Cooldown: 7 seconds Hit Damage 1376% x 3, Max 2 Hits |
Maehwa
- Flow: Frost Flower skill has been changed as follows.
- It has been changed so that it can be activated even if it is not after a certain skill.
- It has been improved to smoothly link when used after the Sticky Snowflake skill.
- After 1 hit, it has been improved so that it can be smoothly linked with the forward Chase and Sleet Steps skills.
- A down smash effect has been added to the additional hit.
- It has been improved so that it can be smoothly connected with Flow: Moonlight Dash.
Valkyrie
- A new awakening skill that can be obtained at level 59 or higher has been added.
Cooldown: 5 seconds
1st Hit Damage 1260% x2 |
- Fixed the problem that the damage of 1 hit of Sanctitas de Enslar in awakening was applied abnormally.
Kunoichi
- A new awakening skill that can be obtained at level 59 or higher has been added.
S + E
Cooldown: 8 seconds Hit Damage 754% x4 |
Ninja
- A new awakening skill that can be obtained at level 59 or higher has been added to the border with the flash.
Cooldown: 8 seconds
Hit Damage 672% x2 |
Witch
- New awakening skills that can be acquired at level 59 or higher have been added.
Cooldown: 7 seconds
1st Hit Damage 1089% x5 |
Wizard
- A new awakening skill that can be obtained at level 59 or higher has been added.
Cooldown: 7 seconds
Hit Damage 1422% x1, up to 10 hits |
Dark knight
- The Call of Disaster skill has been changed as follows.
- This is the skill from last week’s global lab update
- The skill name has been changed to ‘Dark Star Cloud’.
- After using the skill, it has been improved so that it can be smoothly linked with Trap of Vedir skill.
- Added to be able to link after using Spirit Hunt and Trap of Vedir skill.
- The bug that the stun effect was applied when the last hit was activated in the forward direction has been corrected.
Striker
- The Autumn Wind Fallen Leaves skill will be changed as follows.
- This is the skill from last week’s global lab update
- It has been improved so that it can be activated even in the state of power armor.
- It can be activated after the Massive Suppression, Flow: Mass Destruction skill or through a skill slot.
- Added to be able to link after Hell Break and Echo Spirit skill.
- 10% down attack damage increase effect for 10 seconds when using skill has been added.
- Defense decision changed from front guard to super armor.
- The bug that the description of the floating effect was incorrect has been corrected.
Mystic
- It has been changed so that it can be linked to the Flow: Mass Destruction skill after using the Pacheon skill.
Lahn
- The Binding Chain skill has been changed as follows.
- This is the skill from last week’s global lab update
- It has been improved so that it can be linked while using the Deadly Dance skill.
- It has been improved so that it can be linked with 2 hits after a specific skill.
- * You can link after using the Tailspin, Flow: Vice, Bleeding Hearts, Mangler, and Bridled Despair skills.
- After using the skill, it has been improved so that it can be smoothly linked to Bleeding Hearts and Deadly Dance.
- 1 hit crit chance has been changed from 25% to 100%.
Archer
- A new awakening skill that can be obtained at level 59 or higher has been added.
Cooldown: 8 seconds
Hit Damge 862% x3 |
Shai
- A new awakening skill that can be obtained at level 59 or higher has been added.
Existing songs are played as variations for 5 minutes
Do it Better!, Summer Rain, Time to Shine! Shout to the Sky, Sun, Moon, Stars Misty Haze, Delusive Light Forest’s Echo, Sun’s Fury, Earth’s Tremble If you recast a skill whilst playing the vartation it will go back to the original skill |
Guardian
- New awakening skill flow that can be obtained at level 59 or higher: Exhaustion has been added.
Cooldown: 7 seconds
Hit Damage 1439% x6 |
Hashashin
- A new awakening skill that can be obtained at level 59 or higher has been added.
Cooldown: 4 seconds
Hit Damage 802% x4 |
Nova
- A new awakening skill that can be obtained at level 59 or higher has been added.
Cooldown: 9 seconds
Hit Damage 1031% x6 |
- Fixed the bug that the skill was activated whilst in the accel state, even if the Star’s Ring skill was locked.